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Report for GZ2E01 (aec2c09 - 3d2492e)📈 Matched code: 79.40% (+0.45%, +51712 bytes) ✅ 85 new matches
...and 55 more new matches 📈 8 improvements in unmatched functions
📉 1 regression in unmatched functions
|
hatal175
reviewed
Aug 22, 2025
src/d/actor/d_a_mg_fish.cpp
Outdated
| if (s_fish_ct <= 1) { | ||
| f32 fVar1 = i_this->field_0x5ec; | ||
| if (rod->field_0xf80 == 4) { | ||
| if (rod->lure_type == 4) { |
src/d/actor/d_a_mg_fish.cpp
Outdated
| if (i_this->mGedouKind != GEDOU_KIND_CF_1 && | ||
| rod->field_0xf80 != 4 && | ||
| (i_this->field_0x750 & learn_d[rod->field_0xf80]) != 0) | ||
| rod->lure_type != 4 && |
src/d/actor/d_a_mg_fish.cpp
Outdated
| cXyz diff = rod->current.pos - i_this->actor.current.pos; | ||
| if (rod->field_0xf80 == 2 && rod->field_0x100c >= 10) { | ||
| cXyz diff = rod->actor.current.pos - i_this->actor.current.pos; | ||
| if (rod->lure_type == 2 && rod->field_0x100c >= 10) { |
src/d/actor/d_a_mg_fish.cpp
Outdated
| } | ||
| f32 rodDist = sqrtf(VECSquareMag(&rodSep)); | ||
| if (rod->field_0xf80 != 4 && rod->field_0xf80 != 2 && | ||
| if (rod->lure_type != 4 && rod->lure_type != 2 && |
Contributor
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MG_LURE_SP and MG_LURE_PO
src/d/actor/d_a_mg_fish.cpp
Outdated
| if (rodDist < 1.3f * i_this->field_0x5ec && | ||
| (rod->field_0xf80 == 4 || rod->field_0xf80 == 3) && | ||
| rod->field_0x14f0 != 0 && | ||
| (rod->lure_type == 4 || rod->lure_type == 3) && |
src/d/actor/d_a_mg_rod.cpp
Outdated
| case 900: | ||
| if (!actor->eventInfo.checkCommandDemoAccrpt()) { | ||
| fopAcM_orderPotentialEvent(actor, 2, 0xFFFF, 0); | ||
| actor->eventInfo.onCondition(2); |
src/d/actor/d_a_mg_rod.cpp
Outdated
| if (i_this->msgflow.doFlow(actor, NULL, 0)) { | ||
| camera->mCamera.Reset(i_this->play_cam_center, i_this->play_cam_eye, i_this->play_cam_fovy, 0); | ||
| camera->mCamera.Start(); | ||
| camera->mCamera.S |
src/d/actor/d_a_mg_rod.cpp
Outdated
| if (i_this->msgflow.doFlow(actor, NULL, 0)) { | ||
| camera->mCamera.Reset(i_this->play_cam_center, i_this->play_cam_eye, i_this->play_cam_fovy, 0); | ||
| camera->mCamera.Start(); | ||
| camera->mCamera.S |
src/d/actor/d_a_mg_rod.cpp
Outdated
| if (i_this->msgflow.doFlow(actor, NULL, 0)) { | ||
| camera->mCamera.Reset(i_this->play_cam_center, i_this->play_cam_eye, i_this->play_cam_fovy, 0); | ||
| camera->mCamera.Start(); | ||
| camera->mCamera.S |
src/d/actor/d_a_mg_rod.cpp
Outdated
| if (i_this->msgflow.doFlow(actor, NULL, 0)) { | ||
| camera->mCamera.Reset(i_this->play_cam_center, i_this->play_cam_eye, i_this->play_cam_fovy, 0); | ||
| camera->mCamera.Start(); | ||
| camera->mCamera.S |
hatal175
approved these changes
Aug 23, 2025
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first pass, still needs more cleanup later