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Report for ShieldD (2c39c21 - 552dced)📈 Matched code: 19.40% (+0.03%, +4396 bytes) ✅ 43 new matches
...and 13 more new matches 📈 41 improvements in unmatched functions
...and 11 more improvements in unmatched functions Report for GZ2E01 (2c39c21 - 552dced)📈 Matched code: 86.03% (+0.24%, +28016 bytes) ✅ 90 new matches
...and 60 more new matches Report for GZ2P01 (2c39c21 - 552dced)📈 Matched code: 85.15% (+0.24%, +28016 bytes) ✅ 90 new matches
...and 60 more new matches Report for GZ2J01 (2c39c21 - 552dced)📈 Matched code: 85.16% (+0.24%, +28016 bytes) ✅ 90 new matches
...and 60 more new matches |
src/d/actor/d_a_npc_grz.cpp
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| for (int i = 0; i < 4; i++) { | ||
| mSphs[i].Set(mCcDSph); | ||
| mSphs[i].SetStts(&mCcStts); | ||
| mSphs[i].SetAtSe(0xB); |
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This matches fully (USA and JP) if you remove the explicit ctor/dtor for |
include/d/d_event_manager.h
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| enum Event_Cut_Nums { | ||
| /* 0x7 */ NUM_EVT_CUTS_e = 0x7, | ||
| }; |
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i dont think this change is correct, or rather half-finished. i think this should be local to the files it's being used in and the value changes per file. like in npc_grr, it should be set to 1 like it was before
src/d/actor/d_a_npc_grz.cpp
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| return true; | ||
| } | ||
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| OS_REPORT("%s: 表情Bckアニメーションの登録に失敗しました!\n", "d_a_npc_grz.cpp"); |
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you can use the __FILE__ macro instead of manually specifying a filename
src/d/actor/d_a_npc_grz.cpp
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| case EXPR_LAUGH: | ||
| case EXPR_SNIFF: | ||
| if (mExpressionPhase != 0) { | ||
| mAnmFlags &= 0xFFFFEFFF; |
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~0x1000, or whatever anm flag enum is 0x1000
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