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| 1 | +#!/bin/bash |
| 2 | + |
| 3 | +# Generate macOS App Icons from SVG |
| 4 | +# Usage: ./scripts/generate-icons.sh |
| 5 | + |
| 6 | +set -e |
| 7 | + |
| 8 | +APP_NAME="Zero" |
| 9 | +RESOURCES_DIR="Sources/Zero/Resources" |
| 10 | +ICONSET_DIR="${RESOURCES_DIR}/AppIcon.iconset" |
| 11 | + |
| 12 | +echo "🎨 Generating macOS app icons..." |
| 13 | + |
| 14 | +# Check if logo.svg exists |
| 15 | +if [ ! -f "${RESOURCES_DIR}/logo.svg" ]; then |
| 16 | + echo "❌ Error: logo.svg not found in ${RESOURCES_DIR}" |
| 17 | + exit 1 |
| 18 | +fi |
| 19 | + |
| 20 | +# Create iconset directory |
| 21 | +mkdir -p "${ICONSET_DIR}" |
| 22 | + |
| 23 | +# Generate icons at different sizes |
| 24 | +# macOS requires: 16x16, 32x32, 64x64, 128x128, 256x256, 512x512, 1024x1024 |
| 25 | +# @1x and @2x versions |
| 26 | + |
| 27 | +echo "📐 Generating icon sizes..." |
| 28 | + |
| 29 | +# 16x16 (16x16@1x, 16x16@2x=32x32) |
| 30 | +# Not needed separately, will use 32x32 for @2x |
| 31 | + |
| 32 | +# 32x32 (32x32@1x, 32x32@2x=64x64) |
| 33 | +# Not needed separately, will use 64x64 for @2x |
| 34 | + |
| 35 | +# 128x128 (128x128@1x, 128x128@2x=256x256) |
| 36 | +sips -z 128 128 "${RESOURCES_DIR}/logo.svg" --out "${ICONSET_DIR}/icon_128x128.png" 2>/dev/null || \ |
| 37 | + rsvg-convert -w 128 -h 128 "${RESOURCES_DIR}/logo.svg" -o "${ICONSET_DIR}/icon_128x128.png" |
| 38 | + |
| 39 | +sips -z 256 256 "${RESOURCES_DIR}/logo.svg" --out "${ICONSET_DIR}/icon_128x128@2x.png" 2>/dev/null || \ |
| 40 | + rsvg-convert -w 256 -h 256 "${RESOURCES_DIR}/logo.svg" -o "${ICONSET_DIR}/icon_128x128@2x.png" |
| 41 | + |
| 42 | +# 256x256 (256x256@1x, 256x256@2x=512x512) |
| 43 | +sips -z 256 256 "${RESOURCES_DIR}/logo.svg" --out "${ICONSET_DIR}/icon_256x256.png" 2>/dev/null || \ |
| 44 | + rsvg-convert -w 256 -h 256 "${RESOURCES_DIR}/logo.svg" -o "${ICONSET_DIR}/icon_256x256.png" |
| 45 | + |
| 46 | +sips -z 512 512 "${RESOURCES_DIR}/logo.svg" --out "${ICONSET_DIR}/icon_256x256@2x.png" 2>/dev/null || \ |
| 47 | + rsvg-convert -w 512 -h 512 "${RESOURCES_DIR}/logo.svg" -o "${ICONSET_DIR}/icon_256x256@2x.png" |
| 48 | + |
| 49 | +# 512x512 (512x512@1x, 512x512@2x=1024x1024) |
| 50 | +sips -z 512 512 "${RESOURCES_DIR}/logo.svg" --out "${ICONSET_DIR}/icon_512x512.png" 2>/dev/null || \ |
| 51 | + rsvg-convert -w 512 -h 512 "${RESOURCES_DIR}/logo.svg" -o "${ICONSET_DIR}/icon_512x512.png" |
| 52 | + |
| 53 | +sips -z 1024 1024 "${RESOURCES_DIR}/logo.svg" --out "${ICONSET_DIR}/icon_512x512@2x.png" 2>/dev/null || \ |
| 54 | + rsvg-convert -w 1024 -h 1024 "${RESOURCES_DIR}/logo.svg" -o "${ICONSET_DIR}/icon_512x512@2x.png" |
| 55 | + |
| 56 | +# Alternative: Use ImageMagick if available |
| 57 | +if command -v convert &> /dev/null; then |
| 58 | + echo "✨ Using ImageMagick for better SVG rendering..." |
| 59 | + |
| 60 | + for size in 16 32 64 128 256 512 1024; do |
| 61 | + if [ $size -eq 1024 ]; then |
| 62 | + output="${ICONSET_DIR}/icon_512x512@2x.png" |
| 63 | + elif [ $size -eq 512 ]; then |
| 64 | + output="${ICONSET_DIR}/icon_512x512.png" |
| 65 | + elif [ $size -eq 256 ]; then |
| 66 | + output="${ICONSET_DIR}/icon_256x256.png" |
| 67 | + elif [ $size -eq 128 ]; then |
| 68 | + output="${ICONSET_DIR}/icon_128x128.png" |
| 69 | + else |
| 70 | + output="${ICONSET_DIR}/icon_${size}x${size}.png" |
| 71 | + fi |
| 72 | + |
| 73 | + convert -background none -resize ${size}x${size} "${RESOURCES_DIR}/logo.svg" "${output}" 2>/dev/null || true |
| 74 | + done |
| 75 | + |
| 76 | + # Create @2x versions |
| 77 | + convert -background none -resize 32x32 "${RESOURCES_DIR}/logo.svg" "${ICONSET_DIR}/icon_16x16@2x.png" 2>/dev/null || true |
| 78 | + convert -background none -resize 64x64 "${RESOURCES_DIR}/logo.svg" "${ICONSET_DIR}/icon_32x32@2x.png" 2>/dev/null || true |
| 79 | +fi |
| 80 | + |
| 81 | +echo "📦 Creating .icns file..." |
| 82 | + |
| 83 | +# Convert iconset to icns |
| 84 | +iconutil -c icns "${ICONSET_DIR}" -o "${RESOURCES_DIR}/AppIcon.icns" || { |
| 85 | + echo "⚠️ Warning: iconutil failed. Using fallback method..." |
| 86 | + |
| 87 | + # Fallback: Use png2icns if available |
| 88 | + if command -v png2icns &> /dev/null; then |
| 89 | + png2icns "${RESOURCES_DIR}/AppIcon.icns" \ |
| 90 | + "${ICONSET_DIR}/icon_16x16.png" \ |
| 91 | + "${ICONSET_DIR}/icon_32x32.png" \ |
| 92 | + "${ICONSET_DIR}/icon_128x128.png" \ |
| 93 | + "${ICONSET_DIR}/icon_256x256.png" \ |
| 94 | + "${ICONSET_DIR}/icon_512x512.png" \ |
| 95 | + "${ICONSET_DIR}/icon_512x512@2x.png" 2>/dev/null || true |
| 96 | + fi |
| 97 | +} |
| 98 | + |
| 99 | +# Clean up iconset directory (keep it for reference) |
| 100 | +# rm -rf "${ICONSET_DIR}" |
| 101 | + |
| 102 | +echo "" |
| 103 | +echo "✅ Icons generated successfully!" |
| 104 | +echo "" |
| 105 | +echo "📦 Files created:" |
| 106 | +echo " - ${RESOURCES_DIR}/AppIcon.icns" |
| 107 | +echo " - ${ICONSET_DIR}/ (iconset directory)" |
| 108 | +echo "" |
| 109 | +echo "📝 To use in your app:" |
| 110 | +echo " 1. Add AppIcon.icns to your Xcode project" |
| 111 | +echo " 2. Set CFBundleIconFile in Info.plist" |
| 112 | +echo "" |
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