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SocketTests.cs
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using NetMQ.Monitoring;
using NetMQ.Sockets;
using Xunit;
// ReSharper disable AccessToDisposedClosure
// ReSharper disable ExceptionNotDocumented
namespace NetMQ.Tests
{
public class SocketTests : IClassFixture<CleanupAfterFixture>
{
public SocketTests() => NetMQConfig.Cleanup();
[Fact]
public void CheckTryReceive()
{
using (var router = new RouterSocket())
{
router.BindRandomPort("tcp://127.0.0.1");
var msg = new Msg();
msg.InitEmpty();
Assert.False(router.TryReceive(ref msg, TimeSpan.Zero));
}
}
[Fact]
public void CheckTrySendSucceeds()
{
using (var router = new RouterSocket())
using (var dealer = new DealerSocket())
{
var port = router.BindRandomPort("tcp://127.0.0.1");
router.Options.Linger = TimeSpan.Zero;
dealer.Options.SendHighWatermark = 1;
dealer.Options.Linger = TimeSpan.Zero;
dealer.Connect("tcp://127.0.0.1:" + port);
Thread.Sleep(100);
Assert.True(dealer.TrySendFrame("1"));
}
}
[Fact]
public void CheckTrySendFails()
{
using (var dealer = new DealerSocket())
{
dealer.Options.SendHighWatermark = 1;
dealer.Options.Linger = TimeSpan.Zero;
dealer.Connect("tcp://127.0.0.1:55555");
Thread.Sleep(100);
var success = dealer.TrySendFrame("1");
Assert.True(success); // because the SendHighWatermark allows it into the buffers
success = dealer.TrySendFrame("2");
Assert.False(success);
}
}
[Fact]
public void LargeMessage()
{
using (var pub = new PublisherSocket())
using (var sub = new SubscriberSocket())
{
var port = pub.BindRandomPort("tcp://127.0.0.1");
sub.Connect("tcp://127.0.0.1:" + port);
sub.Subscribe("");
Thread.Sleep(100);
var msg = new byte[300];
pub.SendFrame(msg);
byte[] msg2 = sub.ReceiveFrameBytes();
Assert.Equal(300, msg2.Length);
}
}
[Fact]
public void ReceiveMessageWithTimeout()
{
{
var pubSync = new AutoResetEvent(false);
var payload = new byte[300];
const int waitTime = 500;
var t1 = new Task(() =>
{
using (var pubSocket = new PublisherSocket())
{
pubSocket.Bind("tcp://127.0.0.1:12345");
pubSync.WaitOne();
Thread.Sleep(waitTime);
pubSocket.SendFrame(payload);
pubSync.WaitOne();
}
}, TaskCreationOptions.LongRunning);
var t2 = new Task(() =>
{
using (var subSocket = new SubscriberSocket())
{
subSocket.Connect("tcp://127.0.0.1:12345");
subSocket.Subscribe("");
Thread.Sleep(100);
pubSync.Set();
NetMQMessage? msg = null;
Assert.False(subSocket.TryReceiveMultipartMessage(TimeSpan.FromMilliseconds(100), ref msg));
Assert.True(subSocket.TryReceiveMultipartMessage(TimeSpan.FromMilliseconds(waitTime), ref msg));
Assert.NotNull(msg);
Assert.Equal(1, msg!.FrameCount);
Assert.Equal(300, msg.First.MessageSize);
pubSync.Set();
}
}, TaskCreationOptions.LongRunning);
t1.Start();
t2.Start();
TaskUtils.WaitAll(new[]{t1, t2});
}
}
[Fact]
public void LargeMessageLittleEndian()
{
using (var pub = new PublisherSocket())
using (var sub = new SubscriberSocket())
{
pub.Options.Endian = Endianness.Little;
sub.Options.Endian = Endianness.Little;
var port = pub.BindRandomPort("tcp://127.0.0.1");
sub.Connect("tcp://127.0.0.1:" + port);
sub.Subscribe("");
Thread.Sleep(100);
var msg = new byte[300];
pub.SendFrame(msg);
byte[] msg2 = sub.ReceiveFrameBytes();
Assert.Equal(300, msg2.Length);
}
}
[Fact(Skip = "Does not work on Linux"), Trait("Category", "Explicit")]
public void TestKeepalive()
{
// there is no way to test tcp keep alive without disconnect the cable, we just testing that is not crashing the system
using (var rep = new ResponseSocket())
using (var req = new RequestSocket())
{
rep.Options.TcpKeepalive = true;
rep.Options.TcpKeepaliveIdle = TimeSpan.FromSeconds(5);
rep.Options.TcpKeepaliveInterval = TimeSpan.FromSeconds(1);
req.Options.TcpKeepalive = true;
req.Options.TcpKeepaliveIdle = TimeSpan.FromSeconds(5);
req.Options.TcpKeepaliveInterval = TimeSpan.FromSeconds(1);
var port = rep.BindRandomPort("tcp://127.0.0.1");
req.Connect("tcp://127.0.0.1:" + port);
req.SendFrame("1");
Assert.Equal("1", rep.ReceiveFrameString(out bool more));
Assert.False(more);
rep.SendFrame("2");
Assert.Equal("2", req.ReceiveFrameString(out more));
Assert.False(more);
Assert.True(req.Options.TcpKeepalive);
Assert.Equal(TimeSpan.FromSeconds(5), req.Options.TcpKeepaliveIdle);
Assert.Equal(TimeSpan.FromSeconds(1), req.Options.TcpKeepaliveInterval);
Assert.True(rep.Options.TcpKeepalive);
Assert.Equal(TimeSpan.FromSeconds(5), rep.Options.TcpKeepaliveIdle);
Assert.Equal(TimeSpan.FromSeconds(1), rep.Options.TcpKeepaliveInterval);
}
}
[Fact]
public void MultipleLargeMessages()
{
var largeMessage = new byte[12000];
for (int i = 0; i < 12000; i++)
largeMessage[i] = (byte)(i % 256);
using (var pub = new PublisherSocket())
using (var sub = new SubscriberSocket())
{
var port = pub.BindRandomPort("tcp://127.0.0.1");
sub.Connect("tcp://127.0.0.1:" + port);
sub.Subscribe("");
Thread.Sleep(100);
pub.SendFrame("");
sub.SkipFrame();
for (int i = 0; i < 100; i++)
{
pub.SendFrame(largeMessage);
byte[] recvMessage = sub.ReceiveFrameBytes();
Assert.Equal(largeMessage, recvMessage);
}
}
}
[Fact]
public void MultipleHugeMessages()
{
var largeMessage = new byte[20000];
for (int i = 0; i < largeMessage.Length; i++)
largeMessage[i] = (byte)(i % 256);
using (var pub = new PublisherSocket())
using (var sub = new SubscriberSocket())
{
var port = pub.BindRandomPort("tcp://127.0.0.1");
sub.Connect("tcp://127.0.0.1:" + port);
sub.Subscribe("");
Thread.Sleep(100);
pub.SendFrame("");
sub.SkipFrame();
for (int i = 0; i < 100; i++)
{
pub.SendFrame(largeMessage);
byte[] recvMessage = sub.ReceiveFrameBytes();
Assert.Equal(largeMessage, recvMessage);
}
}
}
[Fact]
public void LargerBufferLength()
{
var largerBuffer = new byte[256];
{
largerBuffer[124] = 0xD;
largerBuffer[125] = 0xE;
largerBuffer[126] = 0xE;
largerBuffer[127] = 0xD;
}
using (var pub = new PublisherSocket())
using (var sub = new SubscriberSocket())
{
var port = pub.BindRandomPort("tcp://127.0.0.1");
sub.Connect("tcp://127.0.0.1:" + port);
sub.Subscribe("");
Thread.Sleep(100);
pub.SendFrame(largerBuffer, 128);
byte[] recvMessage = sub.ReceiveFrameBytes();
Assert.Equal(128, recvMessage.Length);
Assert.Equal(0xD, recvMessage[124]);
Assert.Equal(0xE, recvMessage[125]);
Assert.Equal(0xE, recvMessage[126]);
Assert.Equal(0xD, recvMessage[127]);
Assert.NotEqual(largerBuffer.Length, recvMessage.Length);
}
}
[Fact]
public void RawSocket()
{
using (var router = new RouterSocket())
using (var clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp))
{
router.Options.RouterRawSocket = true;
var port = router.BindRandomPort("tcp://127.0.0.1");
clientSocket.Connect(new IPEndPoint(IPAddress.Parse("127.0.0.1"), port));
clientSocket.NoDelay = true;
byte[] clientMessage = Encoding.ASCII.GetBytes("HelloRaw");
int bytesSent = clientSocket.Send(clientMessage);
Assert.True(bytesSent > 0);
byte[] id = router.ReceiveFrameBytes();
byte[] message = router.ReceiveFrameBytes();
router.SendMoreFrame(id).SendMoreFrame(message); // SendMore option is ignored
var buffer = new byte[16];
int bytesRead = clientSocket.Receive(buffer);
Assert.True(bytesRead > 0);
Assert.Equal("HelloRaw", Encoding.ASCII.GetString(buffer, 0, bytesRead));
}
}
[Fact]
public void BindRandom()
{
using (var randomDealer = new DealerSocket())
using (var connectingDealer = new DealerSocket())
{
int port = randomDealer.BindRandomPort("tcp://*");
connectingDealer.Connect("tcp://127.0.0.1:" + port);
randomDealer.SendFrame("test");
Assert.Equal("test", connectingDealer.ReceiveFrameString());
}
}
[Fact]
public void BindToLocal()
{
var validAliasesForLocalHost = new[] { "127.0.0.1", "localhost", Dns.GetHostName() };
foreach (var alias in validAliasesForLocalHost)
{
using (var localDealer = new DealerSocket())
using (var connectingDealer = new DealerSocket())
{
var port = localDealer.BindRandomPort("tcp://*");
connectingDealer.Connect($"tcp://{alias}:{port}");
localDealer.SendFrame("test");
Assert.Equal("test", connectingDealer.ReceiveFrameString());
}
}
}
[Fact, Trait("Category", "IPv6"), Trait("Category", "Explicit")]
public void Ipv6ToIpv4()
{
using (var localDealer = new DealerSocket())
using (NetMQSocket connectingDealer = new DealerSocket())
{
localDealer.Options.IPv4Only = false;
var port = localDealer.BindRandomPort("tcp://*");
connectingDealer.Connect($"tcp://{IPAddress.Loopback}:{port}");
connectingDealer.SendFrame("test");
Assert.Equal("test", localDealer.ReceiveFrameString());
}
}
[Fact(Skip = "Timing out on Linux"), Trait("Category", "IPv6"), Trait("Category", "Explicit")]
public void Ipv6ToIpv6()
{
using (var localDealer = new DealerSocket())
using (var connectingDealer = new DealerSocket())
{
localDealer.Options.IPv4Only = false;
var port = localDealer.BindRandomPort("tcp://*");
connectingDealer.Options.IPv4Only = false;
connectingDealer.Connect($"tcp://{IPAddress.IPv6Loopback}:{port}");
connectingDealer.SendFrame("test");
Assert.Equal("test", localDealer.ReceiveFrameString());
}
}
[Fact]
public void HasInTest()
{
using (var server = new RouterSocket())
using (var client = new DealerSocket())
{
var port = server.BindRandomPort("tcp://*");
// no one sent a message so it should be false
Assert.False(server.HasIn);
client.Connect("tcp://localhost:" + port);
// wait for the client to connect
Thread.Sleep(100);
// now we have one client connected but didn't send a message yet
Assert.False(server.HasIn);
client.SendFrame("1");
// wait for the message to arrive
Thread.Sleep(100);
// the has in should indicate a message is ready
Assert.True(server.HasIn);
server.SkipFrame(); // identity
string message = server.ReceiveFrameString();
Assert.Equal("1", message);
// we read the message, it should false again
Assert.False(server.HasIn);
}
}
[Fact]
public void DisposeImmediately()
{
using (var server = new DealerSocket())
{
server.BindRandomPort("tcp://*");
}
}
[Fact]
public void HasOutTest()
{
using (var server = new DealerSocket())
{
using (var client = new DealerSocket())
{
var port = server.BindRandomPort("tcp://*");
// no client is connected so we don't have out
Assert.False(server.HasOut);
Assert.False(client.HasOut);
client.Connect("tcp://localhost:" + port);
Thread.Sleep(200);
// client is connected so server should have out now, client as well
Assert.True(server.HasOut);
Assert.True(client.HasOut);
}
//Thread.Sleep(2000);
// client is disposed,server shouldn't have out now
//Assert.False(server.HasOut);
}
}
[Theory, InlineData("tcp"), InlineData("inproc")]
public void Disconnect(string protocol)
{
using (var server1 = new DealerSocket())
using (var server2 = new DealerSocket())
using (var client = new DealerSocket())
{
string address2;
if (protocol == "tcp")
{
var port1 = server1.BindRandomPort("tcp://localhost");
var port2 = server2.BindRandomPort("tcp://localhost");
client.Connect("tcp://localhost:" + port1);
client.Connect("tcp://localhost:" + port2);
address2 = "tcp://localhost:" + port2;
}
else
{
server1.Bind("inproc://localhost1");
server2.Bind("inproc://localhost2");
client.Connect("inproc://localhost1");
client.Connect("inproc://localhost2");
address2 = "inproc://localhost2";
}
Thread.Sleep(100);
// we should be connected to both server
client.SendFrame("1");
client.SendFrame("2");
// make sure client is connected to both servers
server1.SkipFrame();
server2.SkipFrame();
// disconnect from server2, server 1 should receive all messages
client.Disconnect(address2);
Thread.Sleep(100);
client.SendFrame("1");
client.SendFrame("2");
server1.SkipFrame();
server1.SkipFrame();
}
}
[Theory, InlineData("tcp"), InlineData("inproc")]
public void Unbind(string protocol)
{
using (var server = new DealerSocket())
{
string address1, address2;
// just making sure can bind on both addresses
using (var client1 = new DealerSocket())
using (var client2 = new DealerSocket())
{
if (protocol == "tcp")
{
var port1 = server.BindRandomPort("tcp://localhost");
var port2 = server.BindRandomPort("tcp://localhost");
address1 = "tcp://localhost:" + port1;
address2 = "tcp://localhost:" + port2;
client1.Connect(address1);
client2.Connect(address2);
}
else
{
Debug.Assert(protocol == "inproc");
address1 = "inproc://localhost1";
address2 = "inproc://localhost2";
server.Bind(address1);
server.Bind(address2);
client1.Connect(address1);
client2.Connect(address2);
}
Thread.Sleep(100);
// we should be connected to both server
client1.SendFrame("1");
client2.SendFrame("2");
// the server receive from both
server.SkipFrame();
server.SkipFrame();
}
// unbind second address
server.Unbind(address2);
Thread.Sleep(100);
using (var client1 = new DealerSocket())
using (var client2 = new DealerSocket())
{
client1.Options.DelayAttachOnConnect = true;
client1.Connect(address1);
client2.Options.DelayAttachOnConnect = true;
if (protocol == "tcp")
{
client2.Connect(address2);
client1.SendFrame("1");
server.SkipFrame();
Assert.False(client2.TrySendFrame(TimeSpan.FromSeconds(2), "2"));
}
else
{
Assert.Throws<EndpointNotFoundException>(() => { client2.Connect(address2); });
}
}
}
}
[Fact]
public void BindRandomThenUnbind()
{
using (var pub = new PublisherSocket())
{
var port = pub.BindRandomPort("tcp://localhost");
pub.Unbind("tcp://localhost:" + port);
}
using (var pub = new PublisherSocket())
{
var port = pub.BindRandomPort("tcp://*");
pub.Unbind("tcp://*:" + port);
}
using (var pub = new PublisherSocket())
{
var port1 = pub.BindRandomPort("tcp://*");
var port2 = pub.BindRandomPort("tcp://*");
var port3 = pub.BindRandomPort("tcp://*");
pub.Unbind("tcp://*:" + port1);
pub.Unbind("tcp://*:" + port2);
pub.Unbind("tcp://*:" + port3);
}
}
[Fact]
public void ReconnectOnRouterBug()
{
{
using (var dealer = new DealerSocket())
{
dealer.Options.Identity = Encoding.ASCII.GetBytes("dealer");
dealer.Bind("tcp://localhost:6667");
using (var router = new RouterSocket())
{
router.Options.RouterMandatory = true;
router.Connect("tcp://localhost:6667");
Thread.Sleep(100);
router.SendMoreFrame("dealer").SendFrame("Hello");
var message = dealer.ReceiveFrameString();
Assert.Equal("Hello", message);
router.Disconnect("tcp://localhost:6667");
Thread.Sleep(1000);
router.Connect("tcp://localhost:6667");
Thread.Sleep(100);
router.SendMoreFrame("dealer").SendFrame("Hello");
message = dealer.ReceiveFrameString();
Assert.Equal("Hello", message);
}
}
}
}
[Fact]
public void RouterMandatoryTrueThrowsHostUnreachableException()
{
{
using (var dealer = new DealerSocket())
{
dealer.Options.Identity = Encoding.ASCII.GetBytes("dealer");
dealer.Bind("tcp://localhost:6667");
using (var router = new RouterSocket())
{
router.Options.RouterMandatory = true;
router.Connect("tcp://localhost:8889");
Assert.Throws<HostUnreachableException>(() => router.SendMoreFrame("dealer").SendFrame("Hello"));
}
}
}
}
[Fact]
public void RouterMandatoryFalseDiscardsMessageSilently()
{
using (var dealer = new DealerSocket())
{
dealer.Options.Identity = Encoding.ASCII.GetBytes("dealer");
dealer.Bind("tcp://localhost:6667");
using (var router = new RouterSocket())
{
router.Connect("tcp://localhost:8889");
router.SendMoreFrame("dealer").SendFrame("Hello");
}
}
}
[Fact]
public void InprocRouterDealerTest()
{
// The main thread simply starts several clients and a server, and then
// waits for the server to finish.
var readyMsg = Encoding.UTF8.GetBytes("RDY");
var freeWorkers = new Queue<byte[]>();
using (var backendRouter = new RouterSocket())
{
backendRouter.Options.Identity = Guid.NewGuid().ToByteArray();
backendRouter.Bind("inproc://backend");
backendRouter.ReceiveReady += (o, e) =>
{
// Handle worker activity on backend
while (e.Socket.HasIn)
{
var msg = e.Socket.ReceiveMultipartMessage();
var idRouter = msg.Pop();
// forget the empty frame
if (msg.First.IsEmpty)
msg.Pop();
var id = msg.Pop();
if (msg.First.IsEmpty)
msg.Pop();
if (msg.FrameCount == 1)
{
// worker send RDY message queue his Identity to the free workers queue
if (readyMsg[0] == msg[0].Buffer[0] &&
readyMsg[1] == msg[0].Buffer[1] &&
readyMsg[2] == msg[0].Buffer[2])
{
lock (freeWorkers)
{
freeWorkers.Enqueue(id.Buffer);
}
}
}
}
};
using (var poller = new NetMQPoller {backendRouter})
{
for (int i = 0; i < 2; i++)
{
void ThreadMethod(object? state)
{
byte[]? routerId = (byte[]?) state;
byte[] workerId = Guid.NewGuid().ToByteArray();
using (var workerSocket = new DealerSocket())
{
workerSocket.Options.Identity = workerId;
workerSocket.Connect("inproc://backend");
var workerReadyMsg = new NetMQMessage();
workerReadyMsg.Append(workerId);
workerReadyMsg.AppendEmptyFrame();
workerReadyMsg.Append(readyMsg);
workerSocket.SendMultipartMessage(workerReadyMsg);
Thread.Sleep(1000);
}
}
var workerThread = new Thread(ThreadMethod)
{
IsBackground = true,
Name = "worker" + i
};
workerThread.Start(backendRouter.Options.Identity);
}
poller.RunAsync();
Thread.Sleep(1000);
poller.Stop();
Assert.Equal(2, freeWorkers.Count);
}
}
}
[Fact]
public void ConnectionStringDefault()
{
using (var response = new ResponseSocket("tcp://127.0.0.1:51500"))
using (var request = new RequestSocket("tcp://127.0.0.1:51500"))
{
request.SendFrame("Hello");
Assert.Equal("Hello", response.ReceiveFrameString());
}
}
[Fact]
public void ConnectionStringSpecifyDefault()
{
using (var response = new ResponseSocket("@tcp://127.0.0.1:51501"))
using (var request = new RequestSocket(">tcp://127.0.0.1:51501"))
{
request.SendFrame("Hello");
Assert.Equal("Hello", response.ReceiveFrameString());
}
}
[Fact]
public void ConnectionStringSpecifyNonDefault()
{
using (var response = new ResponseSocket(">tcp://127.0.0.1:51502"))
using (var request = new RequestSocket("@tcp://127.0.0.1:51502"))
{
request.SendFrame("Hello");
Assert.Equal("Hello", response.ReceiveFrameString());
}
}
[Fact]
public void ConnectionStringWithWhiteSpace()
{
using (var response = new ResponseSocket(" >tcp://127.0.0.1:51503 "))
using (var request = new RequestSocket("@tcp://127.0.0.1:51503, "))
{
request.SendFrame("Hello");
Assert.Equal("Hello", response.ReceiveFrameString());
}
}
[Fact]
public void ConnectionStringMultipleAddresses()
{
using (var server1 = new DealerSocket("@tcp://127.0.0.1:51504"))
using (var server2 = new DealerSocket("@tcp://127.0.0.1:51505,@tcp://127.0.0.1:51506"))
using (var client = new DealerSocket("tcp://127.0.0.1:51504,tcp://127.0.0.1:51505,tcp://127.0.0.1:51506"))
{
// send three hello messages
client.SendFrame("Hello");
client.SendFrame("Hello");
client.SendFrame("Hello");
Assert.Equal("Hello", server1.ReceiveFrameString());
Assert.Equal("Hello", server2.ReceiveFrameString());
Assert.Equal("Hello", server2.ReceiveFrameString());
}
}
[Fact]
public void TestRebindSamePort()
{
int port;
using (var response = new ResponseSocket())
{
port = response.BindRandomPort("tcp://127.0.0.1");
response.Unbind();
}
using (var response = new ResponseSocket())
{
response.Bind($"tcp://127.0.0.1:{port}");
response.Unbind();
}
}
}
internal static class NetMQSocketExtensions
{
private static long Counter;
/// <summary>
/// Unbind the socket from last endpoint and wait until the underlying socket was unbound and disposed.
/// It will also dispose the NetMQSocket
/// </summary>
/// <param name="sub"></param>
public static void Unbind(this NetMQSocket sub)
{
using (var monitor = new NetMQMonitor(sub, $"inproc://unbind.wait.{Counter++}", SocketEvents.Closed))
{
var monitorTask = Task.Factory.StartNew(monitor.Start);
var closed = new ManualResetEventSlim();
monitor.Closed += (sender, args) => closed.Set();
Assert.NotNull(sub.Options.LastEndpoint);
sub.Unbind(sub.Options.LastEndpoint!);
closed.Wait(1000);
monitor.Stop();
monitorTask.Wait();
}
}
}
}