The default pixel-town world that ships with GOD.
10 locations · 65 interactions · the reference shape for every new map.
This is the default GOD pixel-town map package. Use this directory as the
reference shape when you build your own world. A new map can be added by
copying _template/, replacing map.yaml,
visuals/map.json, the tileset images, and (optionally) character or location
assets.
the_ville/
├── map.yaml ← semantic manifest used by GOD
├── README.md ← you are here
├── ATTRIBUTION.md ← visual asset credits
├── visuals/
│ ├── the_ville_jan7.json ← Tiled JSON map (orthogonal)
│ └── map_assets/**/*.png ← tileset images
└── characters/
└── *.png ← 32×32 character sprites
| Stat | Value |
|---|---|
| Map id | the_ville |
| Display name | The Ville |
| Tile size | 32 × 32 |
| Locations | 10 (home, school, library, cafe, park, supply_store, market, pharmacy, pub, dorm) |
| Interactions | 65 location-scoped actions |
| Tiled JSON | visuals/the_ville_jan7.json |
cd agentsociety
uv run python scripts/validate_map_package.py custom/maps/the_villeThe pixel tiles, characters, and tilesets were originally produced for the
Generative Agents
project. Full attribution lives in ATTRIBUTION.md.