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Description
menu input works completely fine on fullscreen, but not in windowed mode.
calling in painttraverse:
auto panel_to_draw = fnv::hash(interfaces::panel->get_panel_name(panel));
switch (panel_to_draw) {
case fnv::hash("MatSystemTopPanel"):
g_Menu.Render();
break;
case fnv::hash("FocusOverlayPanel"):
interfaces::panel->set_keyboard_input_enabled(panel, g_Menu.menuOpened);
interfaces::panel->set_mouse_input_enabled(panel, g_Menu.menuOpened);
break;
}
any help?
Activity
otvv commentedon May 22, 2020
I don't think ZGUI has anything to do with your problem.
Seems like an issue with these 2 input functions. Try removing them?
yuriassaf1337 commentedon May 24, 2020
i have fixed it already, thx
i was dumb and put "csgo.exe" in poll_input