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Add support for Android & iOS

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@2shady4u 2shady4u released this 31 Dec 11:40
· 346 commits to master since this release

Download the demo-project and/or the necessary binaries below.

Godot version

Godot v3.2

Supported Operating systems:

  • Mac OS X
  • Linux
  • Windows
  • Android (arm64-v8a, armeabi-v7a & x86)
  • iOS (arm64 & armv7)

DISLAIMER: iOS is still untested! (as of 24/12/2020)

What's new?

  • Compiled libraries are now available for both Android and iOS.
  • Build-system now uses Github Actions for automatically generating compiled libraries for all targets from latest commit on master.
  • Fixed a small casting issue from godot:Variant to godot:String that was giving trouble for Android compilation.