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The Memory Slowfix

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@2shady4u 2shady4u released this 08 Oct 16:13
· 205 commits to master since this release

Download the demo-project and/or the necessary binaries below.

Godot version

Godot v3.5.1

Supported Operating systems:

  • Mac OS X
  • Linux
  • Windows
  • Android (arm64-v8a, armeabi-v7a & x86)
  • iOS (arm64 & armv7)
  • HTML5

What's new?

  • Enable the used of in-memory shared databases (see here) which are now available by setting the path-property to file::memory:?cache=shared. A huge thanks goes out to @cridenour for implementing this feature (#91).
  • Fix a whole bunch of memory leaks that were introduced a long time ago (shame on me!) due to not properly freeing memory allocated by Godot. All heap memory allocated by the alloc_c_string()-method now gets properly freed by calling the api->godot_free()-method.