Fix #7429: Prevent stuck keys when game window loses focus #7753
Travis CI / Travis CI - Pull Request
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Aug 1, 2025 in 1m 13s
Build Errored
The build errored. This is a change from the previous build, which passed.
Details
This is a pull request build.
It is running a build against the merge commit, after merging #7753 Fix #7429: Prevent stuck keys when game window loses focus.
Any changes that have been made to the master branch before the build ran are also included.
Jobs and Stages
This build only has a single job.
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Build Configuration
Build Option | Setting |
---|---|
Language | C++ |
Operating System | Linux (Focal) |
Compiler Version | clang |
Build Configuration
{
"language": "cpp",
"os": [
"linux"
],
"dist": "focal",
"sudo": false,
"compiler": [
"clang"
],
"cache": {
"directories": [
"$HOME/.npm"
]
},
"addons": {
"apt": {
"sources": [
{
"name": "ubuntu-toolchain-r-test"
}
],
"packages": [
"cmake",
"p7zip-full"
]
}
},
"before_install": [
"wget -q -O libstdc++6 http://security.ubuntu.com/ubuntu/pool/main/g/gcc-5/libstdc++6_5.4.0-6ubuntu1~16.04.12_amd64.deb",
"sudo dpkg --force-all -i libstdc++6"
],
"install": [
"nvm install v16 && nvm use v16",
"mkdir .build-tests",
"cd .build-tests",
"cmake -DBUILD_GDJS=FALSE -DBUILD_TESTS=TRUE -DCMAKE_CXX_COMPILER=$(which $CXX) -DCMAKE_C_COMPILER=$(which $CC) ..",
"make -j 4",
"cd ..",
"git clone --depth 1 --branch 3.1.21 https://github.com/juj/emsdk.git",
"cd emsdk && ./emsdk install 3.1.21 && ./emsdk activate 3.1.21 && cd ..",
"cd GDevelop.js && npm install && cd ..",
"(set -e; cd GDevelop.js && source ../emsdk/emsdk_env.sh && npm run build && cd ..)",
"npm -v",
"cd newIDE/app && npm install",
"cd ../..",
"cd GDJS && npm install && cd tests && npm install",
"cd ../.."
],
"script": [
"cd .build-tests",
"Core/GDCore_tests",
"cd ..",
"cd GDevelop.js",
"npm test",
"cd ..",
"cd newIDE/app",
"npm test",
"npm run flow",
"npm run check-format",
"npm run check-script-types",
"cd ../..",
"cd GDJS",
"npm run check-format",
"cd .."
]
}
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