A community arcade room experience featuring shotgun-themed sound effects and a collection of AI-coded games. This project builds upon the Circuit Sanctum Arcade, reconfiguring it into a vibrant, interactive gaming hub.
- Interactive arcade cabinet with game selection interface
- Shotgun-themed sound effects for all interactions:
- Proximity detection (shotgun racking sound)
- Arcade activation (shotgun blast)
- Menu selection (shotgun shell loading)
- Menu exit (shotgun pump action)
- Game launch (double-barreled shotgun blast)
- Expandable game library with preview images
- Immersive 3D environment with customizable grid size and draw distance
- Built with vanilla JavaScript and Web Audio API
- No external dependencies required
- Fully client-side implementation
- Clone the repository
- Open the project in a web server
- Navigate to index.html to launch the experience
See the KEY_MANIPULATIONS.md file for a record of important code changes and modifications.
Created as an expansion of the Circuit Sanctum Arcade, which was originally based on the AI Alchemist's Lair project.