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[WIP] Improve arty combat support #42
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Dusted the original design spec off for reference: https://docs.google.com/document/d/1kZudvSlycLgqMkEmiNo8IJCXhrJfduahKwFWpmuJgp0/edit?usp=sharing Ping me if you have any questions or need some ideas on a direction to take! |
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From the BI forums
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You can double click to add a marker or use shift-left click to add a player waypoint on the map. Both are effective means of marking the arty target location. |
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Very basic and leaves CS (Arty) in a broken state... 😄
Can now request and execute arty support
Gets the available rounds for the given arty group
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Is this still a work in progress? |
sick burn |
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😂 |
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It's still WIP in that it's not done but I'm not working on it either. I do intent to finish this at some point though. |
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Okay, we'll leave the pull request open. Just trying to clean up ALiVE. |
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Please can I have a status update on this. |
#dead 💀 |
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Not ready to be merged. |
Improves the way arty combat support works, hopefully.
TODO:
fnc_unpackMortarfnc_packMortarfnc_combatSupport.sqf