RCBot v1.51-beta6
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added: Enhanced performance and stability
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added: AMBuild compiling support
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added: Opposing Force CTF support and they should no longer team shoot nor flag hold
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added: Bots in Op4 should now use Deagle's Laser Sight to improve its accuracy
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added: C++17 Standard library support
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added: Strafing combat to evade from being easy target bots
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added: Linux bot slow-motion fix by w00tguy
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changed: Increased the bot's flexibility
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changed: Replaced most of the #define Marcos with Enumerators and constexpr
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changed: Reduced redundant coding and risks of buffer overflow crashes
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changed: Reverted basemonster.h that was modified for Sven Coop
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changed: Increasing bot's viewing angle to detect enemies better
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changed: Reduced further Sven Co-op and TFC support
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changed: Welcome Message modernised and is now displaying properly
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changed: Converted some doubles into floats
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changed: Added returns for NS CAlienAction
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changed: NS Squad Menu repaired and should hopefully work
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TODO: To allow Skulk and Lerk Aliens to bite and attack properly
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TODO: To allow the Onos to be more aggressive and devour humans
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TODO: To allow bots to use first aid mounted on the wall or
func_healthcharger
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TODO: To improve on how to allow bots climb ladders more properly
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TODO: To prevent bots from team shooting in Team Deathmatch mode for HLDM, Op4DM, DMC and TS
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TODO: To prevent bots in TS v3.0 on firing empty rounds and lying proning on floors
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TODO: To bring back the TS v3.0 stunt dive code that was working previously
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TODO: To allow bots in Op4 to use Grapple by using the "Fly" waypoint
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TODO: To add proper support for S&I, FLF and WizWars