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RCBot v1.51-beta6

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@APGRoboCop APGRoboCop released this 13 Jun 18:49
· 33 commits to master since this release
  • added: Enhanced performance and stability

  • added: AMBuild compiling support

  • added: Opposing Force CTF support and they should no longer team shoot nor flag hold

  • added: Bots in Op4 should now use Deagle's Laser Sight to improve its accuracy

  • added: C++17 Standard library support

  • added: Strafing combat to evade from being easy target bots

  • added: Linux bot slow-motion fix by w00tguy

  • changed: Increased the bot's flexibility

  • changed: Replaced most of the #define Marcos with Enumerators and constexpr

  • changed: Reduced redundant coding and risks of buffer overflow crashes

  • changed: Reverted basemonster.h that was modified for Sven Coop

  • changed: Increasing bot's viewing angle to detect enemies better

  • changed: Reduced further Sven Co-op and TFC support

  • changed: Welcome Message modernised and is now displaying properly

  • changed: Converted some doubles into floats

  • changed: Added returns for NS CAlienAction

  • changed: NS Squad Menu repaired and should hopefully work

  • TODO: To allow Skulk and Lerk Aliens to bite and attack properly

  • TODO: To allow the Onos to be more aggressive and devour humans

  • TODO: To allow bots to use first aid mounted on the wall or func_healthcharger

  • TODO: To improve on how to allow bots climb ladders more properly

  • TODO: To prevent bots from team shooting in Team Deathmatch mode for HLDM, Op4DM, DMC and TS

  • TODO: To prevent bots in TS v3.0 on firing empty rounds and lying proning on floors

  • TODO: To bring back the TS v3.0 stunt dive code that was working previously

  • TODO: To allow bots in Op4 to use Grapple by using the "Fly" waypoint

  • TODO: To add proper support for S&I, FLF and WizWars