Abantech
- Washington, DC
- http://abantech.net/
- info@abantech.net
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interaction-studies
interaction-studies Publicexperiments with human interaction and Leap Motion devices
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FirstPersonAvatar
FirstPersonAvatar PublicGeneration of first person Avatar using the Kinect (for full body motion capture), the leap, for finger capture, and the Vive for capture of head and providing the view. Will work with any number o…
C# 2
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fgx.github.io
fgx.github.io PublicForked from fgx/fgx.github.io
The FGx public web presence on GitHub
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terrain3
terrain3 PublicForked from jaanga/terrain3
There's much ground to cover here: 3D maps both 'unFlat' and spherical
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Repositories
- google-cloud-platform-dotnet-docs-samples Public Forked from GoogleCloudPlatform/dotnet-docs-samples
.NET code samples used on https://cloud.google.com
Abantech/google-cloud-platform-dotnet-docs-samples’s past year of commit activity - FirstPersonAvatar Public
Generation of first person Avatar using the Kinect (for full body motion capture), the leap, for finger capture, and the Vive for capture of head and providing the view. Will work with any number of devices but what is hope is that this could eb represented as a contiguous Avatar
Abantech/FirstPersonAvatar’s past year of commit activity - VitalVisuals-Unity Public
The updated sources for the unity Client for used at VisualVitals Hackathon submission
Abantech/VitalVisuals-Unity’s past year of commit activity - UnitySandbox Public
Abantech/UnitySandbox’s past year of commit activity - terrain3 Public Forked from jaanga/terrain3
There's much ground to cover here: 3D maps both 'unFlat' and spherical
Abantech/terrain3’s past year of commit activity