Compute sin(acos(qdot)) as sqrt(1 - qdot*qdot), which is faster. #2037
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Notice that despite the subtraction "1-qdot*qdot" there is no significant loss of accuracy here, even for small angles where "qdot" is near 1. This is because our knowledge of the angle from "qdot" (i.e. cos(theta) for some theta) is already limited by the floating point representation error near 1, which is 2^-23 (~1.1e-7) for single and 2^-52 (~2.2e-16) for double precision.
The following program tabulates the relative error of the two formulas, evaluated in single precision, compared to evaluating the original formula in double precision:
https://godbolt.org/z/qrzWcd43c