Custom ComfyUI nodes for advanced reprojections, point cloud processing, and camera-driven workflows.
- Overview
- Features
- Installation
- Node Categories
- Node Reference
- Workflows
- Example Workflows
- Contributing
- TODO List
A collection of ComfyUI custom nodes to handle diverse camera projections (pinhole, fisheye, equirectangular), depth‐to‐point cloud conversions, dynamic reprojections, and inpainting/outpainting pipelines. Use these nodes to craft complex VR and 3D‐aware image transformations with minimal setup.
- ⚡ Continuous Reprojection: Transform images and depth maps between projection models.
- 🌐 Point Cloud Pipelines: Convert depth to 3D, clean, transform, and reproject point clouds.
- 🎥 Camera Motion & Outpainting: Animate camera trajectories, perform text‐guided outpainting in arbitrary views.
- 📦 Modular Nodes: Groupable ComfyUI nodes for flexible graph composition.
- 🛠️ Example Workflows: Ready‐to‐use JSON workflows demonstrating reprojection, inpainting, and view synthesis.
-
Clone into your ComfyUI custom nodes folder:
git clone https://github.com/Alexankharin/camera-comfyUI.git custom_nodes/camera-comfyUI
-
System Dependencies (Ubuntu):
sudo apt-get update && sudo apt-get install build-essential ffmpeg libsm6 libxext6 -y
-
Python Requirements:
pip install -r custom_nodes/camera-comfyUI/requirements.txt
- Optional:
open3d
for GUI point cloud tools.
- Optional:
-
Additional Nodes (for certain workflows):
- Clone the following repositories directly into your
custom_nodes
folder: - Important: If the
ComfyUI-Flux-Inpainting
repository is cloned asComfyUI-Flux-Inpainting-main
, rename the folder toinpainting_flux
:mv custom_nodes/ComfyUI-Flux-Inpainting-main custom_nodes/inpainting_flux
- Clone the following repositories directly into your
-
Flux Models (Hugging Face):
pip install huggingface_hub huggingface-cli login
-
Restart ComfyUI to load new nodes.
-
ReprojectImage
,ReprojectDepth
,OutpaintAnyProjection
TransformToMatrix
,TransformToMatrixManual
-
DepthEstimatorNode
,DepthToImageNode
,ZDepthToRayDepthNode
CombineDepthsNode
,DepthRenormalizer
-
DepthToPointCloud
,TransformPointCloud
,ProjectPointCloud
PointCloudUnion
,PointCloudCleaner
,LoadPointCloud
,SavePointCloud
CameraMotionNode
,CameraInterpolationNode
,CameraTrajectoryNode
(See inline tooltips in ComfyUI for parameter details.)
Node | Description |
---|---|
ReprojectImage |
Reproject image between projection types (Pinhole, Fisheye, Equirectangular). |
ReprojectDepth |
Same as above but for depth maps. |
OutpaintAnyProjection |
Extracts a patch in any view, outpaints (Flux), reprojects back. |
DepthEstimatorNode |
Runs HF Depth‐Anything-v2 models to produce metric depth. |
DepthToPointCloud |
Converts Depth and image to → 3D point cloud tensor (N×7). |
DepthToImageNode |
Converts depth to image (N×3) using a color map. |
ZDepthToRayDepthNode |
Converts Z-depth (output of metric-depth-anything) to ray depth to compensate lens curvature. |
TransformPointCloud |
Applies 4×4 rotation matrix to point cloud |
ProjectPointCloud |
Z-buffer–based projection of point cloud into image + mask. |
CameraMotionNode |
Generates image sequences by moving camera along a trajectory. |
CameraInterpolationNode |
Builds a trajectory tensor from two poses. |
CameraTrajectoryNode |
Interactive Open3D GUI for recording camera waypoints. |
PointCloudCleaner |
Removes isolated points via voxel filtering. |
A set of JSON workflows illustrating typical use cases. Each workflow lives in workflows/
and can be loaded directly in ComfyUI.
Workflow | Description |
---|---|
demo_camera_workflow.json | Masked reprojection demo: pinhole → fisheye/equirect |
outpainting_fisheye.json | Text‐guided fisheye outpainting (built‐in inpaint node) |
outpainting_fisheye_flux.json | Flux‐based outpainting with clear reprojection scheme |
Outpaint_node_test.json | Test harness for the universal outpaint node |
Outpaint_fisheye180.json | 180° fisheye outpainting via OutpaintAnyProjection |
Fisheye_depth_workflow.json | Fisheye → metric depth → point cloud → PLY export |
Pointcloud.json | Metric‐depth‐anything v2 → point cloud → camera view synthesis |
pointcloud_inpaint.json | Inpaint + backproject to 3D for dynamic camera motion videos |
Pointcloud_walker.json | GUI‐based camera control via Open3D |
sbs180_workflow.json | Generate stereo (side-by-side) wide-angle/fisheye/equirectangular stereo pairs from a high-res input |
Basic reprojection pipeline: apply masks, rotate pinhole camera, outpaint fisheye, move point cloud, reproject.
Simplest text‐guided fisheye outpainting built with the core inpaint node.
Flux Inpainting ensures sharper results and explicit reprojection stages.
180° fisheye outpainting via the universal OutpaintAnyProjection
node.
Convert fisheye images to metric depth and generate a PLY point cloud.
Quick test for the universal outpaint node in arbitrary views and camera movement
Depth→PointCloud pipeline with interactive camera movement and reprojection views.
Inpaint image with shifted camera and backproject for dynamic camera‐driven video outputs.
Take a wide-angle (fisheye or equirectangular) high-resolution (e.g., 4096×4096) image and generate a stereo pair by moving the camera horizontally. The output is a wide-angle stereo pair (side-by-side), simulating a fisheye or equirectangular stereo camera.
Interactive Open3D-based GUI for walking and setting camera trajectory inside pointcloud.
Contributions welcome! Please open issues or PRs to add features, improve docs, or refine workflows.
- Add processing to pointcloud or depthmap to remove outlier and lonely points at depth borders.
- Use built-in comfyUI mask type an image.
- Unite nodes into groups to simplify workflows.
- Create a single workflow for view synthesis.
- Implement easier and more flexible camera control - more complex camera movements with more than 2 points.
- Add more examples and documentation for each node.
- Add pointcloud union
- Fix imports for renamed folders (e.g., inpainting_flux)
- Integrate camera movement pipeline with video models (e.g., wan2.1) for smooth, high-quality inpainting along camera trajectories.