Builder. Automator. Floppa at heart.
Hi, I'm Alexey. I'm 15 years old, and I started building things because I liked solving problems in my own way. I don't come from some big dev background β I just kept learning what I needed, one step at a time.
I enjoy building things that are both logical and visually clean. I try to keep everything simple but well thought-out, so it actually works in real life. I'm not chasing trends or writing code for screenshots β I focus on structure, stability, and experience.
I usually work on projects that I would actually use. Not because it sounds cool, but because it solves something annoying or helps me do things better. I don't grind through the night or write in chaos. I take my time, keep things organized, and prefer steady improvement over hype.
My general knowledge covers UI/UX design, frontend and backend dev, automation, databases, and some light AI. Iβm not trying to know everything β just enough to build the things I want, the right way.
I approach projects like long-term investments: build once, build right, and keep it clean enough that I wonβt hate it a year later.
π§ Creator of Better.io β because your day deserves better structure
βοΈ I automate repetitive work so you donβt have to think about it
π Most of my best code comes from late, quiet hours
Better.io isnβt just another app. Itβs quiet structure. Itβs control without pressure. Itβs your system, your way. Designed for people who value their time and donβt want distractions in the way.
π Calendar and habits with calm reminders
π Task stats and AI analysis β without the noise
π¨ Fully customizable, so it feels like yours
π¦ Local-first and fast. No cloud dependency
My journey in coding began in 2020, when I was 10 years old and started with C#. I was just exploring, curious about how programs work. In 2021, I switched to Python β the simplicity and logic of it made it a great next step. That same year, I got into frontend web development with HTML, CSS, and JavaScript.
In 2022, I circled back to C#, this time through Unity. I was experimenting with building games and learning how to create interactive projects. From 2023 to 2024, I moved between all the tools I had learned, mixing them as needed. I was less focused on learning new languages, and more focused on improving how I build.
In late 2024, I discovered Dart and Flutter. They gave me the control and flexibility I needed to build mobile and desktop apps the way I envisioned them. Thatβs also when I decided it was time to organize my projects properly β and finally set up GitHub.
Everything you see here is the result of that ongoing journey β one where Iβm always learning, refining, and building tools that are useful, real, and future-proof.
Wishing you an amazing day ahead! ππ»πΎ