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A fully complete Diep.io clone with clans, a 1v1 system, ELO, and other mechanics, written in Rust and TypeScript.

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polyfight.io

A fully complete Diep.io clone with clans, a 1v1 system, ELO, and other mechanics, written in Rust and TypeScript.

How to play?

https://polyfight.io/

Mechanics/Features

  • Auto Level Up (press K)
  • Vast number of tanks (tank wheel will be implemented soon)
  • Inbuilt Chat (Press Enter to open)
  • Clans in FFA (Social button ingame)
    • Everyone in their own clan is invulnerable to damage from others in the clan.
    • Signal for help by clicking on the minimap.
    • 5 second headstart if leaving/kicked from a clan.
  • Inbuilt Theme Support (Settings)
  • Public/Private Sandboxes
    • Clans can be used to form teams.
    • Last Man Standing mode in settings.
  • 1v1 System
    • Team Setup: Pick a team of 6 tanks with unique stat builds. Access team editing via the 1v1 menu.
    • Match Start: After both players check "ready," they are teleported to opposite corners. The 1v1 starts automatically after 120 seconds if players aren't ready. - Tanks and Rounds: Upon death, switch to the next tank in your team. The match is lost when all 6 tanks are used up. - Lose ELO in a category (Fighter, Destroyer, Drone, Spammer, Smasher, etc.) each time a tank dies. Gain ELO for winning a round. Check your and other players' ELO. - Stats: Access individual and worldwide stats via buttons on the homepage.

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A fully complete Diep.io clone with clans, a 1v1 system, ELO, and other mechanics, written in Rust and TypeScript.

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