fix(ci): Disable gles for ios, enable spng and sdl for android #108
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| name: iOS build | |
| on: [workflow_dispatch, push] | |
| jobs: | |
| build: | |
| runs-on: macos-14 | |
| steps: | |
| - name: Checkout repository | |
| uses: actions/checkout@v2 | |
| - name: set up JDK | |
| uses: actions/setup-java@v5 | |
| with: | |
| distribution: zulu | |
| java-version: | | |
| 8 | |
| 25 | |
| - name: Install dependencies | |
| run: | | |
| HOMEBREW_NO_AUTO_UPDATE=1 brew install autoconf automake libtool | |
| - name: Build with CI build script | |
| run: | | |
| export JAVA8_HOME=$JAVA_HOME_8_${{runner.arch}} | |
| bash ci_build_ios.bash | |
| - name: Upload modules release output | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: lwjgl3-ios-modules | |
| path: bin/RELEASE | |
| - name: Upload native build output | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: lwjgl3-ios-natives | |
| path: bin/out |