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Placeholders
UltimaOath edited this page Feb 10, 2024
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This page was last updated for LevelledMobs 3.15.1 b826
| Placeholder | Description |
|---|---|
| %levelledmobs_mob-target% | This represents the nametag value for the entity being looked at. (LM 3.3.0 and newer only) |
| %levelledmobs_displayname% | This represents the displayname created by LevelledMobs for the last entity to kill or be killed by a player. |
| %levelledmobs_mob-lvl% | This represents the entity's level as generated by LevelledMobs for the last entity to kill or be killed by a player. |
| %levelledmobs_killed-by% | This represents the last mob that killed the specified player, |
| Placeholder | Description |
|---|---|
| %displayname% | This represents the entity's CustomName field. |
| %health-indicator% | This represents the health-indicator bar system. |
| %health-indicator-color% | This represents the current color output from the health-indicator bar system. |
| %mob-lvl% | This represents the entity's level. |
| %entity-name% | This represents the entity's name, sanitized and cleaned up. |
| %entity-name-raw% | This represents the entity's EntityType. |
| %entity-health% | This represents the entity's health, exactly. |
| %entity-health-rounded% | This represents the entity's health, rounded to nearest whole exactly. |
| %entity-max-health% | This represents the entity's maximum health, exactly. |
| %entity-max-health-rounded% | This represents the entity's maximum health, rounded to nearest whole number. |
| %heart_symbol% | This represents the symbol `♥`. |
| %tiered% | This represents the effective color as selected by `tiered-coloring:`. |
| %wg_region% | This represents the WorldGuard region where the entity died. |
| %world% | This represents the world name where the entity died. |
| %player% | This represents the name of the player who killed the entity. |
| %player-uuid% | This represents the UUID of the player who killed the entity. |
| %location% | This represents the three coordinate points for the location of the entity's death. The output is as `X Y Z`. |
| Placeholder | Description |
|---|---|
| %level% | This represents the Minecraft level of the player. |
| %exp% | This represents the players current experience points to the next level, represented as a percentage value. |
| %exp-to-level% | This represents the total amount of experience points required for the player to achieve the next level. |
| %total-exp% | This represents the total experience points the player has collected. |
| %world_time_tick% | This represents the current in-game overworld time represented in ticks (0-24000). |
| %bed_distance% | This represents the distance the player is from their saved bed. If the player is in the Nether/a world where their bed isn't located, then it is the distance the player is from their entry portal. |
| %home_distance% | This represents the distance the player is from their main home (Essentials) or spawn. If the player is in the Nether/a world where their home isn't set, then it is the distance the player is from their entry portal. |
| %home_distance_with_bed% | This represents the %home_distance% placeholder, however if a bed is set then it will use the bed. This is a merging of the two above placeholders. If the player is in the Nether/a world where their home isn't set and their bed isn't located, then it is the distance the player is from their entry portal. |
⚠️ Note: This wiki is out of date for any version of LevelledMobs 4 or higher.
Please refer to the new wiki for LevelledMobs 4 here. ⚠️
- 🚥 Compatibilities
- 🔌 Installation
- 👉 Commands
- 👩⚖️ Permissions
- 🙋♂️ Frequently Asked Questions
- 👀 LevelledMobs 4.0 Wiki