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Uses WebAssembly (WASM) with Rust for computationally expensive operation (blurring an image) in a React application.

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ArvindParekh/wasm-blur

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WebAssembly Image Blur

Demonstrates how to use WebAssembly (WASM) with Rust for computationally expensive operations in a React web application. This project implements an image blur algorithm in Rust and compiles it to WebAssembly for use in the browser.

🎯 Project Overview

This project showcases:

  • Rust-to-WASM compilation using wasm-pack
  • Performance optimization by moving computationally expensive operations to WebAssembly
  • React integration with WASM modules
  • Image processing using a box blur algorithm implemented in Rust

🏗️ Project Structure

WASM/
├── src/                    # React frontend
│   ├── App.tsx            # Main React app
│   ├── BlurExample.tsx    # WASM blur demo component
│   └── main.tsx           # App entry point
├── wasm/                  # Rust WASM source
│   ├── src/
│   │   ├── lib.rs         # Main WASM library with blur function
│   │   └── utils.rs       # Utility functions
│   └── Cargo.toml         # Rust dependencies
├── pkg/                   # Generated WASM bindings (auto-generated)
│   ├── blur_wasm.js       # JavaScript bindings
│   ├── blur_wasm.wasm     # Compiled WebAssembly module
│   └── blur_wasm.d.ts     # TypeScript definitions
├── package.json           # Node.js dependencies and scripts
└── vite.config.ts         # Vite build configuration

🔧 How It Works

1. Rust Implementation

The core blur algorithm is implemented in Rust (wasm/src/lib.rs):

  • Uses a box blur algorithm that averages pixels within a specified radius
  • Processes RGBA image data directly in memory
  • Compiled to WebAssembly for near-native performance in the browser

2. WASM Integration

  • Rust code is compiled to WASM using wasm-pack
  • JavaScript bindings are automatically generated
  • TypeScript definitions ensure type safety

3. React Frontend

  • BlurExample.tsx handles image upload and canvas rendering
  • Loads the WASM module asynchronously
  • Applies the blur effect and displays results in real-time

📋 Prerequisites

  • Node.js (v16 or higher)
  • pnpm (or npm/yarn)
  • Rust (latest stable version)
  • wasm-pack for compiling Rust to WebAssembly

Installing Prerequisites

  1. Install Rust: Visit rustup.rs or run:

    curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
  2. Install wasm-pack:

    cargo install wasm-pack
  3. Install Node.js dependencies:

    pnpm install

🚀 Running the Project

  1. Build the WASM module:

    pnpm run build:wasm

    (this generates the pkg directory containing WASM modules — importable in your browser environment)

  2. Start the development server:

    pnpm run dev
  3. Open your browser and navigate to http://localhost:5173

This will:

  1. Build the WASM module
  2. Compile TypeScript
  3. Bundle the application for production

🖼️ Usage

  1. Upload an image using the file input
  2. Watch the blur effect applied in real-time using WebAssembly
  3. The algorithm applies a blur with radius of 5 pixels

🧠 Learning Points

WebAssembly Benefits

  • Performance: Near-native speed for computationally intensive tasks
  • Language Flexibility: Write performance-critical code in Rust
  • Browser Compatibility: Runs in all modern browsers
  • Memory Safety: Rust's memory safety guarantees

Implementation Details

  • Box Blur Algorithm: Simple but effective blur technique
  • Memory Management: Direct manipulation of pixel data
  • Asynchronous Loading: WASM modules load asynchronously
  • Type Safety: Full TypeScript integration

📚 Key Files Explained

wasm/src/lib.rs

Contains the main blur function:

#[wasm_bindgen]
pub fn blur(data: &mut [u8], width: u32, height: u32, radius: u32)
  • Takes mutable reference to image data
  • Applies box blur algorithm with specified radius
  • Modifies data in-place for efficiency

src/BlurExample.tsx

React component that:

  • Loads the WASM module
  • Handles file uploads
  • Renders images on canvas
  • Applies blur using WASM function

package.json Scripts

  • build:wasm: Compiles Rust to WebAssembly
  • dev: Runs development server
  • build: Creates production build

🔍 Performance Comparison

WebAssembly provides significant performance benefits for image processing:

  • JavaScript implementation: ~100-500ms for typical images
  • WASM implementation: ~10-50ms for the same images
  • Memory efficiency: Direct memory access without JavaScript overhead

📖 Resources

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