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[PHB24] Items, proficiencies, properties, languages and alignments #275
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tregolani
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Noticed a few missing "2024" notations in proficiencies-all.xml.
Also, should we keep vehicle proficiencies? They seem to have been removed from the PHB24.
| <element name="Tool Proficiency (Vehicles (land))" type="Proficiency" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_PROFICIENCY_TOOL_PROFICIENCY_VEHICLES_LAND"> | ||
| <supports>Tool, Vehicles</supports> | ||
| <requirements /> | ||
| <description> | ||
| <p></p> | ||
| </description> | ||
| <rules /> | ||
| </element> | ||
| <element name="Tool Proficiency (Vehicles (water))" type="Proficiency" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_PROFICIENCY_TOOL_PROFICIENCY_VEHICLES_WATER"> | ||
| <supports>Tool, Vehicles</supports> | ||
| <requirements /> | ||
| <description> | ||
| <p>You gain proficiency with Vehicles (water).</p> | ||
| </description> | ||
| <rules /> | ||
| </element> | ||
|
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I've noticed these aren't actually in the PHB24 book anywhere. It seems they removed vehicle proficiencies with the version update?
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pages 229 and 230 of PHB24, those have actually been added to the new PHB while in the previous edition they were part of DMG
Co-authored-by: tregolani <[email protected]>
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just some typos found in my latest testing sessions.
Co-authored-by: tregolani <[email protected]>
| </element> | ||
|
|
||
| <element name="Persuasion" type="Proficiency" id="ID_WOTC_PHB24_PROFICIENCY_SKILL_PERSUASION" source="Player’s Handbook 2024"> | ||
| <supports>Skill,Charisma,ID_PROFICIENCY_SKILL,ID_WOTC_PHB24_CLASS_ROGUE,Rogue,ID_WOTC_PHB24_CLASS_SORCERER,Sorcerer,ID_WOTC_PHB24_CLASS_CLERIC,Cleric,ID_WOTC_PHB24_CLASS_BARD,Bard,ID_WOTC_PHB24_CLASS_PALADIN,Paladin</supports> |
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| <supports>Skill,Charisma,ID_PROFICIENCY_SKILL,ID_WOTC_PHB24_CLASS_ROGUE,Rogue,ID_WOTC_PHB24_CLASS_SORCERER,Sorcerer,ID_WOTC_PHB24_CLASS_CLERIC,Cleric,ID_WOTC_PHB24_CLASS_BARD,Bard,ID_WOTC_PHB24_CLASS_PALADIN,Paladin</supports> | |
| <supports>Skill,Charisma,ID_PROFICIENCY_SKILL,ID_WOTC_PHB24_CLASS_ROGUE,Rogue,ID_WOTC_PHB24_CLASS_SORCERER,Sorcerer,ID_WOTC_PHB24_CLASS_CLERIC,Cleric,ID_WOTC_PHB24_CLASS_BARD,Bard,ID_WOTC_PHB24_CLASS_PALADIN,Paladin,ID_WOTC_PHB24_CLASS_FIGHTER,Fighter</supports> |
Co-authored-by: tregolani <[email protected]>
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It's my understanding that the Weapon Mastery class feature grants the mastery effects of specific weapons. Would this not be giving mastery for several extra weapons?
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It can be interpreted like that, but as long as you keep track of what weapon you are choosing to have mastery, it's not really a big problem.. even then it's still pending a review so it may change in the future
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DDB has you select specific weapons
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what was DDB?
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D&D Beyond
Co-authored-by: tregolani <[email protected]>
NickVendel
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Review, Part 1
| <description></description> | ||
| <author url="http://dnd.wizards.com/products/tabletop-games/rpg-products/rpg_playershandbook">Wizards of the Coast</author> |
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| <description></description> | |
| <author url="http://dnd.wizards.com/products/tabletop-games/rpg-products/rpg_playershandbook">Wizards of the Coast</author> | |
| <description>Armors from the Player’s Handbook 2024.</description> |
| </update> | ||
| </info> | ||
|
|
||
| <!-- light armor --> |
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| <!-- light armor --> |
| <element name="Padded" type="Armor" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_ARMOR_LIGHT_PADDED"> | ||
| <supports>ID_INTERNAL_ARMOR_GROUP_LIGHT</supports> | ||
| <description> | ||
| <p>Padded armor consists of quilted layers of cloth and batting.</p> |
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| <p>Padded armor consists of quilted layers of cloth and batting.</p> | |
| <p class="flavor">1 Minute to Don or Doff</p> | |
| <p>Padded armor consists of quilted layers of cloth and batting.</p> |
| <set name="category">Armor</set> | ||
| <set name="cost" currency="gp">5</set> | ||
| <set name="weight" lb="8">8 lb.</set> | ||
| <set name="slot">body</set> | ||
| <set name="armor">Light</set> | ||
| <set name="armorClass">11 + Dex modifier</set> | ||
| <set name="stealth">Disadvantage</set> | ||
| <set name="proficiency">ID_WOTC_PHB24_PROFICIENCY_ARMOR_PROFICIENCY_PADDED</set> |
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| <set name="category">Armor</set> | |
| <set name="cost" currency="gp">5</set> | |
| <set name="weight" lb="8">8 lb.</set> | |
| <set name="slot">body</set> | |
| <set name="armor">Light</set> | |
| <set name="armorClass">11 + Dex modifier</set> | |
| <set name="stealth">Disadvantage</set> | |
| <set name="proficiency">ID_WOTC_PHB24_PROFICIENCY_ARMOR_PROFICIENCY_PADDED</set> | |
| <set name="category">Armor</set> | |
| <set name="armor">Light</set> | |
| <set name="armorClass">11 + Dex modifier</set> | |
| <set name="stealth">Disadvantage</set> | |
| <set name="weight" lb="8">8 lb.</set> | |
| <set name="cost" currency="gp">5</set> | |
| <set name="slot">body</set> | |
| <set name="proficiency">ID_WOTC_PHB24_PROFICIENCY_ARMOR_PROFICIENCY_PADDED</set> |
| <grant type="Grants" id="ID_INTERNAL_GRANTS_STEALTH_DISADVANTAGE" /> | ||
| <stat name="ac:armored:armor" value="11" /> | ||
| </rules> | ||
| </element> |
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| </element> | |
| </element> | |
| <set name="weight" lb="1">1 lb.</set> | ||
| <set name="stackable">true</set> | ||
| </setters> | ||
| </element> |
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| </element> | |
| </element> | |
| <set name="weight" lb="1">1 lb.</set> | ||
| <set name="stackable">true</set> | ||
| </setters> | ||
| </element> |
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| </element> | |
| </element> | |
| <set name="weight" lb="1">—</set> | ||
| <set name="stackable">true</set> | ||
| </setters> | ||
| </element> |
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| </element> | |
| </element> | |
| </element> | ||
| <element name="Waterskin" type="Item" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_ITEM_WATERSKIN"> | ||
| <description> | ||
| <p>A Waterskin holds up to 4 pints. If you don't drink sufficient water, you risk dehydration (see the rules glossary).</p> |
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| <p>A Waterskin holds up to 4 pints. If you don't drink sufficient water, you risk dehydration (see the rules glossary).</p> | |
| <p>A Waterskin holds up to 4 pints. If you don't drink sufficient water, you risk dehydration.</p> | |
| <div class="reference"> | |
| <div element="ID_WOTC_PHB24_RULE_DEHYDRATION" /> | |
| </div> |
| <!-- | ||
| <element name="Whetstone" type="Item" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_ITEM_WHETSTONE"> | ||
| <description> | ||
| <p></p> | ||
| </description> | ||
| <setters> | ||
| <set name="category">Adventuring Gear</set> | ||
| <set name="cost" currency="cp">1</set> | ||
| <set name="weight" lb="1">1 lb.</set> | ||
| <set name="stackable">true</set> | ||
| </setters> | ||
| </element>--> |
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| <!-- | |
| <element name="Whetstone" type="Item" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_ITEM_WHETSTONE"> | |
| <description> | |
| <p></p> | |
| </description> | |
| <setters> | |
| <set name="category">Adventuring Gear</set> | |
| <set name="cost" currency="cp">1</set> | |
| <set name="weight" lb="1">1 lb.</set> | |
| <set name="stackable">true</set> | |
| </setters> | |
| </element>--> | |
| <!-- to do: move all PHB24 Rule type elements into their own file --> | |
| <element name="Dehydration [Hazard]" type="Rule" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_RULE_DEHYDRATION"> | |
| <description> | |
| <p>A creature requires an amount of water per day based on its size, as shown in the Water Needs per Day table. A creature that drinks less than half the required water for a day gains 1 Exhaustion level at the day's end. Exhaustion caused by dehydration can't be removed until the creature drinks the full amount of water required for a day.</p> | |
| <h5>Water Needs per Day</h5> | |
| <table> | |
| <thead> | |
| <tr><td>Size</td><td>Water</td></tr> | |
| </thead> | |
| <tr><td>Tiny</td><td>1/4 gallon</td></tr> | |
| <tr><td>Small</td><td>1 gallon</td></tr> | |
| <tr><td>Medium</td><td>1 gallon</td></tr> | |
| <tr><td>Large</td><td>4 gallons</td></tr> | |
| <tr><td>Huge</td><td>16 gallons</td></tr> | |
| <tr><td>Gargantuan</td><td>64 gallons</td></tr> | |
| </table> | |
| </description> | |
| <setters> | |
| <set name="keywords">drinking, water, exhaustion</set> | |
| </setters> | |
| </element> |
NickVendel
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Part 2. The rest of the files, including Proficiencies, Languages and Expertise elements are likely going to be changed during last stages of PHB24 review.
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this file should be deleted, as i moved all of the Musical Instruments into items-tools.xml
| <name>Mounts and Vehicles</name> | ||
| <description></description> | ||
| <author url="http://dnd.wizards.com/products/tabletop-games/rpg-products/rpg_playershandbook">Wizards of the Coast</author> |
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| <name>Mounts and Vehicles</name> | |
| <description></description> | |
| <author url="http://dnd.wizards.com/products/tabletop-games/rpg-products/rpg_playershandbook">Wizards of the Coast</author> | |
| <name>Mounts and Vehicles</name> | |
| <description>Mounts and Vehicles from Player's Handbook 2024</description> |
| </info> | ||
| <element name="Camel" type="Item" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_ITEM_CAMEL"> |
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| </info> | |
| <element name="Camel" type="Item" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_ITEM_CAMEL"> | |
| </info> | |
| <!-- Barding was never properly implemented, and is currently not planned, as it don't affect the character in any way. Still maybe at some point in the future it would make sense to adapt normal armor into barding at least for an ease of tracking it for users --> | |
| <element name="Barding" type="Item" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_ITEM_BARDING"> | |
| <description> | |
| <p>Barding is armor designed for a mount. Any type of armor on the Armor table in this chapter can be purchased as barding. The cost is four times the normal cost, and it weighs twice as much.</p> | |
| </description> | |
| <setters> | |
| <set name="category">Mounts & Vehicles</set> | |
| <set name="cost" currency="gp">0</set> | |
| <set name="weight" lb="0">—</set> | |
| </setters> | |
| </element> | |
| <element name="Camel" type="Item" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_ITEM_CAMEL"> |
| </info> | ||
| <element name="Camel" type="Item" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_ITEM_CAMEL"> | ||
| <description> | ||
| <p><strong><em>Speed.</em></strong> 50 ft.<br/><strong><em>Carrying Capacity.</em></strong> 450 lb.</p> |
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| <p><strong><em>Speed.</em></strong> 50 ft.<br/><strong><em>Carrying Capacity.</em></strong> 450 lb.</p> | |
| <h4 style="margin-top:0px" /> | |
| <p><em>Large Beast, Unaligned</em></p> | |
| <ul class="unstyled mb"> | |
| <li style="margin-bottom:-1em"><strong>AC</strong> 10</li> | |
| <li style="text-align:right; margin-top:-1em"><strong>Initiative</strong> -1 (9)</li> | |
| <li style="margin-bottom:-1em"><strong>HP</strong> 17 (2d10 + 6)</li> | |
| <li style="text-align:right; margin-top:-1em"><strong>Carrying Capacity</strong> 450 lb.</li> | |
| <li><strong>Speed</strong> 50 ft.</li> | |
| </ul> | |
| <table style="text-align:center"> | |
| <thead><tr><td> </td><td> </td><td>MOD</td><td>SAVE</td><td> </td><td> </td><td>MOD</td><td>SAVE</td><td> </td><td> </td><td>MOD</td><td>SAVE</td></tr></thead> | |
| <tr><td>STR</td><td>15</td><td>+2</td><td>+2</td><td>DEX</td><td>8</td><td>-1</td><td>-1</td><td>CON</td><td>17</td><td>+3</td><td>+5</td></tr> | |
| <tr><td>INT</td><td>2</td><td>-4</td><td>-4</td><td>WIS</td><td>11</td><td>+0</td><td>+0</td><td>CHA</td><td>5</td><td>-3</td><td>-3</td></tr> | |
| </table> | |
| <ul class="unstyled"> | |
| <li><strong>Senses</strong> Darkvision 60ft., Passive Perception 10</li> | |
| <li><strong>Languages</strong> None</li> | |
| <li><strong>Challenge</strong> 1/8 (XP 25; PB +2)</li> | |
| </ul> | |
| <h4 style="margin-top:10px">Actions</h4> | |
| <ul class="unstyled"> | |
| <li><strong><em>Bite. </em></strong><em>Melee Weapon Attack:</em> +4, reach 5 ft. <em>Hit:</em> 4 (1d4 + 2) Bludgeoning damage.</li> | |
| </ul> |
| </element> | ||
| <!-- | ||
| <element name="Donkey" type="Item" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_ITEM_DONKEY"> | ||
| <description> | ||
| <p><strong><em>Speed.</em></strong> 40 ft.<br/><strong><em>Carrying Capacity.</em></strong> 420 lb.</p> | ||
| </description> | ||
| <setters> | ||
| <set name="category">Mounts & Vehicles</set> | ||
| <set name="cost" currency="gp">8</set> | ||
| <set name="weight" lb="0">—</set> | ||
| <set name="type">Mount</set> | ||
| </setters> | ||
| </element> --> | ||
| <element name="Mule" type="Item" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_ITEM_MULE"> | ||
| <description> | ||
| <p><strong><em>Speed.</em></strong> 40 ft.<br/><strong><em>Carrying Capacity.</em></strong> 420 lb.</p> | ||
| </description> | ||
| <setters> | ||
| <set name="category">Mounts & Vehicles</set> | ||
| <set name="cost" currency="gp">8</set> | ||
| <set name="weight" lb="0">—</set> | ||
| <set name="type">Mount</set> | ||
| </setters> | ||
| </element> |
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Mule is moved below
| </element> | |
| <!-- | |
| <element name="Donkey" type="Item" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_ITEM_DONKEY"> | |
| <description> | |
| <p><strong><em>Speed.</em></strong> 40 ft.<br/><strong><em>Carrying Capacity.</em></strong> 420 lb.</p> | |
| </description> | |
| <setters> | |
| <set name="category">Mounts & Vehicles</set> | |
| <set name="cost" currency="gp">8</set> | |
| <set name="weight" lb="0">—</set> | |
| <set name="type">Mount</set> | |
| </setters> | |
| </element> --> | |
| <element name="Mule" type="Item" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_ITEM_MULE"> | |
| <description> | |
| <p><strong><em>Speed.</em></strong> 40 ft.<br/><strong><em>Carrying Capacity.</em></strong> 420 lb.</p> | |
| </description> | |
| <setters> | |
| <set name="category">Mounts & Vehicles</set> | |
| <set name="cost" currency="gp">8</set> | |
| <set name="weight" lb="0">—</set> | |
| <set name="type">Mount</set> | |
| </setters> | |
| </element> | |
| </element> | |
| <description>If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.</description> | ||
| </sheet> | ||
| </element> | ||
| <element name="Shortsword (Vex)" type="Class Feature" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_CLASS_FEATURE_WPM_SHORTSWORD_VEX"> |
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| <element name="Shortsword (Vex)" type="Class Feature" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_CLASS_FEATURE_WPM_SHORTSWORD_VEX"> | |
| <element name="Shortsword (Vex)" type="Class Feature" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_CLASS_FEATURE_MASTERY_PROPERTY_SHORTSWORD_VEX"> |
| <description>If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.</description> | ||
| </sheet> | ||
| </element> | ||
| <element name="Blowgun (Vex)" type="Class Feature" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_CLASS_FEATURE_WPM_BLOWGUN_VEX"> |
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| <element name="Blowgun (Vex)" type="Class Feature" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_CLASS_FEATURE_WPM_BLOWGUN_VEX"> | |
| <element name="Blowgun (Vex)" type="Class Feature" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_CLASS_FEATURE_MASTERY_PROPERTY_BLOWGUN_VEX"> |
| <description>If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.</description> | ||
| </sheet> | ||
| </element> | ||
| <element name="Crossbow, Hand (Vex)" type="Class Feature" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_CLASS_FEATURE_WPM_CROSSBOW_HAND_VEX"> |
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| <element name="Crossbow, Hand (Vex)" type="Class Feature" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_CLASS_FEATURE_WPM_CROSSBOW_HAND_VEX"> | |
| <element name="Crossbow, Hand (Vex)" type="Class Feature" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_CLASS_FEATURE_MASTERY_PROPERTY_CROSSBOW_HAND_VEX"> |
| <description>If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.</description> | ||
| </sheet> | ||
| </element> | ||
| <element name="Pistol (Vex)" type="Class Feature" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_CLASS_FEATURE_WPM_PISTOL_VEX"> |
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| <element name="Pistol (Vex)" type="Class Feature" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_CLASS_FEATURE_WPM_PISTOL_VEX"> | |
| <element name="Pistol (Vex)" type="Class Feature" source="Player’s Handbook 2024" id="ID_WOTC_PHB24_CLASS_FEATURE_MASTERY_PROPERTY_PISTOL_VEX"> |
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this file can be deleted. Properties seems to be hardcodded, and since they're already part of the Internal source, there's no need to do anything with them.
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I don't think it would be ok to delete it.. even if properties are hardcoded, we should keep these at least for compendium purposes, as phb24 ones have differences in wording compared to old phb14 ones..
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or at least change them to type="Rule"?
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Hate these typos, only noticed them when working on spells file and encountering similar issue
Co-authored-by: NickVendel <[email protected]>
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