AuthMe 5.7.0
This release focuses on stability, reconnect handling, mail reliability, and cleanup of long-deprecated code, while also improving localization support across
commands.
Breaking changes
- Java 17 is now required for AuthMe
5.7.0. - Legacy xAuth and Whirlpool support has been removed. If your server still depends on those old hash formats, migrate before upgrading.
Improvements
- Replaced hardcoded command strings with translatable MessageKey entries, improving localization coverage.
- Restored thrown ender pearls and mounted vehicles more reliably after reconnect.
- Enforced name/IP restrictions earlier during AsyncPlayerPreLoginEvent for better protection.
Fixes
- Fixed stale disk limbo data when a player quits before limbo is fully created.
- Fixed concurrent access issues affecting SQLite, timed counters, logout flow, and mail handling.
- Prevented SMTP sending from freezing the main server thread by dispatching mail work asynchronously.
- Corrected SSL/TLS handling for mail delivery and added the Email.sslCheckServerIdentity setting.
- Fixed teleport edge cases, including the y = 0 bug and spawn handling for unregistered players when registration is not forced.
- Fixed AccountsCommand self-lookup to use the correct self-owned accounts message.
Maintenance
- Updated dependencies and build tooling.
- Refreshed CI compatibility, including ProtocolLib
5.3.0 and Multiverse 4.3.16 updates.