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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Acceleration/Acceleration.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Copyright message is invalid - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/HasValidCopyright
* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Acceleration/FootPerSecondSquared.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/Acceleration/FootPerSecondSquared.cs#L3-L4

Copyright message is invalid - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/HasValidCopyright
* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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{
public static partial class Convert
{
[Description("Convert SI units (metres per second squared) into feet per second squared")]

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Units_Engine/Convert/Acceleration/FootPerSecondSquared.cs#L40

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[Input("metresPerSecondSquared", "The number of metres per second squared to convert", typeof(Acceleration))]

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[Output("feetPerSecondSquared", "The number of feet per second squared")]

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public static double ToFootPerSecondSquared(this double metresPerSecondSquared)
{
UN.QuantityValue qv = metresPerSecondSquared;
return UN.UnitConverter.Convert(qv, AccelerationUnit.MeterPerSecondSquared, AccelerationUnit.FootPerSecondSquared);
}

[Description("Convert feet per second squared into SI units (metres per second squared)")]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Input("feetPerSecondSquared", "The number of feet per second squared to convert")]

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[Output("metresPerSecondSquared", "The number of metres per second squared", typeof(Acceleration))]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
public static double FromFootPerSecondSquared(this double feetPerSecondSquared)
{
UN.QuantityValue qv = feetPerSecondSquared;
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Acceleration/InchPerSecondSquared.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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{
public static partial class Convert
{
[Description("Convert SI units (metres per second squared) into inches per second squared")]

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Units_Engine/Convert/Acceleration/InchPerSecondSquared.cs#L40

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Input("metresPerSecondSquared", "The number of metres per second squared to convert", typeof(Acceleration))]

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[Output("inchesPerSecondSquared", "The number of inches per second squared")]

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public static double ToInchPerSecondSquared(this double metresPerSecondSquared)
{
UN.QuantityValue qv = metresPerSecondSquared;
return UN.UnitConverter.Convert(qv, AccelerationUnit.MeterPerSecondSquared, AccelerationUnit.InchPerSecondSquared);
}

[Description("Convert inches per second squared into SI units (metres per second squared)")]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Input("inchesPerSecondSquared", "The number of inches per second squared to convert")]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Output("metresPerSecondSquared", "The number of metres per second squared", typeof(Acceleration))]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
public static double FromInchPerSecondSquared(this double inchesPerSecondSquared)
{
UN.QuantityValue qv = inchesPerSecondSquared;
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Acceleration/StandardGravity.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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{
public static partial class Convert
{
[Description("Convert SI units (metres per second squared) into standard gravities")]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Input("metresPerSecondSquared", "The number of metres per second squared to convert", typeof(Acceleration))]

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[Output("standardGravities", "The number of standard gravities")]

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public static double ToStandardGravity(this double metresPerSecondSquared)
{
UN.QuantityValue qv = metresPerSecondSquared;
return UN.UnitConverter.Convert(qv, AccelerationUnit.MeterPerSecondSquared, AccelerationUnit.StandardGravity);
}

[Description("Convert standard gravities into SI units (metres per second squared)")]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Input("standardGravities", "The number of standard gravities to convert")]

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[Output("metresPerSecondSquared", "The number of metres per second squared", typeof(Acceleration))]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
public static double FromStandardGravity(this double standardGravities)
{
UN.QuantityValue qv = standardGravities;
Expand All @@ -61,3 +61,4 @@




3 changes: 2 additions & 1 deletion Units_Engine/Convert/Angle/Angle.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Angle/Arcminute.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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{
public static partial class Convert
{
[Description("Convert SI units (radians) into arcminutes")]

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[Input("radians", "The number of radians to convert", typeof(Angle))]

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[Output("arcminutes", "The number of arcminutes")]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
public static double ToArcminutes(this double radians)
{
UN.QuantityValue qv = radians;
return UN.UnitConverter.Convert(qv, AngleUnit.Radian, AngleUnit.Arcminute);
}

[Description("Convert arcminutes into SI units (radians)")]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Input("arcminutes", "The number of arcminutes to convert")]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Output("radians", "The number of radians", typeof(Angle))]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
public static double FromArcminute(this double arcminutes)
{
UN.QuantityValue qv = arcminutes;
Expand All @@ -61,3 +61,4 @@




3 changes: 2 additions & 1 deletion Units_Engine/Convert/Angle/Arcsecond.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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{
public static partial class Convert
{
[Description("Convert SI units (radians) into arcseconds")]

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[Input("radians", "The number of radians to convert", typeof(Angle))]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Output("arcseconds", "The number of arcseconds")]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
public static double ToArcseconds(this double radians)
{
UN.QuantityValue qv = radians;
return UN.UnitConverter.Convert(qv, AngleUnit.Radian, AngleUnit.Arcsecond);
}

[Description("Convert arcseconds into SI units (radians)")]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Input("arcseconds", "The number of arcseconds to convert")]

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[Output("radians", "The number of radians", typeof(Angle))]

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Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
public static double FromArcsecond(this double arcseconds)
{
UN.QuantityValue qv = arcseconds;
Expand All @@ -61,3 +61,4 @@




3 changes: 2 additions & 1 deletion Units_Engine/Convert/Angle/Degree.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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{
public static partial class Convert
{
[Description("Convert SI units (radians) into degrees")]

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[Input("radians", "The number of radians to convert", typeof(Angle))]

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[Output("degrees", "The number of degrees")]

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public static double ToDegree(this double radians)
{
UN.QuantityValue qv = radians;
return UN.UnitConverter.Convert(qv, AngleUnit.Radian, AngleUnit.Degree);
}

[Description("Convert degrees into SI units (radians)")]

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[Input("degrees", "The number of degrees to convert")]

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[Output("radians", "The number of radians", typeof(Angle))]

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Units_Engine/Convert/Angle/Degree.cs#L51

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
public static double FromDegree(this double degrees)
{
UN.QuantityValue qv = degrees;
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Area/Acre.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/Area/Acre.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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{
public static partial class Convert
{
[Description("Convert SI units (square metres) into acres")]

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Units_Engine/Convert/Area/Acre.cs#L40

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Input("squareMetres", "The number of square metres to convert", typeof(Area))]

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Units_Engine/Convert/Area/Acre.cs#L41

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Output("acres", "The number of acres")]

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Units_Engine/Convert/Area/Acre.cs#L42

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
public static double ToAcre(this double squareMetres)
{
UN.QuantityValue qv = squareMetres;
return UN.UnitConverter.Convert(qv, AreaUnit.SquareMeter, AreaUnit.Acre);
}

[Description("Convert acres into SI units (square metres)")]

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Units_Engine/Convert/Area/Acre.cs#L49

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Input("acres", "The number of acres to convert")]

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Units_Engine/Convert/Area/Acre.cs#L50

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Output("squareMetres", "The number of square metres", typeof(Area))]

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Units_Engine/Convert/Area/Acre.cs#L51

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
public static double FromAcre(this double acres)
{
UN.QuantityValue qv = acres;
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Area/Area.cs
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@@ -1,7 +1,7 @@
/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/Area/Area.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Area/Hectare.cs
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@@ -1,7 +1,7 @@
/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/Area/Hectare.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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{
public static partial class Convert
{
[Description("Convert SI units (square metres) into hectares")]

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Units_Engine/Convert/Area/Hectare.cs#L40

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Input("squareMetres", "The number of square metres to convert", typeof(Area))]

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Units_Engine/Convert/Area/Hectare.cs#L41

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Output("hectares", "The number of hectares")]

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Units_Engine/Convert/Area/Hectare.cs#L42

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
public static double ToHectare(this double squareMetres)
{
UN.QuantityValue qv = squareMetres;
return UN.UnitConverter.Convert(qv, AreaUnit.SquareMeter, AreaUnit.Hectare);
}

[Description("Convert hectares into SI units (square metres)")]

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Units_Engine/Convert/Area/Hectare.cs#L49

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Input("hectares", "The number of hectares to convert")]

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BHoMBot-CI / documentation-compliance

Units_Engine/Convert/Area/Hectare.cs#L50

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Output("squareMetres", "The number of square metres", typeof(Area))]

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Units_Engine/Convert/Area/Hectare.cs#L51

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
public static double FromHectare(this double hectares)
{
UN.QuantityValue qv = hectares;
Expand All @@ -61,3 +61,4 @@




3 changes: 2 additions & 1 deletion Units_Engine/Convert/Area/SquareCentimetre.cs
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@@ -1,7 +1,7 @@
/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/Area/SquareCentimetre.cs#L3-L4

Copyright message is invalid - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/HasValidCopyright
* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
Expand Down Expand Up @@ -37,8 +37,8 @@
{
public static partial class Convert
{
[Description("Convert SI units (square metres) into square centimetres")]

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Units_Engine/Convert/Area/SquareCentimetre.cs#L40

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Input("squareMetres", "The number of square metres to convert", typeof(Area))]

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Units_Engine/Convert/Area/SquareCentimetre.cs#L41

Documentation attribute should end with grammatically correct punctuation (., !, or ?) - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/AttributeHasEndingPunctuation
[Output("squareCentimetres", "The number of square centimetres")]
public static double ToSquareCentimetre(this double squareMetres)
{
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Area/SquareFoot.cs
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@@ -1,7 +1,7 @@
/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/Area/SquareFoot.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Area/SquareInch.cs
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@@ -1,7 +1,7 @@
/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/Area/SquareInch.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Area/SquareKilometre.cs
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@@ -1,7 +1,7 @@
/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/Area/SquareKilometre.cs#L3-L4

Copyright message is invalid - For more information see https://bhom.xyz/documentation/DevOps/Code%20Compliance%20and%20CI/Compliance%20Checks/HasValidCopyright
* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Area/SquareMile.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/Area/SquareMile.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Area/SquareMillimetre.cs
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@@ -1,7 +1,7 @@
/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/Area/SquareMillimetre.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Area/SquareNauticalMile.cs
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@@ -1,7 +1,7 @@
/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/Area/SquareNauticalMile.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Area/SquareYard.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/Area/SquareYard.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/AreaMomentOfInertia/AreaMomentOfInertia.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/AreaMomentOfInertia/CentimetreToTheFourth.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/AreaMomentOfInertia/FootToTheFourth.cs#L3-L4

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* The project versioning (Git) records all such contribution source information.
*
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/AreaMomentOfInertia/InchToTheFourth.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/AreaMomentOfInertia/MillimetreToTheFourth.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/CoefficientOfThermalExpansion/CoefficientOfThermalExpansion.cs#L3-L4

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* The project versioning (Git) records all such contribution source information.
*
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/CoefficientOfThermalExpansion/InverseDeltaDegreeCelsius.cs#L3-L4

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* The project versioning (Git) records all such contribution source information.
*
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/CoefficientOfThermalExpansion/InverseDeltaDegreeFahrenheit.cs#L3-L4

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*
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Density/Density.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/Density/Density.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Density/GramPerCubicCentimetre.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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Units_Engine/Convert/Density/GramPerCubicCentimetre.cs#L3-L4

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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3 changes: 2 additions & 1 deletion Units_Engine/Convert/Density/GramPerCubicMetre.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2025, the respective contributors. All rights reserved.
* Copyright (c) 2015 - 2026, the respective contributors. All rights reserved.
*

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* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
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