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Nightly (#8761) #8762
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* Expose feature points in BabylonJS as a native extension. * Expose setFeaturePointCloudEnabled in XRSession, and add it to the startup routine for the feature * Add some comments and minor cleanup * Fix some minor spacing issues * Add id to feature point data. * fix indexing of confidence value and ID. * Maintain feature point cloud across frames, signal with our collection every frame. * Change onFeaturePointsUpdatedObservable to signal with a list of updated Ids so that we can keep track what has changed between frames. * Fix doubled size array from doing both a distinct size declaration and .push. * Add in doc describing implementation of FeaturePoints into LibDeclarations. * Cleanup, make exposed array readonly and use private member variable to do internal accounting. * Updating What's new, and move private member variable to unbreak typedoc. * Apply suggestions from code review Co-authored-by: Ryan Tremblay <[email protected]> * Address PR comments. Split feature point updates into added, and updated. * Change setFeaturePointCloudEnabled to trySetFeaturePointEnabled. * Optional entity types array for XR hit-test * Address PR comments. * Make feature names readonly. * Make it so ids do not need to be sequential. * Add option in default pipeline property grid to convert cc to gamma or linear * Nightly * Nightly * Update KHR_materials_variants to latest spec (#8739) * remove reset button for variants * Fix thin instance bounding info computation (#8740) * Nightly * Add some precision to the doc of onMeshLoaded callback / observable (#8743) * Allow enabling the stencil buffer when using CreateScreenshotUsingRenderTarget (#8748) * fix updateOptions issue (#8746) * Optional entity types array for XR hit-test * fix updateOptions issue * linting * remove unneeded character * 4.2.0-alpha.33 * Update sphereBuilder.ts (#8750) * Update sphereBuilder.ts Fix sphereBuilder adding 6 indices to the top and bottom segments of sphere (even there's only 1 triangle) * Update what's new.md (#12) * Update sphereBuilder.ts * Fix linting * expose overlay, add css class * say what say waht say what is new (what is new!) * Update webXREnterExitUI.ts * [XR] Make sure any model will work with the controller loop (#8758) * Optional entity types array for XR hit-test * defensively dealing with missing valueMesh (thou unlikely) * Fix playground examples loading (#8756) * Optional entity types array for XR hit-test * Fix example-loading issues * Flat tangent (#8751) * Flat tangent * Whats new * whats new Co-authored-by: Alejandro Toledo <[email protected]> * [XR] WebXR Hand Tracking - initial support (#8753) * Optional entity types array for XR hit-test * hand tracking declaration * depends on and hand tracking name * defensive * added the hand tracking feature * nuwat * fix non-supporting-system issue * make sure model is disposedif the controller is already disposed * disable pointer selection for hand tracking * new observers, physics config * documentation * linting * code doc * fixing the d.ts issue * extends instead of implements * Fix potential recursive calls (#8757) * nightly * [XR] Setting default values for the XR creation context (#8759) Stencil state is takes from the engine (or overridden) * KTX2 transcoders (#8760) * Fix potential recursive calls * Add the ktx2 transcoders * Nightly * Nightly Co-authored-by: Alex Tran <[email protected]> Co-authored-by: Ryan Tremblay <[email protected]> Co-authored-by: Raanan Weber <[email protected]> Co-authored-by: Gary Hsu <[email protected]> Co-authored-by: Popov72 <[email protected]> Co-authored-by: aWeirdo <[email protected]> Co-authored-by: Alejandro Toledo Martinez <[email protected]> Co-authored-by: Alejandro Toledo <[email protected]>
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* Expose feature points in BabylonJS as a native extension. * Expose setFeaturePointCloudEnabled in XRSession, and add it to the startup routine for the feature * Add some comments and minor cleanup * Fix some minor spacing issues * Add id to feature point data. * fix indexing of confidence value and ID. * Maintain feature point cloud across frames, signal with our collection every frame. * Change onFeaturePointsUpdatedObservable to signal with a list of updated Ids so that we can keep track what has changed between frames. * Fix doubled size array from doing both a distinct size declaration and .push. * Add in doc describing implementation of FeaturePoints into LibDeclarations. * Cleanup, make exposed array readonly and use private member variable to do internal accounting. * Updating What's new, and move private member variable to unbreak typedoc. * Apply suggestions from code review Co-authored-by: Ryan Tremblay <[email protected]> * Address PR comments. Split feature point updates into added, and updated. * Change setFeaturePointCloudEnabled to trySetFeaturePointEnabled. * Optional entity types array for XR hit-test * Address PR comments. * Make feature names readonly. * Make it so ids do not need to be sequential. * Add option in default pipeline property grid to convert cc to gamma or linear * Nightly * Nightly * Update KHR_materials_variants to latest spec (#8739) * remove reset button for variants * Fix thin instance bounding info computation (#8740) * Nightly * Add some precision to the doc of onMeshLoaded callback / observable (#8743) * Allow enabling the stencil buffer when using CreateScreenshotUsingRenderTarget (#8748) * fix updateOptions issue (#8746) * Optional entity types array for XR hit-test * fix updateOptions issue * linting * remove unneeded character * 4.2.0-alpha.33 * Update sphereBuilder.ts (#8750) * Update sphereBuilder.ts Fix sphereBuilder adding 6 indices to the top and bottom segments of sphere (even there's only 1 triangle) * Update what's new.md (#12) * Update sphereBuilder.ts * Fix linting * expose overlay, add css class * say what say waht say what is new (what is new!) * Update webXREnterExitUI.ts * [XR] Make sure any model will work with the controller loop (#8758) * Optional entity types array for XR hit-test * defensively dealing with missing valueMesh (thou unlikely) * Fix playground examples loading (#8756) * Optional entity types array for XR hit-test * Fix example-loading issues * Flat tangent (#8751) * Flat tangent * Whats new * whats new Co-authored-by: Alejandro Toledo <[email protected]> * [XR] WebXR Hand Tracking - initial support (#8753) * Optional entity types array for XR hit-test * hand tracking declaration * depends on and hand tracking name * defensive * added the hand tracking feature * nuwat * fix non-supporting-system issue * make sure model is disposedif the controller is already disposed * disable pointer selection for hand tracking * new observers, physics config * documentation * linting * code doc * fixing the d.ts issue * extends instead of implements * Fix potential recursive calls (#8757) * nightly * [XR] Setting default values for the XR creation context (#8759) Stencil state is takes from the engine (or overridden) * KTX2 transcoders (#8760) * Fix potential recursive calls * Add the ktx2 transcoders * Nightly * Nightly * Nightly (#8761) (#8762) * Expose feature points in BabylonJS as a native extension. * Expose setFeaturePointCloudEnabled in XRSession, and add it to the startup routine for the feature * Add some comments and minor cleanup * Fix some minor spacing issues * Add id to feature point data. * fix indexing of confidence value and ID. * Maintain feature point cloud across frames, signal with our collection every frame. * Change onFeaturePointsUpdatedObservable to signal with a list of updated Ids so that we can keep track what has changed between frames. * Fix doubled size array from doing both a distinct size declaration and .push. * Add in doc describing implementation of FeaturePoints into LibDeclarations. * Cleanup, make exposed array readonly and use private member variable to do internal accounting. * Updating What's new, and move private member variable to unbreak typedoc. * Apply suggestions from code review Co-authored-by: Ryan Tremblay <[email protected]> * Address PR comments. Split feature point updates into added, and updated. * Change setFeaturePointCloudEnabled to trySetFeaturePointEnabled. * Optional entity types array for XR hit-test * Address PR comments. * Make feature names readonly. * Make it so ids do not need to be sequential. * Add option in default pipeline property grid to convert cc to gamma or linear * Nightly * Nightly * Update KHR_materials_variants to latest spec (#8739) * remove reset button for variants * Fix thin instance bounding info computation (#8740) * Nightly * Add some precision to the doc of onMeshLoaded callback / observable (#8743) * Allow enabling the stencil buffer when using CreateScreenshotUsingRenderTarget (#8748) * fix updateOptions issue (#8746) * Optional entity types array for XR hit-test * fix updateOptions issue * linting * remove unneeded character * 4.2.0-alpha.33 * Update sphereBuilder.ts (#8750) * Update sphereBuilder.ts Fix sphereBuilder adding 6 indices to the top and bottom segments of sphere (even there's only 1 triangle) * Update what's new.md (#12) * Update sphereBuilder.ts * Fix linting * expose overlay, add css class * say what say waht say what is new (what is new!) * Update webXREnterExitUI.ts * [XR] Make sure any model will work with the controller loop (#8758) * Optional entity types array for XR hit-test * defensively dealing with missing valueMesh (thou unlikely) * Fix playground examples loading (#8756) * Optional entity types array for XR hit-test * Fix example-loading issues * Flat tangent (#8751) * Flat tangent * Whats new * whats new Co-authored-by: Alejandro Toledo <[email protected]> * [XR] WebXR Hand Tracking - initial support (#8753) * Optional entity types array for XR hit-test * hand tracking declaration * depends on and hand tracking name * defensive * added the hand tracking feature * nuwat * fix non-supporting-system issue * make sure model is disposedif the controller is already disposed * disable pointer selection for hand tracking * new observers, physics config * documentation * linting * code doc * fixing the d.ts issue * extends instead of implements * Fix potential recursive calls (#8757) * nightly * [XR] Setting default values for the XR creation context (#8759) Stencil state is takes from the engine (or overridden) * KTX2 transcoders (#8760) * Fix potential recursive calls * Add the ktx2 transcoders * Nightly * Nightly Co-authored-by: Alex Tran <[email protected]> Co-authored-by: Ryan Tremblay <[email protected]> Co-authored-by: Raanan Weber <[email protected]> Co-authored-by: Gary Hsu <[email protected]> Co-authored-by: Popov72 <[email protected]> Co-authored-by: aWeirdo <[email protected]> Co-authored-by: Alejandro Toledo Martinez <[email protected]> Co-authored-by: Alejandro Toledo <[email protected]> Co-authored-by: Alex Tran <[email protected]> Co-authored-by: Ryan Tremblay <[email protected]> Co-authored-by: Raanan Weber <[email protected]> Co-authored-by: Gary Hsu <[email protected]> Co-authored-by: Popov72 <[email protected]> Co-authored-by: aWeirdo <[email protected]> Co-authored-by: Alejandro Toledo Martinez <[email protected]> Co-authored-by: Alejandro Toledo <[email protected]> Co-authored-by: Alex Tran <[email protected]> Co-authored-by: Ryan Tremblay <[email protected]> Co-authored-by: Raanan Weber <[email protected]> Co-authored-by: Gary Hsu <[email protected]> Co-authored-by: Popov72 <[email protected]> Co-authored-by: aWeirdo <[email protected]> Co-authored-by: Alejandro Toledo Martinez <[email protected]> Co-authored-by: Alejandro Toledo <[email protected]>
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Expose feature points in BabylonJS as a native extension.
Expose setFeaturePointCloudEnabled in XRSession, and add it to the startup routine for the feature
Add some comments and minor cleanup
Fix some minor spacing issues
Add id to feature point data.
fix indexing of confidence value and ID.
Maintain feature point cloud across frames, signal with our collection every frame.
Change onFeaturePointsUpdatedObservable to signal with a list of updated Ids so that we can keep track what has changed between frames.
Fix doubled size array from doing both a distinct size declaration and .push.
Add in doc describing implementation of FeaturePoints into LibDeclarations.
Cleanup, make exposed array readonly and use private member variable to do internal accounting.
Updating What's new, and move private member variable to unbreak typedoc.
Apply suggestions from code review
Co-authored-by: Ryan Tremblay [email protected]
Address PR comments. Split feature point updates into added, and updated.
Change setFeaturePointCloudEnabled to trySetFeaturePointEnabled.
Optional entity types array for XR hit-test
Address PR comments.
Make feature names readonly.
Make it so ids do not need to be sequential.
Add option in default pipeline property grid to convert cc to gamma or linear
Nightly
Nightly
Update KHR_materials_variants to latest spec (Update KHR_materials_variants to latest spec #8739)
remove reset button for variants
Fix thin instance bounding info computation (Fix thin instance shadows in CSM + bounding info computation #8740)
Nightly
Add some precision to the doc of onMeshLoaded callback / observable (glTF loader: Add some precision to the doc of onMeshLoaded callback / observable #8743)
Allow enabling the stencil buffer when using CreateScreenshotUsingRenderTarget (Allow enabling the stencil buffer when using CreateScreenshotUsingRenderTarget #8748)
fix updateOptions issue (fix updateOptions issue #8746)
Optional entity types array for XR hit-test
fix updateOptions issue
linting
remove unneeded character
4.2.0-alpha.33
Update sphereBuilder.ts (Update sphereBuilder.ts #8750)
Update sphereBuilder.ts
Fix sphereBuilder adding 6 indices to the top and bottom segments of sphere (even there's only 1 triangle)
Update what's new.md (Exporting Materials #12)
Update sphereBuilder.ts
Fix linting
expose overlay, add css class
say what say waht say what is new (what is new!)
Update webXREnterExitUI.ts
[XR] Make sure any model will work with the controller loop ([XR] Make sure any model will work with the controller loop #8758)
Optional entity types array for XR hit-test
defensively dealing with missing valueMesh (thou unlikely)
Fix playground examples loading (Fix playground examples loading #8756)
Optional entity types array for XR hit-test
Fix example-loading issues
Flat tangent (Flat tangent #8751)
Flat tangent
Whats new
whats new
Co-authored-by: Alejandro Toledo [email protected]
[XR] WebXR Hand Tracking - initial support ([XR] WebXR Hand Tracking - initial support #8753)
Optional entity types array for XR hit-test
hand tracking declaration
depends on and hand tracking name
defensive
added the hand tracking feature
nuwat
fix non-supporting-system issue
make sure model is disposedif the controller is already disposed
disable pointer selection for hand tracking
new observers, physics config
documentation
linting
code doc
fixing the d.ts issue
extends instead of implements
Fix potential recursive calls (PointerDragBehavior: Fix potential recursive calls #8757)
nightly
[XR] Setting default values for the XR creation context ([XR] Setting default values for the XR creation context #8759)
Stencil state is takes from the engine (or overridden)
KTX2 transcoders (KTX2 transcoders #8760)
Fix potential recursive calls
Add the ktx2 transcoders
Nightly
Nightly
Co-authored-by: Alex Tran [email protected]
Co-authored-by: Ryan Tremblay [email protected]
Co-authored-by: Raanan Weber [email protected]
Co-authored-by: Gary Hsu [email protected]
Co-authored-by: Popov72 [email protected]
Co-authored-by: aWeirdo [email protected]
Co-authored-by: Alejandro Toledo Martinez [email protected]
Co-authored-by: Alejandro Toledo [email protected]