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Releases: BabylonJS/Exporters

CD Pre Release 20190911.3

11 Sep 21:44
992d3d5

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Pre-release

Changes:

  • 992d3d5 Merge pull request #617 from elpie89/xref_support
  • 16b4c78 Merge branch 'master' into xref_support
  • 0805fc4 Merge pull request #614 from Drigax/drigax/fix_glTF_description
  • d2e1c1a support for older version of max
  • b9c093a added support for xref trought hold fetch logic like for containers
  • 5a0fa5a Merge branch 'master' into drigax/fix_glTF_description
  • 2c5b9d0 change description text of gltf to use BabylonProducer info
  • 6120af0 Merge pull request #613 from Jaskar/master
  • 27d909e BabylonJS_Installer v1.1.1 : Script to unload the Babylon button in Max when the exporter is removed.
  • 6d70953 Merge branch 'master' of https://github.com/BabylonJS/Exporters into InstallerImprovements
See More
  • 7b7702d BabylonJS_Installer : Preparing for merge. v1.1
  • 8be365a fix whitespace
  • 4a377b6 Merge pull request #612 from Drigax/drigax/fix_alphatest_attribute
  • 06760f2 adding check of alpha test property and alpha test percent property to BabylonExporter.Material export for Standard and Physical Materials, changed default alpha cutoff to 0.5 to align with glTF spec, added print statement to custom attribute setup script
  • a7c1022 Merge pull request #611 from elpie89/multi_export_improvement
  • 908cf50 Merge branch 'master' into multi_export_improvement
  • 2acd6e4 fix bug on Mutli export
  • dc36dfa Modify custom attribute setup script to include alpha test percent spinner
  • 93afa47 Merge pull request #610 from elpie89/fix_container_id
  • 57ea9b8 first ID of second container should start from 2
  • 797cbc7 there was a bug on the assignation of the id
  • bdefe62 Merge pull request #603 from elpie89/support_for_duplicated_container
  • 6fe6cbd Merge branch 'master' into support_for_duplicated_container
  • ce01596 Merge pull request #601 from elpie89/export_layer_based
  • 6ba5f12 Merge branch 'master' into support_for_duplicated_container
  • 0ee31c1 Merge branch 'master' into export_layer_based
  • 125623d Merge pull request #607 from Drigax/drigax/3dsMax-fixNoBaseColorMapNullRef
  • 0ef635b added False to csproj files
  • 7c3a858 reverted temporary post build target file
  • e4b649b revert project setting
  • 00c367a load LayerSelector with previously selected Layers
  • 7136f3f message box was focusing out conext, conflicting with shift button
  • c1f63f6 improved user experience of multi export item list, still some glitch to to fix
  • 777aa83 if no animation group on container helper, skip
  • a8ce348 added message to notify user that a Babylon Aniamtion Helper has been added
  • c1d3bf3 fix null ref exception
  • ae78b8d Fix to nullreference of baseColorTexture file extension, reorganized export code for clarity.
  • 985c672 Merge pull request #604 from elpie89/revert_GLTFExporter.Animation.cs
  • 400e6ed animations were not linked to correct nodes
  • ea9b3da support for multiple container linked to same source
  • e3d4f51 fix problem with older versions
  • a21f69a missing brakes
  • 897801f added 3ds Max .NET Assemblies to older export versions
  • 4c8119b Merge branch 'babylon_master' into export_layer_based
  • 4483c3f multi export panel enlarged
  • 4da7d32 serialization of exportITem moved to guid base
  • a4940f5 multi export based on layer selections
  • 4e169a4 Merge pull request #595 from Drigax/drigax/InstallerImprovements
  • 72e8458 Merge branch 'master' into drigax/InstallerImprovements
  • 4195e11 renamed exporter date checking function name to be better descriptive.
  • 4ef7209 Improvements to BabylonJsInstaller. Improved error logging on file access denial, fixed formatting of error message, incremented version number
  • 07941f6 Merge pull request #593 from Drigax/drigax/MayaUseSharedGltf
  • 739e01d Merge branch 'master' into drigax/MayaUseSharedGltf
  • 34f6267 Fix subanimation export for bones and morphtargets to no longer clip the full animation keyframes
  • fe7a15e Modification to animation export logic to properly include maya morph target animation controlling nodes, fix for keyframe animation export in animation groups where keyframe ranges dont fully export in all groups.
  • d24f535 Merge pull request #592 from BabylonJS/drigax/revert_revert_dbe0444 [ #588 ]
  • 493a560 Merge branch 'master' into drigax/revert_revert_dbe0444
  • 0ecde7b Merge pull request #590 from BabylonJS/PatrickRyanMS-patch-1
  • 84d17e1 Corrected links.
  • a5cbc92 Revert "Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack""
  • cf4367c Merge pull request #589 from BabylonJS/drigax/fix_installer_error
  • 29ecc03 Remove ManagedServices.dll copy local
  • 61153d3 Merge pull request #588 from BabylonJS/drigax/revert_dbe0444
  • 3b3cbc5 Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack"
  • 5eebb38 Merge branch 'master' into drigax/MayaUseSharedGltf
  • fe6c2f1 Integration of shared GLTF exporter into Maya2Babylon project. Removed Maya GLTF exporter, refactored BabylonExporter.Export() to use ExportParameters, and modified Loader and Exporter form callers to construct parameters structure.
  • 1bda475 wip
  • 9b61d52 Merge pull request #584 from elpie89/multi_export_texture_folder_definition
  • dbe0444 replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack
  • a429c5d Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • bfe1be2 Merge pull request #582 from BabylonJS/drigax/fixInstanceAnimationGroupExport
  • 71a5a7c Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • 489c4ab Merge pull request #583 from elpie89/export_containers
  • 40c49b7 changed header Export method in favour of generic ExportParameters param
  • 3c7ae5c Merge branch 'drigax/fixInstanceAnimationGroupExport' of https://github.com/BabylonJS/Exporters into drigax/fixInstanceAnimationGroupExport
  • bd199d0 Fix null ref if exported node is null
  • 62d90dc revised fix for animation group id checking to use id-indexed dictionary to store Babylon nodes exported in scene.
  • 8c26afc Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • e9b74dd fix parameters
  • 113890b Merge branch 'export_containers' into multi_export_texture_folder_definition
  • b877ee4 remove comments
  • 216a707 Merge branch 'export_containers' into multi_export_texture_folder_definition
  • acc127b Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • 2245e1d Merge branch 'babylon_master' into export_containers
  • 9e503d0 added possibility to export multiple files defining a texture folder for each one of them
  • db4dea4 Merge pull request #580 from elpie89/flatten_hierarchy
  • 5b8b334 fix multi hold bug for multi export
  • 3e49590 Merge branch 'flatten_hierarchy' into export_containers
  • bfdd75e Merge branch 'babylon_master' into flatten_hierarchy
  • b692b79 Removing test file used for Custom Material Exporter
  • fefd986 fix for issue where mesh instance animations are not exported in animation group. Modified animation group node searching to include instances of meshes in the exported list.
  • 2670a06...
Read more

CD Pre Release 20190910.4

10 Sep 16:35
0805fc4

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Pre-release

Changes:

  • 0805fc4 Merge pull request #614 from Drigax/drigax/fix_glTF_description
  • 5a0fa5a Merge branch 'master' into drigax/fix_glTF_description
  • 2c5b9d0 change description text of gltf to use BabylonProducer info
  • 6120af0 Merge pull request #613 from Jaskar/master
  • 27d909e BabylonJS_Installer v1.1.1 : Script to unload the Babylon button in Max when the exporter is removed.
  • 6d70953 Merge branch 'master' of https://github.com/BabylonJS/Exporters into InstallerImprovements
  • 7b7702d BabylonJS_Installer : Preparing for merge. v1.1
  • 8be365a fix whitespace
  • 4a377b6 Merge pull request #612 from Drigax/drigax/fix_alphatest_attribute
  • 06760f2 adding check of alpha test property and alpha test percent property to BabylonExporter.Material export for Standard and Physical Materials, changed default alpha cutoff to 0.5 to align with glTF spec, added print statement to custom attribute setup script
See More
  • a7c1022 Merge pull request #611 from elpie89/multi_export_improvement
  • 908cf50 Merge branch 'master' into multi_export_improvement
  • 2acd6e4 fix bug on Mutli export
  • dc36dfa Modify custom attribute setup script to include alpha test percent spinner
  • 93afa47 Merge pull request #610 from elpie89/fix_container_id
  • 57ea9b8 first ID of second container should start from 2
  • 797cbc7 there was a bug on the assignation of the id
  • bdefe62 Merge pull request #603 from elpie89/support_for_duplicated_container
  • 6fe6cbd Merge branch 'master' into support_for_duplicated_container
  • ce01596 Merge pull request #601 from elpie89/export_layer_based
  • 6ba5f12 Merge branch 'master' into support_for_duplicated_container
  • 0ee31c1 Merge branch 'master' into export_layer_based
  • 125623d Merge pull request #607 from Drigax/drigax/3dsMax-fixNoBaseColorMapNullRef
  • 0ef635b added False to csproj files
  • 7c3a858 reverted temporary post build target file
  • e4b649b revert project setting
  • 00c367a load LayerSelector with previously selected Layers
  • 7136f3f message box was focusing out conext, conflicting with shift button
  • c1f63f6 improved user experience of multi export item list, still some glitch to to fix
  • 777aa83 if no animation group on container helper, skip
  • a8ce348 added message to notify user that a Babylon Aniamtion Helper has been added
  • c1d3bf3 fix null ref exception
  • ae78b8d Fix to nullreference of baseColorTexture file extension, reorganized export code for clarity.
  • 985c672 Merge pull request #604 from elpie89/revert_GLTFExporter.Animation.cs
  • 400e6ed animations were not linked to correct nodes
  • ea9b3da support for multiple container linked to same source
  • e3d4f51 fix problem with older versions
  • a21f69a missing brakes
  • 897801f added 3ds Max .NET Assemblies to older export versions
  • 4c8119b Merge branch 'babylon_master' into export_layer_based
  • 4483c3f multi export panel enlarged
  • 4da7d32 serialization of exportITem moved to guid base
  • a4940f5 multi export based on layer selections
  • 4e169a4 Merge pull request #595 from Drigax/drigax/InstallerImprovements
  • 72e8458 Merge branch 'master' into drigax/InstallerImprovements
  • 4195e11 renamed exporter date checking function name to be better descriptive.
  • 4ef7209 Improvements to BabylonJsInstaller. Improved error logging on file access denial, fixed formatting of error message, incremented version number
  • 07941f6 Merge pull request #593 from Drigax/drigax/MayaUseSharedGltf
  • 739e01d Merge branch 'master' into drigax/MayaUseSharedGltf
  • 34f6267 Fix subanimation export for bones and morphtargets to no longer clip the full animation keyframes
  • fe7a15e Modification to animation export logic to properly include maya morph target animation controlling nodes, fix for keyframe animation export in animation groups where keyframe ranges dont fully export in all groups.
  • d24f535 Merge pull request #592 from BabylonJS/drigax/revert_revert_dbe0444 [ #588 ]
  • 493a560 Merge branch 'master' into drigax/revert_revert_dbe0444
  • 0ecde7b Merge pull request #590 from BabylonJS/PatrickRyanMS-patch-1
  • 84d17e1 Corrected links.
  • a5cbc92 Revert "Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack""
  • cf4367c Merge pull request #589 from BabylonJS/drigax/fix_installer_error
  • 29ecc03 Remove ManagedServices.dll copy local
  • 61153d3 Merge pull request #588 from BabylonJS/drigax/revert_dbe0444
  • 3b3cbc5 Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack"
  • 5eebb38 Merge branch 'master' into drigax/MayaUseSharedGltf
  • fe6c2f1 Integration of shared GLTF exporter into Maya2Babylon project. Removed Maya GLTF exporter, refactored BabylonExporter.Export() to use ExportParameters, and modified Loader and Exporter form callers to construct parameters structure.
  • 1bda475 wip
  • 9b61d52 Merge pull request #584 from elpie89/multi_export_texture_folder_definition
  • dbe0444 replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack
  • a429c5d Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • bfe1be2 Merge pull request #582 from BabylonJS/drigax/fixInstanceAnimationGroupExport
  • 71a5a7c Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • 489c4ab Merge pull request #583 from elpie89/export_containers
  • 40c49b7 changed header Export method in favour of generic ExportParameters param
  • 3c7ae5c Merge branch 'drigax/fixInstanceAnimationGroupExport' of https://github.com/BabylonJS/Exporters into drigax/fixInstanceAnimationGroupExport
  • bd199d0 Fix null ref if exported node is null
  • 62d90dc revised fix for animation group id checking to use id-indexed dictionary to store Babylon nodes exported in scene.
  • 8c26afc Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • e9b74dd fix parameters
  • 113890b Merge branch 'export_containers' into multi_export_texture_folder_definition
  • b877ee4 remove comments
  • 216a707 Merge branch 'export_containers' into multi_export_texture_folder_definition
  • acc127b Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • 2245e1d Merge branch 'babylon_master' into export_containers
  • 9e503d0 added possibility to export multiple files defining a texture folder for each one of them
  • db4dea4 Merge pull request #580 from elpie89/flatten_hierarchy
  • 5b8b334 fix multi hold bug for multi export
  • 3e49590 Merge branch 'flatten_hierarchy' into export_containers
  • bfdd75e Merge branch 'babylon_master' into flatten_hierarchy
  • b692b79 Removing test file used for Custom Material Exporter
  • fefd986 fix for issue where mesh instance animations are not exported in animation group. Modified animation group node searching to include instances of meshes in the exported list.
  • 2670a06 Merge pull request #581 from BabylonJS/drigax/fixglTFTextureRenaming
  • 58c5a3c Fixing texture renaming issue in glTF export. removed texture renaming to use BabylonScene provided name
  • 106a7a2 Merge branch 'flatten_hierarchy' into export_containers
  • 21d6bf4...
Read more

CD Pre Release 20190906.5

06 Sep 22:19
6120af0

Choose a tag to compare

Pre-release

Changes:

  • 6120af0 Merge pull request #613 from Jaskar/master
  • 27d909e BabylonJS_Installer v1.1.1 : Script to unload the Babylon button in Max when the exporter is removed.
  • 6d70953 Merge branch 'master' of https://github.com/BabylonJS/Exporters into InstallerImprovements
  • 7b7702d BabylonJS_Installer : Preparing for merge. v1.1
  • 8be365a fix whitespace
  • 4a377b6 Merge pull request #612 from Drigax/drigax/fix_alphatest_attribute
  • 06760f2 adding check of alpha test property and alpha test percent property to BabylonExporter.Material export for Standard and Physical Materials, changed default alpha cutoff to 0.5 to align with glTF spec, added print statement to custom attribute setup script
  • a7c1022 Merge pull request #611 from elpie89/multi_export_improvement
  • 908cf50 Merge branch 'master' into multi_export_improvement
  • 2acd6e4 fix bug on Mutli export
See More
  • dc36dfa Modify custom attribute setup script to include alpha test percent spinner
  • 93afa47 Merge pull request #610 from elpie89/fix_container_id
  • 57ea9b8 first ID of second container should start from 2
  • 797cbc7 there was a bug on the assignation of the id
  • bdefe62 Merge pull request #603 from elpie89/support_for_duplicated_container
  • 6fe6cbd Merge branch 'master' into support_for_duplicated_container
  • ce01596 Merge pull request #601 from elpie89/export_layer_based
  • 6ba5f12 Merge branch 'master' into support_for_duplicated_container
  • 0ee31c1 Merge branch 'master' into export_layer_based
  • 125623d Merge pull request #607 from Drigax/drigax/3dsMax-fixNoBaseColorMapNullRef
  • 0ef635b added False to csproj files
  • 7c3a858 reverted temporary post build target file
  • e4b649b revert project setting
  • 00c367a load LayerSelector with previously selected Layers
  • 7136f3f message box was focusing out conext, conflicting with shift button
  • c1f63f6 improved user experience of multi export item list, still some glitch to to fix
  • 777aa83 if no animation group on container helper, skip
  • a8ce348 added message to notify user that a Babylon Aniamtion Helper has been added
  • c1d3bf3 fix null ref exception
  • ae78b8d Fix to nullreference of baseColorTexture file extension, reorganized export code for clarity.
  • 985c672 Merge pull request #604 from elpie89/revert_GLTFExporter.Animation.cs
  • 400e6ed animations were not linked to correct nodes
  • ea9b3da support for multiple container linked to same source
  • e3d4f51 fix problem with older versions
  • a21f69a missing brakes
  • 897801f added 3ds Max .NET Assemblies to older export versions
  • 4c8119b Merge branch 'babylon_master' into export_layer_based
  • 4483c3f multi export panel enlarged
  • 4da7d32 serialization of exportITem moved to guid base
  • a4940f5 multi export based on layer selections
  • 4e169a4 Merge pull request #595 from Drigax/drigax/InstallerImprovements
  • 72e8458 Merge branch 'master' into drigax/InstallerImprovements
  • 4195e11 renamed exporter date checking function name to be better descriptive.
  • 4ef7209 Improvements to BabylonJsInstaller. Improved error logging on file access denial, fixed formatting of error message, incremented version number
  • 07941f6 Merge pull request #593 from Drigax/drigax/MayaUseSharedGltf
  • 739e01d Merge branch 'master' into drigax/MayaUseSharedGltf
  • 34f6267 Fix subanimation export for bones and morphtargets to no longer clip the full animation keyframes
  • fe7a15e Modification to animation export logic to properly include maya morph target animation controlling nodes, fix for keyframe animation export in animation groups where keyframe ranges dont fully export in all groups.
  • d24f535 Merge pull request #592 from BabylonJS/drigax/revert_revert_dbe0444 [ #588 ]
  • 493a560 Merge branch 'master' into drigax/revert_revert_dbe0444
  • 0ecde7b Merge pull request #590 from BabylonJS/PatrickRyanMS-patch-1
  • 84d17e1 Corrected links.
  • a5cbc92 Revert "Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack""
  • cf4367c Merge pull request #589 from BabylonJS/drigax/fix_installer_error
  • 29ecc03 Remove ManagedServices.dll copy local
  • 61153d3 Merge pull request #588 from BabylonJS/drigax/revert_dbe0444
  • 3b3cbc5 Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack"
  • 5eebb38 Merge branch 'master' into drigax/MayaUseSharedGltf
  • fe6c2f1 Integration of shared GLTF exporter into Maya2Babylon project. Removed Maya GLTF exporter, refactored BabylonExporter.Export() to use ExportParameters, and modified Loader and Exporter form callers to construct parameters structure.
  • 1bda475 wip
  • 9b61d52 Merge pull request #584 from elpie89/multi_export_texture_folder_definition
  • dbe0444 replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack
  • a429c5d Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • bfe1be2 Merge pull request #582 from BabylonJS/drigax/fixInstanceAnimationGroupExport
  • 71a5a7c Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • 489c4ab Merge pull request #583 from elpie89/export_containers
  • 40c49b7 changed header Export method in favour of generic ExportParameters param
  • 3c7ae5c Merge branch 'drigax/fixInstanceAnimationGroupExport' of https://github.com/BabylonJS/Exporters into drigax/fixInstanceAnimationGroupExport
  • bd199d0 Fix null ref if exported node is null
  • 62d90dc revised fix for animation group id checking to use id-indexed dictionary to store Babylon nodes exported in scene.
  • 8c26afc Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • e9b74dd fix parameters
  • 113890b Merge branch 'export_containers' into multi_export_texture_folder_definition
  • b877ee4 remove comments
  • 216a707 Merge branch 'export_containers' into multi_export_texture_folder_definition
  • acc127b Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • 2245e1d Merge branch 'babylon_master' into export_containers
  • 9e503d0 added possibility to export multiple files defining a texture folder for each one of them
  • db4dea4 Merge pull request #580 from elpie89/flatten_hierarchy
  • 5b8b334 fix multi hold bug for multi export
  • 3e49590 Merge branch 'flatten_hierarchy' into export_containers
  • bfdd75e Merge branch 'babylon_master' into flatten_hierarchy
  • b692b79 Removing test file used for Custom Material Exporter
  • fefd986 fix for issue where mesh instance animations are not exported in animation group. Modified animation group node searching to include instances of meshes in the exported list.
  • 2670a06 Merge pull request #581 from BabylonJS/drigax/fixglTFTextureRenaming
  • 58c5a3c Fixing texture renaming issue in glTF export. removed texture renaming to use BabylonScene provided name
  • 106a7a2 Merge branch 'flatten_hierarchy' into export_containers
  • 21d6bf4 fix code quality and naming issues
  • 32158b8 Merge pull request #579 from BabylonJS/drigax/fix_max_script_manager_null_ref
  • f2f4f81 Multi file export wasn't working aftter last refactoring
  • b7982b8...
Read more

CD Pre Release 20190906.3

06 Sep 01:32

Choose a tag to compare

Pre-release

Changes:

  • 8be365a fix whitespace
  • 4a377b6 Merge pull request #612 from Drigax/drigax/fix_alphatest_attribute
  • 06760f2 adding check of alpha test property and alpha test percent property to BabylonExporter.Material export for Standard and Physical Materials, changed default alpha cutoff to 0.5 to align with glTF spec, added print statement to custom attribute setup script
  • a7c1022 Merge pull request #611 from elpie89/multi_export_improvement
  • 908cf50 Merge branch 'master' into multi_export_improvement
  • 2acd6e4 fix bug on Mutli export
  • dc36dfa Modify custom attribute setup script to include alpha test percent spinner
  • 93afa47 Merge pull request #610 from elpie89/fix_container_id
  • 57ea9b8 first ID of second container should start from 2
  • 797cbc7 there was a bug on the assignation of the id
See More
  • bdefe62 Merge pull request #603 from elpie89/support_for_duplicated_container
  • 6fe6cbd Merge branch 'master' into support_for_duplicated_container
  • ce01596 Merge pull request #601 from elpie89/export_layer_based
  • 6ba5f12 Merge branch 'master' into support_for_duplicated_container
  • 0ee31c1 Merge branch 'master' into export_layer_based
  • 125623d Merge pull request #607 from Drigax/drigax/3dsMax-fixNoBaseColorMapNullRef
  • 0ef635b added False to csproj files
  • 7c3a858 reverted temporary post build target file
  • e4b649b revert project setting
  • 00c367a load LayerSelector with previously selected Layers
  • 7136f3f message box was focusing out conext, conflicting with shift button
  • c1f63f6 improved user experience of multi export item list, still some glitch to to fix
  • 777aa83 if no animation group on container helper, skip
  • a8ce348 added message to notify user that a Babylon Aniamtion Helper has been added
  • c1d3bf3 fix null ref exception
  • ae78b8d Fix to nullreference of baseColorTexture file extension, reorganized export code for clarity.
  • 985c672 Merge pull request #604 from elpie89/revert_GLTFExporter.Animation.cs
  • 400e6ed animations were not linked to correct nodes
  • ea9b3da support for multiple container linked to same source
  • e3d4f51 fix problem with older versions
  • a21f69a missing brakes
  • 897801f added 3ds Max .NET Assemblies to older export versions
  • 4c8119b Merge branch 'babylon_master' into export_layer_based
  • 4483c3f multi export panel enlarged
  • 4da7d32 serialization of exportITem moved to guid base
  • a4940f5 multi export based on layer selections
  • 4e169a4 Merge pull request #595 from Drigax/drigax/InstallerImprovements
  • 72e8458 Merge branch 'master' into drigax/InstallerImprovements
  • 4195e11 renamed exporter date checking function name to be better descriptive.
  • 4ef7209 Improvements to BabylonJsInstaller. Improved error logging on file access denial, fixed formatting of error message, incremented version number
  • 07941f6 Merge pull request #593 from Drigax/drigax/MayaUseSharedGltf
  • 739e01d Merge branch 'master' into drigax/MayaUseSharedGltf
  • 34f6267 Fix subanimation export for bones and morphtargets to no longer clip the full animation keyframes
  • fe7a15e Modification to animation export logic to properly include maya morph target animation controlling nodes, fix for keyframe animation export in animation groups where keyframe ranges dont fully export in all groups.
  • d24f535 Merge pull request #592 from BabylonJS/drigax/revert_revert_dbe0444 [ #588 ]
  • 493a560 Merge branch 'master' into drigax/revert_revert_dbe0444
  • 0ecde7b Merge pull request #590 from BabylonJS/PatrickRyanMS-patch-1
  • 84d17e1 Corrected links.
  • a5cbc92 Revert "Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack""
  • cf4367c Merge pull request #589 from BabylonJS/drigax/fix_installer_error
  • 29ecc03 Remove ManagedServices.dll copy local
  • 61153d3 Merge pull request #588 from BabylonJS/drigax/revert_dbe0444
  • 3b3cbc5 Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack"
  • 5eebb38 Merge branch 'master' into drigax/MayaUseSharedGltf
  • fe6c2f1 Integration of shared GLTF exporter into Maya2Babylon project. Removed Maya GLTF exporter, refactored BabylonExporter.Export() to use ExportParameters, and modified Loader and Exporter form callers to construct parameters structure.
  • 1bda475 wip
  • 9b61d52 Merge pull request #584 from elpie89/multi_export_texture_folder_definition
  • dbe0444 replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack
  • a429c5d Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • bfe1be2 Merge pull request #582 from BabylonJS/drigax/fixInstanceAnimationGroupExport
  • 71a5a7c Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • 489c4ab Merge pull request #583 from elpie89/export_containers
  • 40c49b7 changed header Export method in favour of generic ExportParameters param
  • 3c7ae5c Merge branch 'drigax/fixInstanceAnimationGroupExport' of https://github.com/BabylonJS/Exporters into drigax/fixInstanceAnimationGroupExport
  • bd199d0 Fix null ref if exported node is null
  • 62d90dc revised fix for animation group id checking to use id-indexed dictionary to store Babylon nodes exported in scene.
  • 8c26afc Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • e9b74dd fix parameters
  • 113890b Merge branch 'export_containers' into multi_export_texture_folder_definition
  • b877ee4 remove comments
  • 216a707 Merge branch 'export_containers' into multi_export_texture_folder_definition
  • acc127b Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • 2245e1d Merge branch 'babylon_master' into export_containers
  • 9e503d0 added possibility to export multiple files defining a texture folder for each one of them
  • db4dea4 Merge pull request #580 from elpie89/flatten_hierarchy
  • 5b8b334 fix multi hold bug for multi export
  • 3e49590 Merge branch 'flatten_hierarchy' into export_containers
  • bfdd75e Merge branch 'babylon_master' into flatten_hierarchy
  • b692b79 Removing test file used for Custom Material Exporter
  • fefd986 fix for issue where mesh instance animations are not exported in animation group. Modified animation group node searching to include instances of meshes in the exported list.
  • 2670a06 Merge pull request #581 from BabylonJS/drigax/fixglTFTextureRenaming
  • 58c5a3c Fixing texture renaming issue in glTF export. removed texture renaming to use BabylonScene provided name
  • 106a7a2 Merge branch 'flatten_hierarchy' into export_containers
  • 21d6bf4 fix code quality and naming issues
  • 32158b8 Merge pull request #579 from BabylonJS/drigax/fix_max_script_manager_null_ref
  • f2f4f81 Multi file export wasn't working aftter last refactoring
  • b7982b8 Merge branch 'master' into drigax/fix_max_script_manager_null_ref
  • 269718a Merge pull request #578 from BabylonJS/drigax/fix_skeletal_animation_fix_bone_id_query
  • d70a4df container export automatically done for inhierited containers
  • 27002c3 fix compile error
  • 6aa091f fix compiler problem
  • 27e7536...
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CD Pre Release 20190906.2

06 Sep 01:25
4a377b6

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Pre-release

Changes:

  • 4a377b6 Merge pull request #612 from Drigax/drigax/fix_alphatest_attribute
  • 06760f2 adding check of alpha test property and alpha test percent property to BabylonExporter.Material export for Standard and Physical Materials, changed default alpha cutoff to 0.5 to align with glTF spec, added print statement to custom attribute setup script
  • a7c1022 Merge pull request #611 from elpie89/multi_export_improvement
  • 908cf50 Merge branch 'master' into multi_export_improvement
  • 2acd6e4 fix bug on Mutli export
  • dc36dfa Modify custom attribute setup script to include alpha test percent spinner
  • 93afa47 Merge pull request #610 from elpie89/fix_container_id
  • 57ea9b8 first ID of second container should start from 2
  • 797cbc7 there was a bug on the assignation of the id
  • bdefe62 Merge pull request #603 from elpie89/support_for_duplicated_container
See More
  • 6fe6cbd Merge branch 'master' into support_for_duplicated_container
  • ce01596 Merge pull request #601 from elpie89/export_layer_based
  • 6ba5f12 Merge branch 'master' into support_for_duplicated_container
  • 0ee31c1 Merge branch 'master' into export_layer_based
  • 125623d Merge pull request #607 from Drigax/drigax/3dsMax-fixNoBaseColorMapNullRef
  • 0ef635b added False to csproj files
  • 7c3a858 reverted temporary post build target file
  • e4b649b revert project setting
  • 00c367a load LayerSelector with previously selected Layers
  • 7136f3f message box was focusing out conext, conflicting with shift button
  • c1f63f6 improved user experience of multi export item list, still some glitch to to fix
  • 777aa83 if no animation group on container helper, skip
  • a8ce348 added message to notify user that a Babylon Aniamtion Helper has been added
  • c1d3bf3 fix null ref exception
  • ae78b8d Fix to nullreference of baseColorTexture file extension, reorganized export code for clarity.
  • 985c672 Merge pull request #604 from elpie89/revert_GLTFExporter.Animation.cs
  • 400e6ed animations were not linked to correct nodes
  • ea9b3da support for multiple container linked to same source
  • e3d4f51 fix problem with older versions
  • a21f69a missing brakes
  • 897801f added 3ds Max .NET Assemblies to older export versions
  • 4c8119b Merge branch 'babylon_master' into export_layer_based
  • 4483c3f multi export panel enlarged
  • 4da7d32 serialization of exportITem moved to guid base
  • a4940f5 multi export based on layer selections
  • 4e169a4 Merge pull request #595 from Drigax/drigax/InstallerImprovements
  • 72e8458 Merge branch 'master' into drigax/InstallerImprovements
  • 4195e11 renamed exporter date checking function name to be better descriptive.
  • 4ef7209 Improvements to BabylonJsInstaller. Improved error logging on file access denial, fixed formatting of error message, incremented version number
  • 07941f6 Merge pull request #593 from Drigax/drigax/MayaUseSharedGltf
  • 739e01d Merge branch 'master' into drigax/MayaUseSharedGltf
  • 34f6267 Fix subanimation export for bones and morphtargets to no longer clip the full animation keyframes
  • fe7a15e Modification to animation export logic to properly include maya morph target animation controlling nodes, fix for keyframe animation export in animation groups where keyframe ranges dont fully export in all groups.
  • d24f535 Merge pull request #592 from BabylonJS/drigax/revert_revert_dbe0444 [ #588 ]
  • 493a560 Merge branch 'master' into drigax/revert_revert_dbe0444
  • 0ecde7b Merge pull request #590 from BabylonJS/PatrickRyanMS-patch-1
  • 84d17e1 Corrected links.
  • a5cbc92 Revert "Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack""
  • cf4367c Merge pull request #589 from BabylonJS/drigax/fix_installer_error
  • 29ecc03 Remove ManagedServices.dll copy local
  • 61153d3 Merge pull request #588 from BabylonJS/drigax/revert_dbe0444
  • 3b3cbc5 Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack"
  • 5eebb38 Merge branch 'master' into drigax/MayaUseSharedGltf
  • fe6c2f1 Integration of shared GLTF exporter into Maya2Babylon project. Removed Maya GLTF exporter, refactored BabylonExporter.Export() to use ExportParameters, and modified Loader and Exporter form callers to construct parameters structure.
  • 1bda475 wip
  • 9b61d52 Merge pull request #584 from elpie89/multi_export_texture_folder_definition
  • dbe0444 replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack
  • a429c5d Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • bfe1be2 Merge pull request #582 from BabylonJS/drigax/fixInstanceAnimationGroupExport
  • 71a5a7c Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • 489c4ab Merge pull request #583 from elpie89/export_containers
  • 40c49b7 changed header Export method in favour of generic ExportParameters param
  • 3c7ae5c Merge branch 'drigax/fixInstanceAnimationGroupExport' of https://github.com/BabylonJS/Exporters into drigax/fixInstanceAnimationGroupExport
  • bd199d0 Fix null ref if exported node is null
  • 62d90dc revised fix for animation group id checking to use id-indexed dictionary to store Babylon nodes exported in scene.
  • 8c26afc Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • e9b74dd fix parameters
  • 113890b Merge branch 'export_containers' into multi_export_texture_folder_definition
  • b877ee4 remove comments
  • 216a707 Merge branch 'export_containers' into multi_export_texture_folder_definition
  • acc127b Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • 2245e1d Merge branch 'babylon_master' into export_containers
  • 9e503d0 added possibility to export multiple files defining a texture folder for each one of them
  • db4dea4 Merge pull request #580 from elpie89/flatten_hierarchy
  • 5b8b334 fix multi hold bug for multi export
  • 3e49590 Merge branch 'flatten_hierarchy' into export_containers
  • bfdd75e Merge branch 'babylon_master' into flatten_hierarchy
  • b692b79 Removing test file used for Custom Material Exporter
  • fefd986 fix for issue where mesh instance animations are not exported in animation group. Modified animation group node searching to include instances of meshes in the exported list.
  • 2670a06 Merge pull request #581 from BabylonJS/drigax/fixglTFTextureRenaming
  • 58c5a3c Fixing texture renaming issue in glTF export. removed texture renaming to use BabylonScene provided name
  • 106a7a2 Merge branch 'flatten_hierarchy' into export_containers
  • 21d6bf4 fix code quality and naming issues
  • 32158b8 Merge pull request #579 from BabylonJS/drigax/fix_max_script_manager_null_ref
  • f2f4f81 Multi file export wasn't working aftter last refactoring
  • b7982b8 Merge branch 'master' into drigax/fix_max_script_manager_null_ref
  • 269718a Merge pull request #578 from BabylonJS/drigax/fix_skeletal_animation_fix_bone_id_query
  • d70a4df container export automatically done for inhierited containers
  • 27002c3 fix compile error
  • 6aa091f fix compiler problem
  • 27e7536 flatten hierarchies feature ...
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CD Pre Release 20190905.3

05 Sep 20:58
a7c1022

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Pre-release

Changes:

  • a7c1022 Merge pull request #611 from elpie89/multi_export_improvement
  • 908cf50 Merge branch 'master' into multi_export_improvement
  • 2acd6e4 fix bug on Mutli export
  • 93afa47 Merge pull request #610 from elpie89/fix_container_id
  • 57ea9b8 first ID of second container should start from 2
  • 797cbc7 there was a bug on the assignation of the id
  • bdefe62 Merge pull request #603 from elpie89/support_for_duplicated_container
  • 6fe6cbd Merge branch 'master' into support_for_duplicated_container
  • ce01596 Merge pull request #601 from elpie89/export_layer_based
  • 6ba5f12 Merge branch 'master' into support_for_duplicated_container
See More
  • 0ee31c1 Merge branch 'master' into export_layer_based
  • 125623d Merge pull request #607 from Drigax/drigax/3dsMax-fixNoBaseColorMapNullRef
  • 0ef635b added False to csproj files
  • 7c3a858 reverted temporary post build target file
  • e4b649b revert project setting
  • 00c367a load LayerSelector with previously selected Layers
  • 7136f3f message box was focusing out conext, conflicting with shift button
  • c1f63f6 improved user experience of multi export item list, still some glitch to to fix
  • 777aa83 if no animation group on container helper, skip
  • a8ce348 added message to notify user that a Babylon Aniamtion Helper has been added
  • c1d3bf3 fix null ref exception
  • ae78b8d Fix to nullreference of baseColorTexture file extension, reorganized export code for clarity.
  • 985c672 Merge pull request #604 from elpie89/revert_GLTFExporter.Animation.cs
  • 400e6ed animations were not linked to correct nodes
  • ea9b3da support for multiple container linked to same source
  • e3d4f51 fix problem with older versions
  • a21f69a missing brakes
  • 897801f added 3ds Max .NET Assemblies to older export versions
  • 4c8119b Merge branch 'babylon_master' into export_layer_based
  • 4483c3f multi export panel enlarged
  • 4da7d32 serialization of exportITem moved to guid base
  • a4940f5 multi export based on layer selections
  • 4e169a4 Merge pull request #595 from Drigax/drigax/InstallerImprovements
  • 72e8458 Merge branch 'master' into drigax/InstallerImprovements
  • 4195e11 renamed exporter date checking function name to be better descriptive.
  • 4ef7209 Improvements to BabylonJsInstaller. Improved error logging on file access denial, fixed formatting of error message, incremented version number
  • 07941f6 Merge pull request #593 from Drigax/drigax/MayaUseSharedGltf
  • 739e01d Merge branch 'master' into drigax/MayaUseSharedGltf
  • 34f6267 Fix subanimation export for bones and morphtargets to no longer clip the full animation keyframes
  • fe7a15e Modification to animation export logic to properly include maya morph target animation controlling nodes, fix for keyframe animation export in animation groups where keyframe ranges dont fully export in all groups.
  • d24f535 Merge pull request #592 from BabylonJS/drigax/revert_revert_dbe0444 [ #588 ]
  • 493a560 Merge branch 'master' into drigax/revert_revert_dbe0444
  • 0ecde7b Merge pull request #590 from BabylonJS/PatrickRyanMS-patch-1
  • 84d17e1 Corrected links.
  • a5cbc92 Revert "Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack""
  • cf4367c Merge pull request #589 from BabylonJS/drigax/fix_installer_error
  • 29ecc03 Remove ManagedServices.dll copy local
  • 61153d3 Merge pull request #588 from BabylonJS/drigax/revert_dbe0444
  • 3b3cbc5 Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack"
  • 5eebb38 Merge branch 'master' into drigax/MayaUseSharedGltf
  • fe6c2f1 Integration of shared GLTF exporter into Maya2Babylon project. Removed Maya GLTF exporter, refactored BabylonExporter.Export() to use ExportParameters, and modified Loader and Exporter form callers to construct parameters structure.
  • 1bda475 wip
  • 9b61d52 Merge pull request #584 from elpie89/multi_export_texture_folder_definition
  • dbe0444 replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack
  • a429c5d Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • bfe1be2 Merge pull request #582 from BabylonJS/drigax/fixInstanceAnimationGroupExport
  • 71a5a7c Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • 489c4ab Merge pull request #583 from elpie89/export_containers
  • 40c49b7 changed header Export method in favour of generic ExportParameters param
  • 3c7ae5c Merge branch 'drigax/fixInstanceAnimationGroupExport' of https://github.com/BabylonJS/Exporters into drigax/fixInstanceAnimationGroupExport
  • bd199d0 Fix null ref if exported node is null
  • 62d90dc revised fix for animation group id checking to use id-indexed dictionary to store Babylon nodes exported in scene.
  • 8c26afc Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • e9b74dd fix parameters
  • 113890b Merge branch 'export_containers' into multi_export_texture_folder_definition
  • b877ee4 remove comments
  • 216a707 Merge branch 'export_containers' into multi_export_texture_folder_definition
  • acc127b Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • 2245e1d Merge branch 'babylon_master' into export_containers
  • 9e503d0 added possibility to export multiple files defining a texture folder for each one of them
  • db4dea4 Merge pull request #580 from elpie89/flatten_hierarchy
  • 5b8b334 fix multi hold bug for multi export
  • 3e49590 Merge branch 'flatten_hierarchy' into export_containers
  • bfdd75e Merge branch 'babylon_master' into flatten_hierarchy
  • b692b79 Removing test file used for Custom Material Exporter
  • fefd986 fix for issue where mesh instance animations are not exported in animation group. Modified animation group node searching to include instances of meshes in the exported list.
  • 2670a06 Merge pull request #581 from BabylonJS/drigax/fixglTFTextureRenaming
  • 58c5a3c Fixing texture renaming issue in glTF export. removed texture renaming to use BabylonScene provided name
  • 106a7a2 Merge branch 'flatten_hierarchy' into export_containers
  • 21d6bf4 fix code quality and naming issues
  • 32158b8 Merge pull request #579 from BabylonJS/drigax/fix_max_script_manager_null_ref
  • f2f4f81 Multi file export wasn't working aftter last refactoring
  • b7982b8 Merge branch 'master' into drigax/fix_max_script_manager_null_ref
  • 269718a Merge pull request #578 from BabylonJS/drigax/fix_skeletal_animation_fix_bone_id_query
  • d70a4df container export automatically done for inhierited containers
  • 27002c3 fix compile error
  • 6aa091f fix compiler problem
  • 27e7536 flatten hierarchies feature implemented trough hold/fetch logic
  • 545b652 Make ExportParameters downcast safer
  • 490c926 Fixing null reference exception when executing MaxScriptManager. Changed MaxScriptManager ExportParameters to use MaxExportParameters structure.
  • 0ec37a1 Fix for issue where 3dsMax skeletal animation groups are incomplete. When we query for animated bones via BabylonExporter::ExportAnimationGroups, we query bones using the unique bo...
Read more

CD Pre Release 20190904.3

04 Sep 18:12
93afa47

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Pre-release

Changes:

  • 93afa47 Merge pull request #610 from elpie89/fix_container_id
  • 57ea9b8 first ID of second container should start from 2
  • 797cbc7 there was a bug on the assignation of the id
  • bdefe62 Merge pull request #603 from elpie89/support_for_duplicated_container
  • 6fe6cbd Merge branch 'master' into support_for_duplicated_container
  • ce01596 Merge pull request #601 from elpie89/export_layer_based
  • 6ba5f12 Merge branch 'master' into support_for_duplicated_container
  • 0ee31c1 Merge branch 'master' into export_layer_based
  • 125623d Merge pull request #607 from Drigax/drigax/3dsMax-fixNoBaseColorMapNullRef
  • 0ef635b added False to csproj files
See More
  • 7c3a858 reverted temporary post build target file
  • e4b649b revert project setting
  • 00c367a load LayerSelector with previously selected Layers
  • 7136f3f message box was focusing out conext, conflicting with shift button
  • c1f63f6 improved user experience of multi export item list, still some glitch to to fix
  • 777aa83 if no animation group on container helper, skip
  • a8ce348 added message to notify user that a Babylon Aniamtion Helper has been added
  • c1d3bf3 fix null ref exception
  • ae78b8d Fix to nullreference of baseColorTexture file extension, reorganized export code for clarity.
  • 985c672 Merge pull request #604 from elpie89/revert_GLTFExporter.Animation.cs
  • 400e6ed animations were not linked to correct nodes
  • ea9b3da support for multiple container linked to same source
  • e3d4f51 fix problem with older versions
  • a21f69a missing brakes
  • 897801f added 3ds Max .NET Assemblies to older export versions
  • 4c8119b Merge branch 'babylon_master' into export_layer_based
  • 4483c3f multi export panel enlarged
  • 4da7d32 serialization of exportITem moved to guid base
  • a4940f5 multi export based on layer selections
  • 4e169a4 Merge pull request #595 from Drigax/drigax/InstallerImprovements
  • 72e8458 Merge branch 'master' into drigax/InstallerImprovements
  • 4195e11 renamed exporter date checking function name to be better descriptive.
  • 4ef7209 Improvements to BabylonJsInstaller. Improved error logging on file access denial, fixed formatting of error message, incremented version number
  • 07941f6 Merge pull request #593 from Drigax/drigax/MayaUseSharedGltf
  • 739e01d Merge branch 'master' into drigax/MayaUseSharedGltf
  • 34f6267 Fix subanimation export for bones and morphtargets to no longer clip the full animation keyframes
  • fe7a15e Modification to animation export logic to properly include maya morph target animation controlling nodes, fix for keyframe animation export in animation groups where keyframe ranges dont fully export in all groups.
  • d24f535 Merge pull request #592 from BabylonJS/drigax/revert_revert_dbe0444 [ #588 ]
  • 493a560 Merge branch 'master' into drigax/revert_revert_dbe0444
  • 0ecde7b Merge pull request #590 from BabylonJS/PatrickRyanMS-patch-1
  • 84d17e1 Corrected links.
  • a5cbc92 Revert "Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack""
  • cf4367c Merge pull request #589 from BabylonJS/drigax/fix_installer_error
  • 29ecc03 Remove ManagedServices.dll copy local
  • 61153d3 Merge pull request #588 from BabylonJS/drigax/revert_dbe0444
  • 3b3cbc5 Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack"
  • 5eebb38 Merge branch 'master' into drigax/MayaUseSharedGltf
  • fe6c2f1 Integration of shared GLTF exporter into Maya2Babylon project. Removed Maya GLTF exporter, refactored BabylonExporter.Export() to use ExportParameters, and modified Loader and Exporter form callers to construct parameters structure.
  • 1bda475 wip
  • 9b61d52 Merge pull request #584 from elpie89/multi_export_texture_folder_definition
  • dbe0444 replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack
  • a429c5d Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • bfe1be2 Merge pull request #582 from BabylonJS/drigax/fixInstanceAnimationGroupExport
  • 71a5a7c Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • 489c4ab Merge pull request #583 from elpie89/export_containers
  • 40c49b7 changed header Export method in favour of generic ExportParameters param
  • 3c7ae5c Merge branch 'drigax/fixInstanceAnimationGroupExport' of https://github.com/BabylonJS/Exporters into drigax/fixInstanceAnimationGroupExport
  • bd199d0 Fix null ref if exported node is null
  • 62d90dc revised fix for animation group id checking to use id-indexed dictionary to store Babylon nodes exported in scene.
  • 8c26afc Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • e9b74dd fix parameters
  • 113890b Merge branch 'export_containers' into multi_export_texture_folder_definition
  • b877ee4 remove comments
  • 216a707 Merge branch 'export_containers' into multi_export_texture_folder_definition
  • acc127b Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • 2245e1d Merge branch 'babylon_master' into export_containers
  • 9e503d0 added possibility to export multiple files defining a texture folder for each one of them
  • db4dea4 Merge pull request #580 from elpie89/flatten_hierarchy
  • 5b8b334 fix multi hold bug for multi export
  • 3e49590 Merge branch 'flatten_hierarchy' into export_containers
  • bfdd75e Merge branch 'babylon_master' into flatten_hierarchy
  • b692b79 Removing test file used for Custom Material Exporter
  • fefd986 fix for issue where mesh instance animations are not exported in animation group. Modified animation group node searching to include instances of meshes in the exported list.
  • 2670a06 Merge pull request #581 from BabylonJS/drigax/fixglTFTextureRenaming
  • 58c5a3c Fixing texture renaming issue in glTF export. removed texture renaming to use BabylonScene provided name
  • 106a7a2 Merge branch 'flatten_hierarchy' into export_containers
  • 21d6bf4 fix code quality and naming issues
  • 32158b8 Merge pull request #579 from BabylonJS/drigax/fix_max_script_manager_null_ref
  • f2f4f81 Multi file export wasn't working aftter last refactoring
  • b7982b8 Merge branch 'master' into drigax/fix_max_script_manager_null_ref
  • 269718a Merge pull request #578 from BabylonJS/drigax/fix_skeletal_animation_fix_bone_id_query
  • d70a4df container export automatically done for inhierited containers
  • 27002c3 fix compile error
  • 6aa091f fix compiler problem
  • 27e7536 flatten hierarchies feature implemented trough hold/fetch logic
  • 545b652 Make ExportParameters downcast safer
  • 490c926 Fixing null reference exception when executing MaxScriptManager. Changed MaxScriptManager ExportParameters to use MaxExportParameters structure.
  • 0ec37a1 Fix for issue where 3dsMax skeletal animation groups are incomplete. When we query for animated bones via BabylonExporter::ExportAnimationGroups, we query bones using the unique bone identifier of "{bone-node-guid}-bone" which allows .babylon format to identify bones separately from their nodes. This naming convention isn't used for gltf export, causing our refactor to expose this difference in behavior, and cauising our animation group to mis...
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CD Pre Release 20190903.5

03 Sep 19:57
bdefe62

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Pre-release

Changes:

  • bdefe62 Merge pull request #603 from elpie89/support_for_duplicated_container
  • 6fe6cbd Merge branch 'master' into support_for_duplicated_container
  • ce01596 Merge pull request #601 from elpie89/export_layer_based
  • 6ba5f12 Merge branch 'master' into support_for_duplicated_container
  • 0ee31c1 Merge branch 'master' into export_layer_based
  • 125623d Merge pull request #607 from Drigax/drigax/3dsMax-fixNoBaseColorMapNullRef
  • 0ef635b added False to csproj files
  • 7c3a858 reverted temporary post build target file
  • e4b649b revert project setting
  • 00c367a load LayerSelector with previously selected Layers
See more
  • 7136f3f message box was focusing out conext, conflicting with shift button
  • c1f63f6 improved user experience of multi export item list, still some glitch to to fix
  • 777aa83 if no animation group on container helper, skip
  • a8ce348 added message to notify user that a Babylon Aniamtion Helper has been added
  • c1d3bf3 fix null ref exception
  • ae78b8d Fix to nullreference of baseColorTexture file extension, reorganized export code for clarity.
  • 985c672 Merge pull request #604 from elpie89/revert_GLTFExporter.Animation.cs
  • 400e6ed animations were not linked to correct nodes
  • ea9b3da support for multiple container linked to same source
  • e3d4f51 fix problem with older versions
  • a21f69a missing brakes
  • 897801f added 3ds Max .NET Assemblies to older export versions
  • 4c8119b Merge branch 'babylon_master' into export_layer_based
  • 4483c3f multi export panel enlarged
  • 4da7d32 serialization of exportITem moved to guid base
  • a4940f5 multi export based on layer selections
  • 4e169a4 Merge pull request #595 from Drigax/drigax/InstallerImprovements
  • 72e8458 Merge branch 'master' into drigax/InstallerImprovements
  • 4195e11 renamed exporter date checking function name to be better descriptive.
  • 4ef7209 Improvements to BabylonJsInstaller. Improved error logging on file access denial, fixed formatting of error message, incremented version number
  • 07941f6 Merge pull request #593 from Drigax/drigax/MayaUseSharedGltf
  • 739e01d Merge branch 'master' into drigax/MayaUseSharedGltf
  • 34f6267 Fix subanimation export for bones and morphtargets to no longer clip the full animation keyframes
  • fe7a15e Modification to animation export logic to properly include maya morph target animation controlling nodes, fix for keyframe animation export in animation groups where keyframe ranges dont fully export in all groups.
  • d24f535 Merge pull request #592 from BabylonJS/drigax/revert_revert_dbe0444 [ #588 ]
  • 493a560 Merge branch 'master' into drigax/revert_revert_dbe0444
  • 0ecde7b Merge pull request #590 from BabylonJS/PatrickRyanMS-patch-1
  • 84d17e1 Corrected links.
  • a5cbc92 Revert "Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack""
  • cf4367c Merge pull request #589 from BabylonJS/drigax/fix_installer_error
  • 29ecc03 Remove ManagedServices.dll copy local
  • 61153d3 Merge pull request #588 from BabylonJS/drigax/revert_dbe0444
  • 3b3cbc5 Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack"
  • 5eebb38 Merge branch 'master' into drigax/MayaUseSharedGltf
  • fe6c2f1 Integration of shared GLTF exporter into Maya2Babylon project. Removed Maya GLTF exporter, refactored BabylonExporter.Export() to use ExportParameters, and modified Loader and Exporter form callers to construct parameters structure.
  • 1bda475 wip
  • 9b61d52 Merge pull request #584 from elpie89/multi_export_texture_folder_definition
  • dbe0444 replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack
  • a429c5d Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • bfe1be2 Merge pull request #582 from BabylonJS/drigax/fixInstanceAnimationGroupExport
  • 71a5a7c Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • 489c4ab Merge pull request #583 from elpie89/export_containers
  • 40c49b7 changed header Export method in favour of generic ExportParameters param
  • 3c7ae5c Merge branch 'drigax/fixInstanceAnimationGroupExport' of https://github.com/BabylonJS/Exporters into drigax/fixInstanceAnimationGroupExport
  • bd199d0 Fix null ref if exported node is null
  • 62d90dc revised fix for animation group id checking to use id-indexed dictionary to store Babylon nodes exported in scene.
  • 8c26afc Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • e9b74dd fix parameters
  • 113890b Merge branch 'export_containers' into multi_export_texture_folder_definition
  • b877ee4 remove comments
  • 216a707 Merge branch 'export_containers' into multi_export_texture_folder_definition
  • acc127b Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • 2245e1d Merge branch 'babylon_master' into export_containers
  • 9e503d0 added possibility to export multiple files defining a texture folder for each one of them
  • db4dea4 Merge pull request #580 from elpie89/flatten_hierarchy
  • 5b8b334 fix multi hold bug for multi export
  • 3e49590 Merge branch 'flatten_hierarchy' into export_containers
  • bfdd75e Merge branch 'babylon_master' into flatten_hierarchy
  • b692b79 Removing test file used for Custom Material Exporter
  • fefd986 fix for issue where mesh instance animations are not exported in animation group. Modified animation group node searching to include instances of meshes in the exported list.
  • 2670a06 Merge pull request #581 from BabylonJS/drigax/fixglTFTextureRenaming
  • 58c5a3c Fixing texture renaming issue in glTF export. removed texture renaming to use BabylonScene provided name
  • 106a7a2 Merge branch 'flatten_hierarchy' into export_containers
  • 21d6bf4 fix code quality and naming issues
  • 32158b8 Merge pull request #579 from BabylonJS/drigax/fix_max_script_manager_null_ref
  • f2f4f81 Multi file export wasn't working aftter last refactoring
  • b7982b8 Merge branch 'master' into drigax/fix_max_script_manager_null_ref
  • 269718a Merge pull request #578 from BabylonJS/drigax/fix_skeletal_animation_fix_bone_id_query
  • d70a4df container export automatically done for inhierited containers
  • 27002c3 fix compile error
  • 6aa091f fix compiler problem
  • 27e7536 flatten hierarchies feature implemented trough hold/fetch logic
  • 545b652 Make ExportParameters downcast safer
  • 490c926 Fixing null reference exception when executing MaxScriptManager. Changed MaxScriptManager ExportParameters to use MaxExportParameters structure.
  • 0ec37a1 Fix for issue where 3dsMax skeletal animation groups are incomplete. When we query for animated bones via BabylonExporter::ExportAnimationGroups, we query bones using the unique bone identifier of "{bone-node-guid}-bone" which allows .babylon format to identify bones separately from their nodes. This naming convention isn't used for gltf export, causing our refactor to expose this difference in behavior, and cauising our animation group to miss some bone animations. This was fixed by removing the divergence in behavior between the code paths, using the .babylon bone identifier notation for both export formats.
  • 2679593 Merge pull request #575 from BabylonJS/drigax/fixMayaRotationAn...
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CD Pre Release 20190903.3

03 Sep 19:43
ce01596

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Pre-release

Changes:

  • ce01596 Merge pull request #601 from elpie89/export_layer_based
  • 0ee31c1 Merge branch 'master' into export_layer_based
  • 125623d Merge pull request #607 from Drigax/drigax/3dsMax-fixNoBaseColorMapNullRef
  • 0ef635b added False to csproj files
  • 7c3a858 reverted temporary post build target file
  • e4b649b revert project setting
  • 00c367a load LayerSelector with previously selected Layers
  • 7136f3f message box was focusing out conext, conflicting with shift button
  • c1f63f6 improved user experience of multi export item list, still some glitch to to fix
  • ae78b8d Fix to nullreference of baseColorTexture file extension, reorganized export code for clarity.
See more
  • 985c672 Merge pull request #604 from elpie89/revert_GLTFExporter.Animation.cs
  • 400e6ed animations were not linked to correct nodes
  • e3d4f51 fix problem with older versions
  • a21f69a missing brakes
  • 897801f added 3ds Max .NET Assemblies to older export versions
  • 4c8119b Merge branch 'babylon_master' into export_layer_based
  • 4483c3f multi export panel enlarged
  • 4da7d32 serialization of exportITem moved to guid base
  • a4940f5 multi export based on layer selections
  • 4e169a4 Merge pull request #595 from Drigax/drigax/InstallerImprovements
  • 72e8458 Merge branch 'master' into drigax/InstallerImprovements
  • 4195e11 renamed exporter date checking function name to be better descriptive.
  • 4ef7209 Improvements to BabylonJsInstaller. Improved error logging on file access denial, fixed formatting of error message, incremented version number
  • 07941f6 Merge pull request #593 from Drigax/drigax/MayaUseSharedGltf
  • 739e01d Merge branch 'master' into drigax/MayaUseSharedGltf
  • 34f6267 Fix subanimation export for bones and morphtargets to no longer clip the full animation keyframes
  • fe7a15e Modification to animation export logic to properly include maya morph target animation controlling nodes, fix for keyframe animation export in animation groups where keyframe ranges dont fully export in all groups.
  • d24f535 Merge pull request #592 from BabylonJS/drigax/revert_revert_dbe0444 [ #588 ]
  • 493a560 Merge branch 'master' into drigax/revert_revert_dbe0444
  • 0ecde7b Merge pull request #590 from BabylonJS/PatrickRyanMS-patch-1
  • 84d17e1 Corrected links.
  • a5cbc92 Revert "Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack""
  • cf4367c Merge pull request #589 from BabylonJS/drigax/fix_installer_error
  • 29ecc03 Remove ManagedServices.dll copy local
  • 61153d3 Merge pull request #588 from BabylonJS/drigax/revert_dbe0444
  • 3b3cbc5 Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack"
  • 5eebb38 Merge branch 'master' into drigax/MayaUseSharedGltf
  • fe6c2f1 Integration of shared GLTF exporter into Maya2Babylon project. Removed Maya GLTF exporter, refactored BabylonExporter.Export() to use ExportParameters, and modified Loader and Exporter form callers to construct parameters structure.
  • 1bda475 wip
  • 9b61d52 Merge pull request #584 from elpie89/multi_export_texture_folder_definition
  • dbe0444 replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack
  • a429c5d Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • bfe1be2 Merge pull request #582 from BabylonJS/drigax/fixInstanceAnimationGroupExport
  • 71a5a7c Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • 489c4ab Merge pull request #583 from elpie89/export_containers
  • 40c49b7 changed header Export method in favour of generic ExportParameters param
  • 3c7ae5c Merge branch 'drigax/fixInstanceAnimationGroupExport' of https://github.com/BabylonJS/Exporters into drigax/fixInstanceAnimationGroupExport
  • bd199d0 Fix null ref if exported node is null
  • 62d90dc revised fix for animation group id checking to use id-indexed dictionary to store Babylon nodes exported in scene.
  • 8c26afc Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • e9b74dd fix parameters
  • 113890b Merge branch 'export_containers' into multi_export_texture_folder_definition
  • b877ee4 remove comments
  • 216a707 Merge branch 'export_containers' into multi_export_texture_folder_definition
  • acc127b Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • 2245e1d Merge branch 'babylon_master' into export_containers
  • 9e503d0 added possibility to export multiple files defining a texture folder for each one of them
  • db4dea4 Merge pull request #580 from elpie89/flatten_hierarchy
  • 5b8b334 fix multi hold bug for multi export
  • 3e49590 Merge branch 'flatten_hierarchy' into export_containers
  • bfdd75e Merge branch 'babylon_master' into flatten_hierarchy
  • b692b79 Removing test file used for Custom Material Exporter
  • fefd986 fix for issue where mesh instance animations are not exported in animation group. Modified animation group node searching to include instances of meshes in the exported list.
  • 2670a06 Merge pull request #581 from BabylonJS/drigax/fixglTFTextureRenaming
  • 58c5a3c Fixing texture renaming issue in glTF export. removed texture renaming to use BabylonScene provided name
  • 106a7a2 Merge branch 'flatten_hierarchy' into export_containers
  • 21d6bf4 fix code quality and naming issues
  • 32158b8 Merge pull request #579 from BabylonJS/drigax/fix_max_script_manager_null_ref
  • f2f4f81 Multi file export wasn't working aftter last refactoring
  • b7982b8 Merge branch 'master' into drigax/fix_max_script_manager_null_ref
  • 269718a Merge pull request #578 from BabylonJS/drigax/fix_skeletal_animation_fix_bone_id_query
  • d70a4df container export automatically done for inhierited containers
  • 27002c3 fix compile error
  • 6aa091f fix compiler problem
  • 27e7536 flatten hierarchies feature implemented trough hold/fetch logic
  • 545b652 Make ExportParameters downcast safer
  • 490c926 Fixing null reference exception when executing MaxScriptManager. Changed MaxScriptManager ExportParameters to use MaxExportParameters structure.
  • 0ec37a1 Fix for issue where 3dsMax skeletal animation groups are incomplete. When we query for animated bones via BabylonExporter::ExportAnimationGroups, we query bones using the unique bone identifier of "{bone-node-guid}-bone" which allows .babylon format to identify bones separately from their nodes. This naming convention isn't used for gltf export, causing our refactor to expose this difference in behavior, and cauising our animation group to miss some bone animations. This was fixed by removing the divergence in behavior between the code paths, using the .babylon bone identifier notation for both export formats.
  • 2679593 Merge pull request #575 from BabylonJS/drigax/fixMayaRotationAnimation_rotationOrdering
  • 8b0bfa8 Merge branch 'drigax/fixMayaRotationAnimation_rotationOrdering' of https://github.com/BabylonJS/Exporters into drigax/fixMayaRotationAnimation_rotationOrdering
  • 6cd52f6 remove unused quaternion converter
  • 941a928 Merge branch 'master' into drigax/fixMayaRotationAnimation_rotationOrdering
  • 6dacdfa Merge pull request #573 from elpie89/load_do_not_optimize_animation_preference
  • d3b9000 Fix disparity in maya rotation animation export. Reimplemented EulerAngle->Quaternion implementation ...
Read more

CD Pre Release 20190902.10

02 Sep 19:20
125623d

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Pre-release

Changes:

  • 125623d Merge pull request #607 from Drigax/drigax/3dsMax-fixNoBaseColorMapNullRef
  • ae78b8d Fix to nullreference of baseColorTexture file extension, reorganized export code for clarity.
  • 985c672 Merge pull request #604 from elpie89/revert_GLTFExporter.Animation.cs
  • 400e6ed animations were not linked to correct nodes
  • 4e169a4 Merge pull request #595 from Drigax/drigax/InstallerImprovements
  • 72e8458 Merge branch 'master' into drigax/InstallerImprovements
  • 4195e11 renamed exporter date checking function name to be better descriptive.
  • 4ef7209 Improvements to BabylonJsInstaller. Improved error logging on file access denial, fixed formatting of error message, incremented version number
  • 07941f6 Merge pull request #593 from Drigax/drigax/MayaUseSharedGltf
  • 739e01d Merge branch 'master' into drigax/MayaUseSharedGltf
See more
  • 34f6267 Fix subanimation export for bones and morphtargets to no longer clip the full animation keyframes
  • fe7a15e Modification to animation export logic to properly include maya morph target animation controlling nodes, fix for keyframe animation export in animation groups where keyframe ranges dont fully export in all groups.
  • d24f535 Merge pull request #592 from BabylonJS/drigax/revert_revert_dbe0444 [ #588 ]
  • 493a560 Merge branch 'master' into drigax/revert_revert_dbe0444
  • 0ecde7b Merge pull request #590 from BabylonJS/PatrickRyanMS-patch-1
  • 84d17e1 Corrected links.
  • a5cbc92 Revert "Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack""
  • cf4367c Merge pull request #589 from BabylonJS/drigax/fix_installer_error
  • 29ecc03 Remove ManagedServices.dll copy local
  • 61153d3 Merge pull request #588 from BabylonJS/drigax/revert_dbe0444
  • 3b3cbc5 Revert "replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack"
  • 5eebb38 Merge branch 'master' into drigax/MayaUseSharedGltf
  • fe6c2f1 Integration of shared GLTF exporter into Maya2Babylon project. Removed Maya GLTF exporter, refactored BabylonExporter.Export() to use ExportParameters, and modified Loader and Exporter form callers to construct parameters structure.
  • 9b61d52 Merge pull request #584 from elpie89/multi_export_texture_folder_definition
  • dbe0444 replaced FolderBrowseDialog with the extended FileDialog of WindowsAPICodepack
  • a429c5d Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • bfe1be2 Merge pull request #582 from BabylonJS/drigax/fixInstanceAnimationGroupExport
  • 71a5a7c Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • 489c4ab Merge pull request #583 from elpie89/export_containers
  • 40c49b7 changed header Export method in favour of generic ExportParameters param
  • 3c7ae5c Merge branch 'drigax/fixInstanceAnimationGroupExport' of https://github.com/BabylonJS/Exporters into drigax/fixInstanceAnimationGroupExport
  • bd199d0 Fix null ref if exported node is null
  • 62d90dc revised fix for animation group id checking to use id-indexed dictionary to store Babylon nodes exported in scene.
  • 8c26afc Merge branch 'master' into drigax/fixInstanceAnimationGroupExport
  • e9b74dd fix parameters
  • 113890b Merge branch 'export_containers' into multi_export_texture_folder_definition
  • b877ee4 remove comments
  • 216a707 Merge branch 'export_containers' into multi_export_texture_folder_definition
  • acc127b Merge branch 'babylon_master' into multi_export_texture_folder_definition
  • 2245e1d Merge branch 'babylon_master' into export_containers
  • 9e503d0 added possibility to export multiple files defining a texture folder for each one of them
  • db4dea4 Merge pull request #580 from elpie89/flatten_hierarchy
  • 5b8b334 fix multi hold bug for multi export
  • 3e49590 Merge branch 'flatten_hierarchy' into export_containers
  • bfdd75e Merge branch 'babylon_master' into flatten_hierarchy
  • b692b79 Removing test file used for Custom Material Exporter
  • fefd986 fix for issue where mesh instance animations are not exported in animation group. Modified animation group node searching to include instances of meshes in the exported list.
  • 2670a06 Merge pull request #581 from BabylonJS/drigax/fixglTFTextureRenaming
  • 58c5a3c Fixing texture renaming issue in glTF export. removed texture renaming to use BabylonScene provided name
  • 106a7a2 Merge branch 'flatten_hierarchy' into export_containers
  • 21d6bf4 fix code quality and naming issues
  • 32158b8 Merge pull request #579 from BabylonJS/drigax/fix_max_script_manager_null_ref
  • f2f4f81 Multi file export wasn't working aftter last refactoring
  • b7982b8 Merge branch 'master' into drigax/fix_max_script_manager_null_ref
  • 269718a Merge pull request #578 from BabylonJS/drigax/fix_skeletal_animation_fix_bone_id_query
  • d70a4df container export automatically done for inhierited containers
  • 27002c3 fix compile error
  • 6aa091f fix compiler problem
  • 27e7536 flatten hierarchies feature implemented trough hold/fetch logic
  • 545b652 Make ExportParameters downcast safer
  • 490c926 Fixing null reference exception when executing MaxScriptManager. Changed MaxScriptManager ExportParameters to use MaxExportParameters structure.
  • 0ec37a1 Fix for issue where 3dsMax skeletal animation groups are incomplete. When we query for animated bones via BabylonExporter::ExportAnimationGroups, we query bones using the unique bone identifier of "{bone-node-guid}-bone" which allows .babylon format to identify bones separately from their nodes. This naming convention isn't used for gltf export, causing our refactor to expose this difference in behavior, and cauising our animation group to miss some bone animations. This was fixed by removing the divergence in behavior between the code paths, using the .babylon bone identifier notation for both export formats.
  • 2679593 Merge pull request #575 from BabylonJS/drigax/fixMayaRotationAnimation_rotationOrdering
  • 8b0bfa8 Merge branch 'drigax/fixMayaRotationAnimation_rotationOrdering' of https://github.com/BabylonJS/Exporters into drigax/fixMayaRotationAnimation_rotationOrdering
  • 6cd52f6 remove unused quaternion converter
  • 941a928 Merge branch 'master' into drigax/fixMayaRotationAnimation_rotationOrdering
  • 6dacdfa Merge pull request #573 from elpie89/load_do_not_optimize_animation_preference
  • d3b9000 Fix disparity in maya rotation animation export. Reimplemented EulerAngle->Quaternion implementation to work with all 123 euler rotation orderes that are supported by Maya, modified animation export to flip rotation order when changing coordinate system
  • 7d48f5e chkAnimgroupExportNonAnimated was unsaved as well
  • a4833a6 do not optimize animation preference was not loaded opening the exporter panel
  • cffbd2e Merge pull request #570 from elpie89/fix_containers_animation_save
  • 7f0b5f1 fix minior issue creatiing helper node for containers animation
  • 23ce609 Merge pull request #569 from Drigax/drigax/3dsMaxInvokeCustomMaterialExporter
  • d497786 Merge branch 'drigax/3dsMaxInvokeCustomMaterialExporter' of https://github.com/Drigax/Exporters into drigax/3dsMaxInvokeCustomMaterialExporter
  • cddd050 modify custom material export logic
  • efeec9b Merge branch 'master' into drigax/3dsMaxInvokeCustomMaterialExporter
  • 773d343 add changes to remove ExportParameters max-dependent naming
  • 454481a Merge pull request #567 from elpie89/serialization_system_update_containers_support
  • 85cbc23 re-add custom mate...
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