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added npx create-mc-bedrock
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#1031
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a damage sensor topic with all the damage sources and how to use them.
damage sensor
Did you intend to include "Damage Sensor.md"? If so, it needs to be damage-sensor.md instead. I didn't review the material closely, but I'm a bit suspicious why you're using so much HTML. |
Oh hey, i believe i accidentally pushed with an old file from 5 years ago. I have removed it, thank you! |
The separation of the standard process being "manually" and then the CLI tool feels slightly too pushy, IMO. It should lean more toward the optional and be less opinionated. If we are adding automatic methods it would probably make sense to include the official |
You're absolutely right that the guide might feel a bit too opinionated with the CLI tool separation. I agree that it makes sense to make the approach more optional to accommodate different workflows. Though, the guide's primary goal is to assist people in getting started efficiently, and I feel that some might miss out on the benefits of using these tools if they always opt in with manual set-up, no compilers,.. I think we should includes This way, we provide options for both manual and automated set-ups. Ensure user have access to tools that simplify the process. |
I don't think this is even necessary, this is the 10th tool for the same job... |
I have been setting it up manually before, and all the tools i've found are requiring installation, or is a software, or still requires more set up out of the VS Code. I've made this one as i needed a real quick workspace generator that comes with Official Microsoft's compiler. And it should works for everyone without installation (just do npx create-mc-bedrock). |
This pull request includes the introduction of the
create-mc-bedrock
CLI tool.Useful Links:
create-mc-bedrock CLI
in the useful links section. [1] [2]Scripting Introduction:
scripting-intro.md
to add a new section on using thecreate-mc-bedrock
CLI toolto set up a workspace automatically. This section provides steps for installation and usage, aimed at experienced developers. [1] [2] [3] [4]