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7b2f4f5
add biome registry to datagen
GizmoTheMoonPig Dec 10, 2022
45981f7
add TF boss spawners to the tab only if OP
GizmoTheMoonPig Dec 10, 2022
ceaa0cb
update forge, add back curios compat
GizmoTheMoonPig Dec 11, 2022
d661cb7
fix datagenerators and run them
GizmoTheMoonPig Dec 13, 2022
992edc7
stitch chest textures to the atlas
GizmoTheMoonPig Dec 13, 2022
7c7c82d
change how knightmetal shields render internally
GizmoTheMoonPig Dec 13, 2022
c5a206d
few fixes to tabs
GizmoTheMoonPig Dec 13, 2022
e80202e
remove this since its fixed
GizmoTheMoonPig Dec 13, 2022
95380f7
fixed missing sounds
GizmoTheMoonPig Dec 13, 2022
b943115
dimension exists again! Mod isnt ready yet though
GizmoTheMoonPig Dec 13, 2022
e969d76
fixed banner pattern and enchantment tags
GizmoTheMoonPig Dec 13, 2022
75bdd9c
bring back TOP compat
GizmoTheMoonPig Dec 13, 2022
ff4dddc
fixed multipart rendering
GizmoTheMoonPig Dec 14, 2022
0305e2e
fixed incorrect configured features
GizmoTheMoonPig Dec 14, 2022
f38acd1
Chinese translations for 1.19.x (#1695)
ChuijkYahus Dec 28, 2022
efc2759
Fixed spooky biome fog, added dark forest fog
jodlodi Jan 11, 2023
447839b
Lowered dark forest fog Y level
jodlodi Jan 11, 2023
92c8ebd
Optimized fog code, less method calls and "if"s
jodlodi Jan 12, 2023
e81ae51
Fixed fog persisting through hopping worlds
jodlodi Jan 12, 2023
5fd8175
Fixed underwater fog effecting the fog listener
jodlodi Jan 12, 2023
af9ec52
Just in case
jodlodi Jan 12, 2023
9938b1b
update forge, change things accordingly
Jan 15, 2023
2f5e0e4
fixed landmarks not generating
Jan 15, 2023
b57fc67
add the glyph fix here too
Jan 15, 2023
fbb8486
I didnt forget a semicolon I swear
GizmoTheMoonPig Jan 15, 2023
583456d
address a few todos I left behind
GizmoTheMoonPig Jan 15, 2023
b853db8
Revert "disable dev builds for now, I dont trust you guys"
GizmoTheMoonPig Jan 15, 2023
708f550
Moved bug squish loot tables to different class
jodlodi Jan 15, 2023
01870d3
fixed seed ASM
GizmoTheMoonPig Jan 15, 2023
51bfd00
hopefully make tree generation threadsafe
GizmoTheMoonPig Jan 15, 2023
72a4d60
increase stronghold boss room weight
GizmoTheMoonPig Jan 15, 2023
6b3e5fc
fixed #1711
GizmoTheMoonPig Jan 15, 2023
5a500bd
fixed tooltips rendering weird with recrafting
GizmoTheMoonPig Jan 15, 2023
5de7257
fixed #1686
GizmoTheMoonPig Jan 15, 2023
33f6ef0
Fixed #1688
jodlodi Jan 15, 2023
9b508ac
implemented #1725
GizmoTheMoonPig Jan 15, 2023
832a24d
fixed castle rune and door inventory models
GizmoTheMoonPig Jan 15, 2023
b69038a
Stored glass sword particle option
jodlodi Jan 16, 2023
90738bf
reintroduce jei and jade compat
GizmoTheMoonPig Jan 17, 2023
068dc4d
port over tower crash fix from 1.19.2
GizmoTheMoonPig Jan 17, 2023
744ecc3
fixed a nasty uncrafting dupe
GizmoTheMoonPig Jan 17, 2023
d545563
BREAKING CHANGE: loot tables now reside in chests/ folder instead of …
GizmoTheMoonPig Jan 17, 2023
3d84773
Slight optimizations in miscEvent class
jodlodi Jan 19, 2023
632e882
UrGhasts now cause rain to render while tantruming
jodlodi Jan 19, 2023
53d11cd
getRandomDeadHead now gets a random dead head
jodlodi Jan 19, 2023
41d75e9
Questing ram now checks wool colors by material
jodlodi Jan 19, 2023
59227c2
re-added cross dim commands to dev environment
jodlodi Jan 20, 2023
47df5d9
fixed lich projectiles missing their texture
GizmoTheMoonPig Jan 22, 2023
0a407fb
fixed legacy pack items
GizmoTheMoonPig Jan 22, 2023
d04a800
Fixed the fog renderer making the sky too foggy
jodlodi Jan 29, 2023
9e5d1ec
This was bugging me
Tamaized Jan 30, 2023
97549ae
Fixed #1737
Tamaized Feb 2, 2023
2b5cd9e
Prevent Portals from placing the player inside Landmarks on initial d…
Tamaized Feb 2, 2023
e44f07d
Change portal linkage to persist on world restarts
Tamaized Feb 2, 2023
8a937d4
Fix FoliageColorHandler
Tamaized Feb 3, 2023
9d8235c
Rework Spooky Forest colors
Tamaized Feb 3, 2023
ce0cd79
fixed ur-ghast fireballs colliding with each other
GizmoTheMoonPig Feb 3, 2023
3debb93
moved renderer registry to a client class
GizmoTheMoonPig Feb 3, 2023
9e4f5fe
Rework the Teleporter. Linkage should be working perfectly now.
Tamaized Feb 6, 2023
84ae5d7
Improve Phantom Knight number tracking and give them a boss bar
Tamaized Feb 7, 2023
1a4a574
Fixed #817
Tamaized Feb 7, 2023
f8e4a38
Teleport more towards the center of a Magic Map area as needed.
Tamaized Feb 8, 2023
ccfc74a
Fix portals breaking when not near spawn
Tamaized Feb 9, 2023
de7cc5d
up portal search range again, clean up debug messages
GizmoTheMoonPig Feb 9, 2023
49c9657
move generated portal deco to a tag
GizmoTheMoonPig Feb 9, 2023
754bf43
Fix the legacy texture pack
Tamaized Feb 9, 2023
25751ae
Sort entries when serializing lists within Stalactites and Terrain Co…
Drullkus Feb 10, 2023
3725304
Also sort Stalactite names for generating names from their block config
Drullkus Feb 10, 2023
12ae9a4
fixed #1742
GizmoTheMoonPig Feb 10, 2023
d8932cf
changed disable uncrafting cost config option to be a multiplier
GizmoTheMoonPig Feb 10, 2023
8d8c6a5
disable shapeless recipes by default. A config option exists to re-en…
GizmoTheMoonPig Feb 10, 2023
6423059
sync uncrafting table config to client if playing on a server
GizmoTheMoonPig Feb 10, 2023
b129104
Fix blocks not having emissive faces
Andromander Feb 10, 2023
c88868a
Boats! Implements #1552
GizmoTheMoonPig Feb 10, 2023
aaec87a
fixed uncrafting table config lang entries
GizmoTheMoonPig Feb 10, 2023
ee6875d
Fix singleplayer worlds
Tamaized Feb 11, 2023
c7d833d
cull insides of giant leaf blocks
GizmoTheMoonPig Feb 11, 2023
0e6cd68
cleaned up a few TODOs
GizmoTheMoonPig Feb 11, 2023
3fbf6db
Resync config, only if server is dedicated
Drullkus Feb 11, 2023
8015633
couple more classic pack fixes
GizmoTheMoonPig Feb 11, 2023
864aa5e
... and one more
GizmoTheMoonPig Feb 11, 2023
ea7cfcb
Reintroduce Structure Conquered Status (#1745)
Tamaized Feb 12, 2023
865a8cf
Removed a redundant null check
jodlodi Feb 12, 2023
d310ffc
Fixed ice cubes not rendering on a frosted entity
jodlodi Feb 12, 2023
ba84b02
Frosted effect now freezes its victim
jodlodi Feb 12, 2023
23906c3
Implement layered fallen leaves
Tamaized Feb 13, 2023
0438955
These didnt get versioned
Tamaized Feb 13, 2023
3671410
fallen leaves loot table + particle spawner table cleanup
GizmoTheMoonPig Feb 13, 2023
08c358d
Use Hollow Hill's structure bounding box as half-dome scalar, for pos…
Drullkus Feb 13, 2023
d9cade9
Structure config cleanups for Hedge Maze, Quest Grove, Mushroom Tower…
Drullkus Feb 13, 2023
590593a
[Fix] Giant Tools no longer allow reach beyond for the tools themselv…
bconlon1 Feb 13, 2023
8e3cca7
Let the UrGhast go upwards when spawned on the ground without traps
Tamaized Feb 14, 2023
f23a3b5
Upgrade StructureWoodVariant into WoodPalette & add registry interop
Drullkus Feb 16, 2023
334a0d9
Update & add a few mcfunctions
Drullkus Feb 16, 2023
4c1e292
redo leaf pile generation
GizmoTheMoonPig Feb 16, 2023
c7e81c9
fixed Twilight Oak fallen logs
GizmoTheMoonPig Feb 16, 2023
c84f6e7
Partial fix for #1746 by generating Hedge wall if tree fails to generate
Drullkus Feb 16, 2023
289db14
Fix orientations for decorative Jack'O'Lanterns outside the Hedge maze
Drullkus Feb 16, 2023
a37df07
Update update.json
Tamaized Feb 16, 2023
368feb5
closes #1655
GizmoTheMoonPig Feb 17, 2023
9ceb6aa
Fixed #1749
Tamaized Feb 17, 2023
1cb5ca9
Use WorldBorder#clampToBounds for the Teleporter
Tamaized Feb 17, 2023
1b952d7
Update azure-pipelines.yml
Tamaized Feb 17, 2023
aa8f5f9
Update azure-pipelines.yml
Tamaized Feb 18, 2023
3d48292
Update azure-pipelines.yml
Tamaized Feb 18, 2023
4968f55
Fuck this shit, duplicate the code
Tamaized Feb 18, 2023
54394cf
update readme to include crowdin info
GizmoTheMoonPig Feb 18, 2023
e7e0357
Clean up all the lang files through crowdin (#1753)
Team-Twilight-Crowdin Feb 18, 2023
fa1cbf1
clean up frosted effect application a bit
GizmoTheMoonPig Feb 18, 2023
31ae48d
Simplify mob spawns logic, add Hollow Hill structure type
Drullkus Feb 18, 2023
5257b73
More Landmark code refactors
Drullkus Feb 18, 2023
b6cc9eb
Delete LegacyLandmarkGetter, purge TFLandmark from 140+ structure com…
Drullkus Feb 18, 2023
f18832b
Remove StructureHints from TFLandmark, clean-up 'split hairs' in func…
Drullkus Feb 18, 2023
f85b120
correct hollow log item names
GizmoTheMoonPig Feb 19, 2023
19711c2
added boats and chest boats to the dendrologist advancement
GizmoTheMoonPig Feb 19, 2023
a9367cb
Fix TowerWingComponent NPE for paintings
Drullkus Feb 19, 2023
9361a14
fixed being able to grow multiple beanstalks in the same block
GizmoTheMoonPig Feb 19, 2023
e6eff93
Complete migration from LegacyStructure and refactor relevant interna…
Drullkus Feb 19, 2023
f6cdcae
Whoops my Teleporter coordinate scale logic was wrong.
Tamaized Feb 19, 2023
63a7ac2
Allow shrooms to survive near portals
Tamaized Feb 19, 2023
663befc
Further dismantling TFLandmark data into datapack configs
Drullkus Feb 19, 2023
3ab27bc
Remove last of builder methods from TFLandmark
Drullkus Feb 19, 2023
b2c5188
Begin unhardcoding of structure terraformation, pre-refactor commit
Drullkus Feb 19, 2023
0e436fa
add POI to ghast traps, allows ur-ghast to update known traps during …
GizmoTheMoonPig Feb 20, 2023
003fea6
made charm of keeping curio render a bit more resource pack friendly
GizmoTheMoonPig Feb 20, 2023
05bb99b
aurora glass colors beacon beams, closes #1760
GizmoTheMoonPig Feb 24, 2023
83a9a82
bye bye leaf
GizmoTheMoonPig Feb 24, 2023
025ac6c
Recreate invalid portals, partial fix to #1758
Tamaized Feb 27, 2023
a65fd61
Fix #1758
Tamaized Feb 27, 2023
87db55e
add a repair material for the block and chain
GizmoTheMoonPig Feb 27, 2023
ed2b5b0
block and chain now properly disables shields
GizmoTheMoonPig Feb 27, 2023
27bdbe2
Oopsie I used the wrong srg name
Tamaized Feb 27, 2023
852def1
Invalidate null cache values
Tamaized Feb 27, 2023
94133fa
Do this instead
Tamaized Feb 27, 2023
1ff2814
Fix positional inaccuracies for various structures, fixes #1757 and #…
Drullkus Feb 28, 2023
93c10fe
Fix Courtyard Floors not generating variants if structure loads after…
Drullkus Feb 28, 2023
2067567
Create template processor for state-property transferral
Drullkus Feb 28, 2023
68978a5
Move TFStructureProcessors to init package
Drullkus Feb 28, 2023
0f295b3
Fix #1766
Tamaized Feb 28, 2023
8bac1d4
properly mimic null death sounds
GizmoTheMoonPig Feb 28, 2023
78147c8
New Crowdin updates (#1754)
Team-Twilight-Crowdin Mar 2, 2023
740cfcb
fireproof minoshroom
GizmoTheMoonPig Mar 3, 2023
e8cdb95
Make lava an actual fun mechanic, or boring for some people because i…
Tamaized Mar 3, 2023
59c7991
nerf lava fire duration to 5s and increase initial damage
Tamaized Mar 3, 2023
166ed15
Update update.json
Tamaized Mar 3, 2023
aecf5c4
Strip the seed value out of the dimension json generator
Tamaized Mar 6, 2023
ea00e5b
Update azure-pipelines.yml
Tamaized Mar 6, 2023
ef181f4
Fix infested blocks in fancy well
Drullkus Mar 7, 2023
cf64c47
Fix paintings in Druid Hut galleries
Drullkus Mar 7, 2023
fce2415
Fix unplaceable paintings generating in Lich Towers
Drullkus Mar 7, 2023
14c7de8
Fix the Biome Provider seed
Tamaized Mar 10, 2023
87dfada
Fixed sorting engine putting items in wrong slots
jodlodi Mar 13, 2023
840e314
removed all redundant ctm files
GizmoTheMoonPig Mar 15, 2023
6ee2ea8
1.19.4 port progress, everything done minus damage sources
GizmoTheMoonPig Mar 15, 2023
927be62
fully port damage sources, mod compiles
GizmoTheMoonPig Mar 16, 2023
2214599
bump forge
GizmoTheMoonPig Mar 16, 2023
cbaa776
updated some tags
GizmoTheMoonPig Mar 16, 2023
353d3d5
clean up ATs, update pack.mcmetas
GizmoTheMoonPig Mar 16, 2023
79f5f13
fixed uncrafting table visual glitch
GizmoTheMoonPig Mar 16, 2023
9824a19
removed shields from quest ram advancement
GizmoTheMoonPig Mar 16, 2023
c3ffb9e
removed glint from potion flasks
GizmoTheMoonPig Mar 16, 2023
0c5cab2
removed redundant TODO, cleaned up old code
GizmoTheMoonPig Mar 16, 2023
bd8fe5e
fixed the dimension being pitch black
GizmoTheMoonPig Mar 22, 2023
718c2f4
rewrote the painting placement system for lich towers and druid huts
GizmoTheMoonPig Mar 22, 2023
0d933ab
fixed hollow oak trees sometimes causing console spam
GizmoTheMoonPig Mar 22, 2023
aa6fe3d
update forge, bring back all compat minus jei
GizmoTheMoonPig Mar 22, 2023
03bf239
fixed #1772
GizmoTheMoonPig Mar 22, 2023
9c628aa
fixed #1775
GizmoTheMoonPig Mar 22, 2023
1d75f2e
Fix typo in ru_ru.json (#1777)
Telezhka-the-First Mar 24, 2023
0767307
New Crowdin updates (#1767)
Team-Twilight-Crowdin Apr 5, 2023
15ad0af
Fixed #1776
jodlodi Apr 9, 2023
737aef2
Fixed held trophies rendering too low in first person
jodlodi Apr 9, 2023
d7ff7f3
The names were wrong in 1.7.10 code too
Tamaized Apr 14, 2023
377397e
Added custom death animation for the Ur-Ghast
jodlodi Apr 17, 2023
4597694
New Crowdin updates (#1782)
Team-Twilight-Crowdin Apr 24, 2023
98d6db6
update forge and deps, add back JEI compat
GizmoTheMoonPig Apr 24, 2023
11079b7
fixed biome tags not correctly running if not already generated
GizmoTheMoonPig Apr 25, 2023
f83e7ea
fixed #1789
GizmoTheMoonPig Apr 25, 2023
4615bb9
fixed #1785
GizmoTheMoonPig Apr 26, 2023
7f9638b
fixed #1784
GizmoTheMoonPig Apr 26, 2023
5c861fd
dont run as many cap calls on every entity, hopefully addresses #1788
GizmoTheMoonPig Apr 26, 2023
cf9462e
fixed #1783
GizmoTheMoonPig Apr 26, 2023
038120a
ACTUALLY bring back our curios and ToP compat
GizmoTheMoonPig Apr 27, 2023
652459f
Update azure-pipelines.yml
Tamaized Apr 27, 2023
2deff35
Update azure-pipelines.yml
Tamaized Apr 27, 2023
9d13c23
Added custom death animation for the Lich
jodlodi Apr 27, 2023
2ae0c6b
Fixed some packet code in urGhast class
jodlodi Apr 27, 2023
653c46d
Set up for Naga death animation
jodlodi Apr 29, 2023
b5da650
Added custom death animation for the Naga
jodlodi May 1, 2023
8555c20
Altered some Ur-Ghast particle math, fixed error
jodlodi May 1, 2023
5d17bfe
Changed flip degree logic to be cleaner
jodlodi May 1, 2023
92bdb82
TFBiomeProvider refactor begins
Drullkus Mar 12, 2023
24af2bc
Small biome choice cleanup
Drullkus Mar 12, 2023
df41821
More cleanups with biome layers
Drullkus Mar 12, 2023
11e41f7
More unboxing, add missing Override annotations, re-labelling
Drullkus Mar 13, 2023
a3ee58f
Port Biome Source refactors to 1.19.4
Drullkus Apr 29, 2023
c1e67a1
Begin abstracting biome layers into datapack
Drullkus Apr 29, 2023
d02d606
Fully refactor Biome Layers for datapack & datagen
Drullkus Apr 29, 2023
2bae9d9
Parameterize `GenLayerTFRiverMix` into `FilteredBiomeLayer`
Drullkus Apr 29, 2023
922ead2
Ew unmapped param names (and other sanity renames)
Drullkus Apr 29, 2023
a4d5cfd
`GenLayerTFBiomes` -> `RandomBiomeLayer` Parameterization
Drullkus Apr 29, 2023
dfeb9bf
`GenLayerTFThornBorder`->`BorderLayer` Parameterization
Drullkus Apr 29, 2023
e4a5aa8
Make unused Median layer accessible for datapacks
Drullkus Apr 29, 2023
b5c385b
Forgot to datagen these
Drullkus Apr 29, 2023
47055cc
L
Drullkus Apr 29, 2023
9ca2dd4
These default methods don't really make sense
Drullkus Apr 30, 2023
4a75d0b
Parameterize Key Biomes for datapacks
Drullkus Apr 30, 2023
1855b61
Parameterize Companion Biomes for datapacks
Drullkus Apr 30, 2023
7215c69
Datagen vs VCS :skull:
Drullkus Apr 30, 2023
512f215
`GenLayerTFStream`>`PartitioningBiomeLayer` parameterization & fix Th…
Drullkus Apr 30, 2023
a6bd4ee
Class & json schema renames
Drullkus Apr 30, 2023
658dad9
prevent other mods from moving certain blocks
GizmoTheMoonPig May 2, 2023
adfeaf5
implemented #1792
GizmoTheMoonPig May 2, 2023
3ef8fcd
Add orElseGet to Biome Source to re-enable older worlds to load
Drullkus May 2, 2023
751919b
greatly reduce monster spawns in progression biomes
GizmoTheMoonPig May 4, 2023
ed60d86
update JEI to fix datagen
GizmoTheMoonPig May 4, 2023
042e3a9
fixed #1793, fixed #1794
GizmoTheMoonPig May 4, 2023
ea23162
fixed #1791
GizmoTheMoonPig May 4, 2023
267c334
fixed a few issues with mobs damaging players
GizmoTheMoonPig May 4, 2023
ad4647f
fixed #1797
GizmoTheMoonPig May 5, 2023
ead7f57
Lower Void Horizon Y-Threshold from 63 to 0
Drullkus May 10, 2023
66e738a
fixed #1801
GizmoTheMoonPig May 10, 2023
25ca0da
fixed #1802
GizmoTheMoonPig May 10, 2023
ace9ea8
update classic mcmeta file
GizmoTheMoonPig May 12, 2023
ab66f40
some changes to the Naga's block breaking behavior
GizmoTheMoonPig May 12, 2023
421858b
fixed redcap arms changing position when attacking
GizmoTheMoonPig May 12, 2023
44019b4
dont render the lich on fire if its dying
GizmoTheMoonPig May 12, 2023
48a183a
New Crowdin updates (#1795)
Team-Twilight-Crowdin May 16, 2023
6b86709
Update update.json
Tamaized May 18, 2023
5bb1e07
Fixed minoshroom holding it's axe with it's elbow
jodlodi May 23, 2023
c261431
Fixed minoshroom clipping its arms though its body
jodlodi May 23, 2023
9cd7de8
Fixed the dark stream skipping up and down when the player moves vert…
jodlodi May 23, 2023
312793a
Random missing @Override
jodlodi May 24, 2023
dd8fb0a
Fixed boss health bars not setting to 0 on death
jodlodi May 24, 2023
15de17b
datagen english lang file and sounds.json file
GizmoTheMoonPig May 30, 2023
14cb0a9
add new command to generate hint books for debugging
GizmoTheMoonPig May 30, 2023
e821e12
add proper error message for our command
GizmoTheMoonPig May 30, 2023
c77341a
fixed hint books having an improperly formatted author
GizmoTheMoonPig May 30, 2023
21f5b0b
set hint books to use tattered status
GizmoTheMoonPig May 30, 2023
2b62454
reintroduce ur-ghast tears playing a sound when breaking
GizmoTheMoonPig May 30, 2023
e11d5a9
make trophies appear at a 45 degree angle when paused
GizmoTheMoonPig May 30, 2023
892dd54
add upside down language file
GizmoTheMoonPig May 30, 2023
f4d901e
fixed flask tooltip
GizmoTheMoonPig May 30, 2023
7b1442c
New Crowdin updates (#1813)
Team-Twilight-Crowdin May 30, 2023
825f9a9
update crowdin.yml
GizmoTheMoonPig May 30, 2023
a80cee9
Update crowdin.yml
GizmoTheMoonPig May 30, 2023
bfc148a
Shrink Boss Spawner for mitigating wonky hitbox issues
Drullkus Jun 1, 2023
1c42cfe
add randomium support
GizmoTheMoonPig Jun 5, 2023
fd45f78
fixed incorrect minotaur arm position
GizmoTheMoonPig Jun 5, 2023
41e108f
New Crowdin updates (#1837)
Team-Twilight-Crowdin Jul 10, 2023
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1 change: 1 addition & 0 deletions .gitattributes
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src/generated/**/*.json text eol=lf
62 changes: 62 additions & 0 deletions .github/ISSUE_TEMPLATE/bug-report.yml
Original file line number Diff line number Diff line change
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name: Bug Report
description: Create an issue about a bug
labels: [bug]
body:
- type: input
attributes:
label: Forge Version
description: What version of Forge are you running? This can be found on the installation jar you have downloaded, in the Mod Options menu, or the profile's version. Please note "latest" is NOT a version. *If you are reporting a bug that exists only on the Fabric port, please report it **[here](https://github.com/TeamTwilight/twilightforest-fabric/issues)** instead.*
placeholder: "Example: 36.2.0"
validations:
required: true
- type: input
attributes:
label: Twilight Forest Version
description: What version of Twilight Forest are you running? This can be found on the jar file you have downloaded or the Mod Options menu. Please note "latest" is NOT a version.
placeholder: "Example: 4.0.546"
validations:
required: true
- type: input
attributes:
label: Client Log
description: A **[Gist](https://gist.github.com/)** link to the full game log. This can be found in the game files under the `logs` folder. Though not necessary, a client log can help diagnose an issue better in case a bug is caused by a reported error. Provide the `latest.log` or `debug.log` file as a Gist as soon as you find the bug, as these files are reset every time the game is opened.
- type: input
attributes:
label: Crash Report (if applicable)
description: A **[Gist](https://gist.github.com/)** link to the crash report. This can be found in the game files under the `crash-reports` folder, and all the contents of the file should be pasted into the Gist file. If the bug does not result in a crash, ignore this field.
- type: textarea
attributes:
label: Steps to Reproduce
description: A detailed list of how you encountered this bug if it is not immediately obvious. If the bug is immediately obvious, briefly mention how to replicate it.
placeholder: |
1. Step 1
2. Step 2
3. Step 3, etc.
validations:
required: true
- type: textarea
attributes:
label: What You Expected
description: Describe what you thought was supposed to have happened. Don't worry if you think what you expected may be wrong.
validations:
required: true
- type: textarea
attributes:
label: What Happened Instead
description: Describe what happened to you that wasn't to expectations.
validations:
required: true
- type: textarea
attributes:
label: Additional Details
description: Provide any other information you think might be useful for this report. This may include screenshots, video footage, other mod details, anything you think might be relevant.
- type: checkboxes
attributes:
label: Please Read and Confirm The Following
options:
- label: I have confirmed this bug can be replicated without the use of Optifine.
required: true
- label: I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
required: true
- label: I have confirmed this issue is unique and has not been reported already.
required: true
23 changes: 23 additions & 0 deletions .github/ISSUE_TEMPLATE/suggestion.yml
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@@ -0,0 +1,23 @@
name: Suggestion
description: Create a suggestion ticket
title: "[Suggestion] "
labels: [suggestion]
body:
- type: textarea
attributes:
label: The Suggestion
description: Describe the idea you have for the mod. Include details such as what the feature would do or what aspect of the mod it improves.
validations:
required: true
- type: textarea
attributes:
label: Why Should It Be in the Mod?
description: Describe why you would like to see this idea in the mod. Include reasons such as how gameplay would be improved, or how the feature improves the look and feel of the mod.
validations:
required: true
- type: checkboxes
attributes:
label: Please Read and Confirm the Following
options:
- label: I have confirmed this suggestion is unique and has not been suggested already.
required: true
52 changes: 23 additions & 29 deletions .gitignore
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@@ -1,32 +1,26 @@
/download
/eclipseBin
# eclipse
bin
*.launch
.settings
.metadata
.classpath
.project

## gradle
/.gradle
/build
/gradle
/gradlew
/gradlew.bat
/libs
# idea
out
*.ipr
*.iws
*.iml
.idea

## ForgeGradle
/run
# gradle
build
.gradle
local.gradle
settings.gradle

## eclipse
/eclipse
/.settings
/.metadata
/.classpath
/.project
/bin

## intellij
/out
/.idea
/*.iml
/*.ipr
/*.iws
/atlassian-ide-plugin.xml

# Mac OS X
.DS_Store
# other
eclipse
run
classes
logs
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