Public samples that demonstrate how to use the HyperQ product.
Based loosely around the original Wumpus game. A character moves around a cave, there is a pit, some food, treasure, and the Wumpus. If the character lands on the Wumpus or the pit, then they die. If they run out of food, they die. The goal is to get the treasure and leave via the stairs.
Based on the original LunarLEMRocket game. Your LEM is landing and you tell it how much fuel to burn in fixed time increments. The goal is to land at 0 mph with some fuel left.
This is a more elaborate version of LEM. Your module is moving in orbit around the moon and you need to give it controls to make it leave orbit and descend to the landing zone.