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hang

The completed game should meet the following criteria:

  1. The completed game should be able to receive user input using the inquirer or prompt npm packages.

  2. Your solution should have, at minimum, three files:

  • Letter.js: Contains a constructor, Letter. This constructor should be able to either display an underlying character or a blank placeholder (such as an underscore), depending on whether or not the user has guessed the letter. That means the constructor should define:

    • A string value to store the underlying character for the letter

    • A boolean value that stores whether that letter has been guessed yet

    • A function that returns the underlying character if the letter has been guessed, or a placeholder (like an underscore) if the letter has not been guessed

    • A function that takes a character as an argument and checks it against the underlying character, updating the stored boolean value to true if it was guessed correctly

  • Word.js: Contains a constructor, Word that depends on the Letter constructor. This is used to create an object representing the current word the user is attempting to guess. That means the constructor should define:

    • An array of new Letter objects representing the letters of the underlying word

    • A function that returns a string representing the word. This should call the function on each letter object (the first function defined in Letter.js) that displays the character or an underscore and concatenate those together.

    • A function that takes a character as an argument and calls the guess function on each letter object (the second function defined in Letter.js)

  • index.js: The file containing the logic for the course of the game, which depends on Word.js and:

    • Randomly selects a word and uses the Word constructor to store it

    • Prompts the user for each guess and keeps track of the user's remaining guesses

  1. Letter.js should not require any other files.

  2. Word.js should only require Letter.js

  3. HINT: Write Letter.js first and test it on its own before moving on, then do the same thing with Word.js

  4. HINT: If you name your letter's display function toString, JavaScript will call that function automatically whenever casting that object to a string (check out this example: https://jsbin.com/facawetume/edit?js,console)

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