Releases: Brackets-Coder/BlockifyVR
Releases · Brackets-Coder/BlockifyVR
v0.8-beta-5
Change Log
Warning
Beta versions are unstable and any future updates may not maintain backwards compatibility. Expect issues and breaking changes.
This version has many known issues that will be fixed in the final release candidate.
- Fixed the
combinedvalue of theget matrixblock from not working - Minor code formatting changes
- Added sample projects
- The Simple3D demo is the most complete demo, while the "basic demo" files are modified from the examples found in the AR
Extension Documentation.
- The Simple3D demo is the most complete demo, while the "basic demo" files are modified from the examples found in the AR
An active packager sample project that may or may not be updated each release is available at https://brackets-coder.github.io/BlockifyVR/project.html
v0.8-beta-4
- Removed redundant
pose-matricescomponent and entirely rewrote the previously un-functionalget matrixblock.- This should also bring minor improvements to performance as this component ran every tick unnecessarily
- Added a new
camera FOVreporter block block - minor block adjustments
- Includes changes in which arguments accept reporter blocks as inputs (non-backwards-compatible)
- Other minor bug fixes
- Fix a small oversight that wrapped
Scratch.ArgumentType.STRINGinScratch.translateinstead of thetextproperty - other minor similar changes
- Fix a small oversight that wrapped
P.S. Sample project coming soon
v0.8-beta-3
v1.0-release-candidate-3
This release brings fixes to blocks.
-
Changed the "when button pressed" and "when button touched" block inputs to not accept reporters. This should fix an issue where they previously didn't work.
-
Started working on fixing the "get matrix" block
- This is a WIP. As of now, the "get matrix" block shouldn't be used.
- Removed the A-frame "pose-matrices" component as it proved itself redundant and entirely unfunctional
- Attempt to re-write the "get matrix" block to return the actual camera matrices.
v0.8-beta-2
Change Log
- Improved display scaling by using the initial values of
AScene.renderer.domElement.width/heightinstead ofscreen.width/heightas the latter was too large - Add translations to all block titles and extension title
- Minor miscellaneous improvements
v0.8-beta-1
This release brings bug fixes, optimizations, and minor block improvements.