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BrunoRNS/SNES-IDE

SNES-IDE: Your Journey into Snes Game Development


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What Is SNES-IDE?

SNES-IDE is an open-source, cross-platform Integrated Development Environment (IDE) designed for creating SNES games using pvsneslib.
It works natively on Windows, Linux Ubuntu and macOS, and provides tools, templates, and automation for building, compiling, and testing SNES ROMs.

  • Languages: C, C#, Assembly and Java.
  • Compilers: 816-tcc and wla-dx from pvsneslib. Dntc from DotnetSnes. JavaSnes from javasnes.
  • Main Library: pvsneslib version 4.4. DotnetSnes version 0.2. Javasnes rolling release.
  • Emulator: bsnes and lakesnes for testing.
  • Cross-platform: Works natively on Windows, Linux Ubuntu and macOS.
  • Build from Source: Full support for building all tools and the IDE itself from source.

Why Choose SNES-IDE?

  • Cross-Platform: Develop on Windows, macOS or Linux.
  • All-in-One: Integrated toolchain, asset converters, and project templates.
  • Easy Start: One-click project creation and build scripts.
  • Open Source: Free, extensible, and community-driven.
  • Learn & Create: Ideal for learning C and SNES hardware, with lots of examples and documentation.

Getting Started

First, check the system requirements:

  • Operational System
    • Windows 10+ x64.
    • MacOS BigSur+ arm64.
    • Linux Ubuntu Noble 24.04+ (or based) x64.
  • Free Disk Space
    • Minimum: 960 MiB
    • Recommended: 5 GiB
  • Memory
    • Minimum: 1 GiB
    • Recommended: 4 GiB

Download the latest release from SNES-IDE releases for your specific OS.

Windows

  • Download the Windows version from SNES-IDE releases.
  • The Windows version is distributed as a zip file, which you can extract and run the SNES-IDE.exe file to start.

Linux

  • Download the Linux version from SNES-IDE releases.
  • The Linux version is distributed as an AppImage, which you can run directly from the downloaded file.

macOS

  • Download the macOS version from SNES-IDE releases.
  • The macOS version is distributed as a zip file, which you can extract and run the SNES-IDE.app executable to start.

Tutorials and Documentation

Contributing

  • Read CODE_OF_CONDUCT.md and CONTRIBUTING.md.
  • Fork the repo and create a feature branch.
  • Write clear, modular code with comments.
  • Add or update tests as needed.
  • Submit a pull request with a descriptive title and summary.
  • Open issues or discussions for bugs, ideas, or questions.

License

SNES-IDE is released under the GNU GPL v3 license. Any game you create with this engine is entirely yours. Check the licenses of external libraries/tools for their terms.
This IDE is not affiliated with, nor authorized, endorsed or licensed by Nintendo Corporation or its subsidiaries. No Nintendo-licensed or original/modified SNES ROMs are included in this repository.

Special Thanks

Thanks to all people who made SNES-IDE possible!


If you have any questions or want to help, open an issue or discussion on GitHub!