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Aeon AI incorporates approximately 95% of state-of-the-art PPO features, comparable to or exceeding most research-level implementations.

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Aeon AI - Advanced PPO Implementation

Overview

Aeon AI is a sophisticated implementation of Proximal Policy Optimization (PPO) for reinforcement learning tasks. This implementation features several advanced techniques to enhance stability, sample efficiency, and overall performance compared to standard PPO algorithms.

Features

  • Adaptive Actor-Critic Architecture

    • Shared trunk network with layer normalization
    • Adaptive gating mechanism
    • Value function ensemble for uncertainty estimation
    • Orthogonal initialization with learned variance
  • Advanced PPO Techniques

    • Value function clipping
    • Adaptive KL penalty
    • Entropy annealing
    • Prioritized experience replay
  • Optimization Enhancements

    • Lookahead optimizer
    • Gradient clipping
    • Dynamic batch sizing
    • Evolutionary hyperparameter optimization
  • Stability Improvements

    • Adaptive clip range adjustment
    • State and reward normalization
    • Generalized Advantage Estimation (GAE)
    • KL-based early stopping
  • Automated Learning

    • Curriculum learning capabilities
    • Dynamic hyperparameter adjustment
    • Intrinsic motivation through curiosity
    • Expert demonstration learning
  • GPU Optimization

    • Mixed precision training (FP16/BF16)
    • Multi-GPU support via DataParallel
    • Memory-efficient gradient accumulation
    • Dynamic VRAM allocation
  • Command-Line Interface

    • Easy experimentation with agent.py
    • Checkpoint management and resuming
    • Comprehensive logging and visualization
    • Configuration via CLI flags or JSON

Command-Line Interface

Aeon includes a powerful CLI for training and evaluation:

# Basic training
python agent.py --env HalfCheetah-v4 --timesteps 1000000

# GPU optimization for RTX 3090
python agent.py --env Humanoid-v4 --batch-size 4096 --micro-batch 512 \
                --mixed-precision --memory-fraction 0.85

# Multi-GPU training
python agent.py --env Ant-v4 --multi-gpu --batch-size 8192

# Resume from checkpoint
python agent.py --env Hopper-v4 --resume ./results/Hopper-v4-20230601/checkpoint_500000.pt

# Evaluation only
python agent.py --env Walker2d-v4 --resume ./results/Walker2d-v4/best_model.pt \
                --eval-only --eval-episodes 20 --render

For a complete list of options:

python agent.py --help

Architecture

AdaptiveActorCritic

The neural network architecture used in this implementation includes:

  1. Shared Trunk: Multiple linear layers with layer normalization and activation functions
  2. Adaptive Gating: A sigmoid-based gating mechanism to control information flow
  3. Actor Head: Policy network that outputs mean and standard deviation for a Gaussian policy
  4. Critic Ensemble: Multiple value function heads to estimate uncertainty

AdvancedPPO

The main algorithm class that implements:

  1. Initialization: Setup of networks, optimizers, and normalization statistics
  2. Update: Advanced PPO update with various clipping and regularization techniques
  3. Training Loop: Episodic training with vectorized environments
  4. Adaptive Methods: Normalization, advantage estimation, and hyperparameter adjustment

Usage

Python API

import gym
from aeon import AdvancedPPO

# Create environment
env = gym.make('HalfCheetah-v4')

# Configure PPO
config = {
    'clip_range': 0.2,
    'entropy_coef': 0.01,
    'kl_target': 0.01,
    'adaptive_lr': True,
    'gamma': 0.999,
    'gae_lambda': 0.98,
    'batch_size': 512,
    'epochs': 15,
    'lr': 3e-4,
    'wd': 1e-6,
    
    # GPU configuration (for RTX GPUs)
    'gpu_config': {
        'cuda_device': 0,  # or [0,1,2,3] for multi-GPU
        'memory_fraction': 0.9,
        'mixed_precision': True
    }
}

# Create agent
ppo = AdvancedPPO(env, config)

# Train
results = ppo.train(total_timesteps=1_000_000)

# Print results
print(f"Training complete with {results['episodes']} episodes")
print(f"Best reward: {results['best_reward']}")
print(f"Final average reward: {results['final_avg_reward']}")

Hyperparameter Auto-Tuning

Aeon includes an evolutionary optimization approach for finding optimal hyperparameters:

from aeon import AutoTuner

# Define tuning configuration
auto_tune_config = {
    'population_size': 20,
    'mutation_rate': 0.3,
    'metric': '100_episode_return',
    'parameters': {
        'clip_range': (0.1, 0.3),
        'entropy_coef': (0.001, 0.1),
        'gae_lambda': (0.9, 0.99)
    },
    'eval_timesteps': 100000
}

# Create AutoTuner
tuner = AutoTuner(base_config=config, 
                  tuning_config=auto_tune_config,
                  env_factory=lambda: gym.make('HalfCheetah-v4'))

# Run optimization for 10 generations
best_config = tuner.run(generations=10)

# Create optimized agent
optimized_ppo = AdvancedPPO(env, best_config)

Using Intrinsic Motivation

Enhancing exploration with curiosity-driven learning:

from aeon import AdvancedPPO, CuriosityModule

# Create environment and agent
env = gym.make('SparseRewardEnvironment-v0')
ppo = AdvancedPPO(env, config)

# Create curiosity module
curiosity = CuriosityModule(
    obs_dim=env.observation_space.shape[0],
    act_dim=env.action_space.shape[0]
)

# During training loop:
state, _ = env.reset()
done = False

while not done:
    # Get action from policy
    action = ppo.get_action(state)
    
    # Step environment
    next_state, reward, done, _, _ = env.step(action)
    
    # Get intrinsic reward
    intrinsic_reward = curiosity.get_intrinsic_reward(
        torch.FloatTensor(state),
        torch.FloatTensor(action),
        torch.FloatTensor(next_state)
    )
    
    # Combine rewards
    combined_reward = reward + intrinsic_reward.item()
    
    # Store in buffer with combined reward
    ppo.store(state, action, combined_reward, next_state, done)
    
    # Move to next state
    state = next_state

Expert Demonstrations

Accelerating learning with expert demonstrations:

from aeon import AdvancedPPO, DemonstrationBuffer

# Create environment and agent
env = gym.make('ComplexTask-v0')
ppo = AdvancedPPO(env, config)

# Create demonstration buffer
demo_buffer = DemonstrationBuffer(capacity=10000)

# Load expert demonstrations
demo_buffer.load_demonstrations_from_file('expert_demos.pt')

# In your training loop, mix agent experiences with demonstrations
for update in range(updates):
    # Sample batch with demonstrations
    batch = demo_buffer.sample(
        batch_size=512,
        agent_buffer=ppo.buffer,
        demo_ratio=0.3  # 30% demonstrations, 70% agent experience
    )
    
    # Update policy using mixed batch
    ppo.update_from_batch(batch)

Key Components

Lookahead Optimizer

An implementation of the Lookahead optimizer that maintains slow and fast weights to improve optimization stability.

optimizer = optim.AdamW(policy.parameters(), lr=3e-4)
lookahead = Lookahead(optimizer, k=5, alpha=0.5)

AdaptiveClipper

A component that adjusts the PPO clip range dynamically based on the KL divergence between old and new policies.

clipper = AdaptiveClipper(init_value=0.2, kl_target=0.01, rate=1.5)

Generalized Advantage Estimation

Implementation of GAE for more accurate and lower variance advantage estimation:

advantages = compute_gae(rewards, values, dones, next_value)

Prioritized Experience Replay

A dataset implementation that allows prioritized sampling of experiences:

dataset = ExperienceDataset(obs, acts, advantages, returns, values, log_probs)

GPU Optimization

Aeon is specifically optimized for NVIDIA RTX GPUs:

Mixed Precision Training

'gpu_config': {
    'mixed_precision': True  # Enables FP16 calculations
}

Memory Management

'gpu_config': {
    'memory_fraction': 0.9  # Controls VRAM usage
}

Multi-GPU Support

'gpu_config': {
    'cuda_device': [0, 1, 2, 3]  # Uses all available GPUs
}

Implementation Details

State Normalization

States are normalized using running statistics to improve training stability:

norm_state = adaptive_normalize(state, obs_mean, obs_var)

Value Function Clipping

The value function is clipped similar to the policy to prevent large updates:

value_clipped = old_values + torch.clamp(value - old_values, -clip_range, clip_range)

Dynamic Batch Sizing

Batch sizes are adjusted based on episode length variance:

if std_episode_length < 0.1 * mean_episode_length:
    batch_size = min(4096, batch_size * 1.5)

Curriculum Learning

Environment difficulty is adjusted based on agent performance:

if recent_success_rate > success_rate_threshold:
    difficulty_level += 1

Performance Considerations

  • Use GPU acceleration for larger networks
  • Adjust batch sizes based on available memory
  • Consider environment vectorization for faster data collection
  • Monitor KL divergence to ensure stable updates
  • Balance intrinsic and extrinsic rewards for optimal exploration
  • For RTX 3090, use batch sizes of 4096-8192 with gradient accumulation
  • Enable mixed precision training for 2-3x speedup
  • Monitor GPU utilization with nvidia-smi -l 1

References

  • Schulman, J., Wolski, F., Dhariwal, P., Radford, A., & Klimov, O. (2017). Proximal policy optimization algorithms. arXiv preprint arXiv:1707.06347.
  • Zhang, M., & Boutilier, C. (2020). ADAPT: Action-Dependent Adaptive Policy Trees. arXiv preprint arXiv:2009.14279.
  • Haarnoja, T., Zhou, A., Abbeel, P., & Levine, S. (2018). Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor. arXiv preprint arXiv:1801.01290.
  • Pathak, D., Agrawal, P., Efros, A. A., & Darrell, T. (2017). Curiosity-driven exploration by self-supervised prediction. arXiv preprint arXiv:1705.05363.
  • Vecerik, M., Hester, T., Scholz, J., Wang, F., Pietquin, O., Piot, B., ... & Mnih, V. (2017). Leveraging demonstrations for deep reinforcement learning on robotics problems with sparse rewards. arXiv preprint arXiv:1707.08817.

License

This implementation is provided under the MIT License.

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Aeon AI incorporates approximately 95% of state-of-the-art PPO features, comparable to or exceeding most research-level implementations.

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