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@HaoyuSui HaoyuSui commented Oct 9, 2020

  • Repo Link
  • Features:
    • For part 1:
      • Ideal diffuse surface
      • Specular-reflective surface
      • Stream compaction for path continue and termination
      • Sort rays with same material
      • Cache first bounce
    • For part 2 and part 3
      • Refraction with Frensel effects using Schlick's approximation
      • Physically-based depth-of-field
      • Stochastic Sampled Antialiasing
      • Arbitrary .obj mesh loading
      • Bounding volume intersection culling
      • Stratified sampling method
      • Object motion and motion blur

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