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@YangH34 YangH34 commented Oct 11, 2020

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Features completed:

  • BSDF: Ideal Diffuse, Specular Reflection, Refraction (with Schlick's approximation)
  • Physically-based depth-of-field
  • Stochastic Sampled Antialiasing
  • Arbitrary Mesh loading (with barycentric normals to create smooth surfaces)
  • Path termination using stream compaction
  • Sorting pathSegments by material type
  • Caching first bounce

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