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SCENE SETUP HIERARCHY

Audio

  • AA: Ensure correct midis
  • AM: Ensure correct tracks

avatars

Cameras

  • LC
  • MC: Set camera_front scipt, platform, LC, RC, Side Camera Rotation = 98.5
  • RC:
  • CameraHandler

Directional Light

Game Logic

  • BeatManager: delete dlay 0.15
  • BeatSpawner
  • FireballSpawner: set platform, Fireball prefab
  • RhythmLogic: delay 6
  • TutorialLogic

Platform

  • Waypoints
  • Platform: Set music duration {218.663, 241.434, 233.833}

Post Processing

Serial Controller

Terrain

Terrain Objects/Assets

  • ...

Tracker

  • tracker
  • mainTracker: set tracker

Trees

  • Tree manager: growth rate 2.07
  • Tree spawner: set proc tree, non-proc tree, platform, camera front, min gap 1.5, scene no.

UI

  • BeatSpawnUI: set template: beatTarget2
  • RhythmTarget
  • ScoreManager

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