SCENE SETUP HIERARCHY
Audio
- AA: Ensure correct midis
- AM: Ensure correct tracks
avatars
Cameras
- LC
- MC: Set camera_front scipt, platform, LC, RC, Side Camera Rotation = 98.5
- RC:
- CameraHandler
Directional Light
Game Logic
- BeatManager: delete dlay 0.15
- BeatSpawner
- FireballSpawner: set platform, Fireball prefab
- RhythmLogic: delay 6
- TutorialLogic
Platform
- Waypoints
- Platform: Set music duration {218.663, 241.434, 233.833}
Post Processing
Serial Controller
Terrain
Terrain Objects/Assets
- ...
Tracker
- tracker
- mainTracker: set tracker
Trees
- Tree manager: growth rate 2.07
- Tree spawner: set proc tree, non-proc tree, platform, camera front, min gap 1.5, scene no.
UI
- BeatSpawnUI: set template: beatTarget2
- RhythmTarget
- ScoreManager