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…nhance LIMITED trap functionality to track effects on dead enemies.
Nimajjj
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Jan 23, 2025
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Nimajjj
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Tu ne peux pas utiliser Node2D pour accepter à la fois les ITower et ITrap
Soit tu créés une nouvelle interface parents de itower et itrap, sopit tu merges les deux dans la meme interface
# Conflicts: # scenes/gameplay/entities/tower/towers/first_tower.tscn # scenes/gameplay/entities/tower_placement/tower_placement.gd # scenes/ui/menus/hud/tower_card.gd
# Conflicts: # scenes/ui/menus/hud/hud.tscn
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The common interface between ITower and ITrap will be made when the Tower main features are merged to avoid future conflicts. |
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Adding trap functionality. The most important changes include the addition of a new trap system, editable types, and first version of slow trap.