A lot of items, nice to have
- item with mending collects nearby xp orbs
 - add illusioner in any way because they are fancy
 - add a way to gild armor to make piglins neutral (will change in future)
 - increase wandering trader time if you trade with him
 - increase amount of wandering traders in one world
 - when saplings or seeds would despawn on correct soil, plant them
 - double doors open at same time
 - make use of LockableTileEntities
 -  
Modlist to Clipboard 
- 3x3 entity builder
 - "XP Obelisk" (absorbs XP orbs, has a GUI like Ender IO obelisk had)
 - Advanced Enchanter (only uses required XP, not levels)
 - Block that reads comparator output from above/below
 - Weak redstone torch (Redstone torch that powers block above weak instead of strong because of torch burnout)
 - Furnace that smelts items with double speed and half xp if the item doesn't fit in smoker or blast furnace
 - Advanced Brewery from BedrockCraft
 - Wireless redstone
 - Cleanstone Walls
 
- Tiny (Char)Coal
 - Quiver (enchantable with infinity to have mending and infinity) waiting for Forge PR getting merged MinecraftForge/MinecraftForge#7715
 - Armor stand with arms
 - Bell + Stick = Handbell
 - Dia Shears
 -  
Wood Cutterdone by too many mods 
- A lot of minecarts and rails
 - Shift-rightclick -> no flatten earth
 - Shift-rightclick -> no water logging
 - placeable items
 -  
(bad) luck affects loot tablesthat's already implemented in vanilla, loot tables are just not using this feature