(Discussion) Initial refactor resampleCloudSpatially for multi-threading #67
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Note: This branch is untested. It does compile.
I have a heavily refactored version of
resampleCloudSpatially
that supports multi-threading.In terms of licensing, ideally I could contribute that upstream rather than LGPL the surrounding code.
So the purpose of this PR is to open a discussion of what might be agreeable all around.
The reasoning for this change:
marker
/filtered count
back-end version ofresampleCloudSpatially
that does not allocate the markers or the output point cloud.resampleCloudSpatially
continues behaving in a compatible manner.And to be clear this PR does not multi-thread but is more aligned with my more severe refactor.
Further thoughts:
To broadly describe the multi-threading approach, have concurrent neighbour searching, but lock access to the markers with a mutex and check if the current point is still filtered-in before proceeding to filter-out the neighbourhood. We do see some occasional non-determinism due to the non-deterministic order of points being processed, but the speedup is worthwhile. With 12 threads we don't seem quite bottle-necked on updating markers, but that likely depends on the minimum distance and the typical neighbour count.