Skip to content

No reflection on macOS (Metal) #12

Description

@Torgo13

@ColinLeung-NiloCat Thank you very much for fixing the reflection when changing the height of the plane. Reflections now work perfectly on Windows and Android with Vulkan.

Screenshot 2022-12-03 at 14 54 12

Unfortunately reflections are missing on the M1 MacBook Air using Metal. Enabling them gives this error:

CommandBuffer: temporary render texture _MobileSSPR_PackedDataRT not found while executing SSPR (SetComputeTextureParam)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

I get the same error in my own project as well as a clone of this repo. The error occurs in the latest Unity 2021 LTS (2021.3.15f1) as well as the latest Unity 2020 LTS (2020.3.42f1).

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions