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Proof of concept mod for Balan Wonderworld.

  • Infinite costume uses:
    • If costume count is 0, it is treated as if it is 1
    • Unlock All Costumes (disabled by default):
      • If costume is locked, it is treated as if it is unlocked with 0 costumes
  • Enables a buggy Force Jump key on "Space Bar", "Caps Lock" and "Right Click":
    • 🐞 Bugs:
      • Only full jumps
      • Can jump when you shouldn't be able too:
        • In Cutscenes
        • Using certain abilities (small list of examples):
          • Dusk Butterfly: Can jump forever by spamming force jump.
          • Pounding Pig: Can jump forever by force jumping as soon as ground pounding.
          • Jumping Jack: Can double jump by jumping whilst fluttering.
    • Config for Infinite Jumps cheat, that lets you jump forever and ever.
  • 🆕 Custom Frame Rate:
    • Can be used to set the frame rate to values other than 30 or 60.
    • By default it is set to 0 (Unlimited)
  • Volume multipliers in configuration file:
    • Can now 100% mute Music, Sound Effects, and/or Voices
    • Subcategories of Music, Sound Effects, and Voices can be changed too

Installation Instructions

  • Unzip UE4SS into BALAN WONDERWORLD/Happiness/Binaries/Win64/.
  • Unzip Sandbox into ue4ss/Mods/.
  • Ingame, manually rebind "Jump/Costume Ability" from "Space Bar":
    • Settings -> Controls -> Keyboard Configuration

Configuration Instructions

Infinite costume uses can be disabled in Sandbox\config.lua.

  • Set infinite_costumes to false.

Unlock all costumes can be enabled in Sandbox\config.lua.

  • Set unlock_all_costumes to true.

Force Jump can be configured to different keys in Sandbox\config.lua.

  • If you want Gamepad binds, use Steam Input's Controller Configurator to bind a Gamepad button to a bound Keyboard key, like "Space Bar".
  • Note this will affect other uses of that button, like the UI.
  • Infinite Jumps can be enabled by setting infinite_jumps to true.

Custom Frame Rate can be toggled in Sandbox\config.lua.

  • A specific frame rate can be set by changing frame_rate.

Volume Multipliers uses can be set in Sandbox\config.lua.

  • Volume Multipliers should be set between [0.0, 1.0].
  • Volume Multipliers multiply together. Setting ingame Music to 5 (50% volume), and the config's Music to 0.5 (a further 50% of that volume) will result in 25% volume total.

Compilation Instructions

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Proof of Concept mod for Balan Wonderworld

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