Tool to assign published lookdev shaders to selected or all objects. Each shader variation is listed based on the unique asset Id of the selected or all objects.
- Avalon
- Colorbleed configuration for Avalon
- Autodesk Maya 2016 and up
| Name | Name | Last commit date | ||
|---|---|---|---|---|
Tool to assign published lookdev shaders to selected or all objects. Each shader variation is listed based on the unique asset Id of the selected or all objects.