Use it here: https://cooliebruv.github.io/webtyler-dualtile/
Fork of the original Webytler by Wareya to add basic dual-tile support. The code may be garbage because chatgpt helped me make sense of it, but it works! And that's all that matters, right?
Example inputs:
Outputs:
Autotyler's "killer feature" that sets it apart from other autotile tilemap conversion tools is the ability to specify exactly where the tiles get cut up (with the "margin offset" options), so you can use tiles with tops that overhang the halfway point without issue:
Also supports outputting RPG maker autotile chipsets:
And GameMaker Studio 2 Auto Tile tilesets:
(The layout is different from the template, but the order is the same, and this matches GM's documentation)
The intended bitmask for the godot output is the following:









