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Use it here: https://cooliebruv.github.io/webtyler-dualtile/

Fork of the original Webytler by Wareya to add basic dual-tile support. The code may be garbage because chatgpt helped me make sense of it, but it works! And that's all that matters, right?

screenshot

Example inputs:

minitiles

4x4plus

Outputs:

minitiles output

4x4plus

Extra

Autotyler's "killer feature" that sets it apart from other autotile tilemap conversion tools is the ability to specify exactly where the tiles get cut up (with the "margin offset" options), so you can use tiles with tops that overhang the halfway point without issue:

margin example

margin example output

Also supports outputting RPG maker autotile chipsets:

rpg maker output

And GameMaker Studio 2 Auto Tile tilesets:

gamemaker output

(The layout is different from the template, but the order is the same, and this matches GM's documentation)

The intended bitmask for the godot output is the following:

godot minimal bitmask

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Autotyler on HTML5 and JS

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