Docker Image to Run Minecraft Overviewer. Overviewer is a render that produces a render of a Minecraft world. The goal of this image is to easily run the Overviewer project without having to worry about dependencies, and to provide sane default configurations.
This project's code is hosted on GitHub, and the resulting Docker image is hosted on Docker Hub. Feel free to open an issue on GitHub if you're having problems.
docker pull mide/minecraft-overviewer:latest
docker run \
  --rm \
  -e MINECRAFT_VERSION="1.17" \
  -v /home/user/minecraft/:/home/minecraft/server/:ro \
  -v /srv/http/minecraft/:/home/minecraft/render/:rw \
  mide/minecraft-overviewer:latestNote: The latest Docker tag is rebuilt daily. If there are changes to the upstream project, it may take up to 24 hours for the new image to contain them.
- MINECRAFT_VERSIONSet to the version of Minecraft the world is based from (Like- 1.17). Used for textures. You can also use the special version- latestor- latest_snapshotto just use the latest version (stable or snapshot, respectively).
- 
ADDITIONAL_ARGSDefault Value: null. Set to contain any additional arguments you'd like to pass intooverviewer.py.
- 
ADDITIONAL_ARGS_POIDefault Value: null. Set to contain any additional arguments you'd like to pass intooverviewer.py --genpoi.
- 
CONFIG_LOCATIONDefault Value:/home/minecraft/config.py. Set to a different path to override the provided configuration. This only makes sense if you have a different configuration in a volume.
- 
RENDER_MAPDefault Value:true. Set tofalseif you do not want to render the map. This is useful for POI only-updates.
- 
RENDER_POIDefault Value:true. Set tofalseto disable rendering of POI (points of interest).
- 
RENDER_SIGNS_FILTERDefault Value:-- RENDER --. Only signs with this case-sensitive string will be included in the POI (points of interest) render. Useful for allowing hidden bases or decluttering the render. Set to an empty string ("") to render all signs.
- 
RENDER_SIGNS_HIDE_FILTERDefault Value:false. Set totrueto prevent the sign filter string (Set viaRENDER_SIGNS_FILTER) from appearing in the render. For example, if only signs with-- RENDER --are displayed, the string-- RENDER --would be hidden from the render.
- 
RENDER_SIGNS_JOINERDefault Value:<br />. Set to the string that should be used to join the lines on the sign while rendering. Value of"<br />"will make each in-game line it's own line on the render. A value of" "will make all the in-game lines a single line on the render.