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@esklarski
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I made a few small changes to make extending the dialogue panel easier.

  • Use unique name access in dialogue scene
  • Add class_name identifier

This allows adding functionality as easy as:
Screenshot from 2024-10-01 14-26-33

Where I duplicated the default scene, detached the script and added this one and a TextureRect for a portrait.

This produces no functional change in the Orchestrator base as far as a user would be concerned.

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@Naros Naros left a comment

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Thanks, @esklarski, this change LGTM. Congrats on your first contribution 🎉

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2 participants