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Fix addon wall game test when mods hand out items on login - #10
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RSz5r6eowhjNuANBjZE2v6
Coverage Report for CI Build 38078858452Coverage increased (+0.003%) to 77.296%Details
Uncovered ChangesNo uncovered changes found. Coverage Regressions5 previously-covered lines in 1 file lost coverage.
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Fixes the last CC2 game test failure in CyclopsMC/packtests#114:
testAddonWallfails in the 26.1.2 NeoForgecyclops-all-depspack.The test clicks a wall before the chest forms and expects
CONSUME. With that pack, the mock player already holds an item when it logs in, most likely the manual Integrated Dynamics hands out on first login. Clicking an unformed wall with an item returnsPASS.makeViewernow clears the player's inventory first.Testing
./gradlew buildpasses. Game tests pass on Forge (104/104) and Fabric (106/106). NeoForge's 104/104 is the run above with the pack loaded.🤖 Generated with Claude Code
https://claude.ai/code/session_01RSz5r6eowhjNuANBjZE2v6
Generated by Claude Code