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Name all functional walls consistently as Chest Walls - #12
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RSz5r6eowhjNuANBjZE2v6
Coverage Report for CI Build 38111233965Warning Build has drifted: This PR's base is out of sync with its target branch, so coverage data may include unrelated changes. Coverage remained the same at 76.287%Details
Uncovered ChangesNo uncovered changes found. Coverage RegressionsNo coverage regressions found. Coverage Stats
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Every functional wall is now named " Chest Wall", like the Redstone and Magnet walls already were. Only
en_us.jsonchanges; registry ids stay the same.chest_wall_interfacechest_wall_voidchest_wall_displayThe Void wall tooltip now reads "Like an Interface Chest Wall, but destroys overflowing items." No other strings mention these names.
The Golem Chest Wall only exists from 26.1.2 onwards and already follows this pattern.
Testing
./gradlew buildpasses.runGameTestServerpasses on NeoForge (101), Forge (101) and Fabric (103).🤖 Generated with Claude Code
https://claude.ai/code/session_01RSz5r6eowhjNuANBjZE2v6
Generated by Claude Code