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BreakoutSharp

Resources and idea from LearnOpenGL tutorial example game by JoeyDeVries, based on the Creative Commons BY-NC 4.0 license, this project can not used for comercial usage.

The code of this project is C# language and uses OpenTK for OpenGL and OpenAL wrapper.

All code part of this project is pulish under LGPL v2.1.

Copyright

Copyright (C) 2020 DLM Soft / Tamashii

This project is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.

This project is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

Build

The environments of this project is .Net Core 3.1 for Windows Desktop, so you need to build it in Windows platform and make sure installed .Net Core SDK 3.1.

Once you installed .Net core SDK, open cmd or other terminal, go to project directory, and input :

dotnet restore

Then wait for a while, your project will fully functional.

To run the project, input:

dotnet run

To build the project for release :

  • x86 :
    dotnet build -c Release -r win-x86 /p:PublishSingleFile=true
  • x64 :
    dotnet build -c Release -r win-x64 /p:PublishSingleFile=true

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C# remastered version of Breakout from LearnOpenGL

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