Releases: DS-Homebrew/nds-bootstrap
Release list
v0.12.3 (Rev 01): Fix for Unlaunch 1.8
Credits: ahezard, Gericom, Apache Thunder, RocketRobz, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file.
- Extract the .nds file, to
sd:/_nds. - Extract the .ver file to
sd:/_nds/TWiLightMenu.
NOTE: This does not make nds-bootstrap work without HiyaCFW or DSiWareHax (with GenericTWLPayload) on DSi.
3DS users will not need this, if one already has v0.12.3 installed.
Bug fix
- Fixed the L+R+START+SELECT and L+R+DOWN+B combos not working properly after installing Unlaunch 1.8.
You need HiyaCFW installed, with thehiya.dsi(previouslybootcode.dsi) file on the SD root, and have Unlaunch set to boot that file with no buttons held.
v0.12.3
Credits: ahezard, Gericom, Apache Thunder, RocketRobz, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file, then extract the .nds file, to
sd:/_nds. - Extract the .ver file to
sd:/_nds/TWiLightMenu.
Reminder: DSi mode currently doesn't work with DSi-Enhanced games yet.
What's new?
- Allowed use of DSi mode option, if unit code in ROM header is
00. - Moved arm9 bootloader code to 0x02480000, a RAM area not used by DS games.
Bug fixes
- (Unconfirmed) Fixed sleep mode powering off console or returning to HOME Menu, if card is in Slot-1.
- Fixed DSi mode causing error when using L+R+START+SELECT combo.
v0.12.2
Credits: ahezard, Gericom, Apache Thunder, Robz8, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file, then extract the .nds file, to
sd:/_nds. - Extract the .ver file to
sd:/_nds/TWiLightMenu.
Bug fix
- Fixed support for the SM64DS ROM hack, Mario's Holiday.
v0.12.1 (Rev 02)
Credits: ahezard, Gericom, Apache Thunder, Robz8, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file, then extract the .nds file, to
sd:/_nds. - Extract the .ver file to
sd:/_nds/TWiLightMenu.
Bug fix
- Fixed overlooked bug that caused games to not boot, if loading screen is set to
None.
v0.12.1 (Rev 01)
Credits: ahezard, Gericom, Apache Thunder, Robz8, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file, then extract the .nds file, to
sd:/_nds. - Extract the .ver file to
sd:/_nds/dsimenuplusplus.
Bug fix
- Fixed overlooked bug that caused the games mentioned in Rev 00 to crash.
v0.12.1: Laggy game fix
Credits: ahezard, Gericom, Apache Thunder, Robz8, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file, then extract the .nds file, to
sd:/_nds. - Extract the .ver file to
sd:/_nds/dsimenuplusplus.
Bug fixes
- Fixed lags of some known games, such as Metroid Prime Pinball, GTA Chinatown Wars (still lags some), Sonic Classic Collection, and Pokemon HGSS/BW/B2W2.
- Some games that we're somehow broken in v0.12.0 are now working again.
v0.12.0
Credits: ahezard, Gericom, Apache Thunder, Robz8, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file, then extract what's in the .7z file, to the
_ndsfolder.
What's new?
- DSi mode option has been added! Works with DSi-Enhanced SDK1-4 ROM hacks.
It currently doesn't work with SDK5 DSi-Enhanced/Exclusive games (Pokemon BW 1&2, for example), as they'll white screen when used.
To use this option, please update DSiMenu++ to v6.2.0. - Async prefetch has been removed, as it was causing issues with some games.
v0.11.2
Credits: ahezard, Gericom, Apache Thunder, Robz8, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file, then extract what's in the .7z file, to the
_ndsfolder. - DSiMenu++ needs to be updated to v5.5.0 or later, in order to use one build.
What's new?
- VRAM boost is back! May improve performance a bit more, combined with TWL clock speed.
To enable it, setBOOST_VRAMin nds-bootstrap's .ini file, to 1. If you want to enable it using DSiMenu++, then update it to v6.0.0. - Minor improvements.
Bug fix
- DSi users: Sometimes when saving, sound would be turned down. This bug has been fixed, where the volume level will not change.
v0.11.1
Credits: ahezard, Gericom, Apache Thunder, Robz8, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file, then extract what's in the .7z file, to the
_ndsfolder. - DSiMenu++ needs to be updated to v5.5.0 or later, in order to use one build.
What's new?
- Later SDK3 games such as Planet Puzzle League are now compatible!
- Pokemon Blaze Black 2 and Volt White 2 now work. (thanks to @piratesephiroth)
- DSi users: Sound too loud or too quiet?
Precise volume control has been added! (since v0.11.0, but not mentioned 'til now)
Hold Select+Up or Select+Down to precisely adjust volume.
Bug fixes
- Most (if not all) games that we're broken in v0.11.0 are now working again!
- You can now fix (most) sound crackles, doubles, and split-second pauses by setting
SOUND_FIXin the .ini file to 1.
If you want to enable this setting in DSiMenu++, please wait for a new version to be released. - Fixed sound volume being turned down on DSi consoles, if ROM read LED is enabled.
As a result, if ROM read LED is enabled, then precise volume control won't work.
Regressions
- Starting with this version, it will not work with Flipnote Lenny, as with each version of nds-bootstrap released, there's a low chance that it'll work with Flipnote Lenny.
- Due to this version being compiled with a lower libnds version, the filesize has grown about 100-ish KB.
v0.11.0: All-in-one build!
NOTE: This version is not stable, as some games that worked in the previous version, will either not work at all, or not work correctly in this version.
Credits: ahezard, Gericom, Apache Thunder, Robz8, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file, then extract what's in the .7z file, to the
_ndsfolder. - DSiMenu++ needs to be updated to v5.5.0 in order to use one build.
What's new?
- All SDKs are now supported in one build!
- Many under-the-hood improvements have been made!
- The build is ~100 KB smaller, so in total you'll free up 500 KB of space!
- The debug logging of the patch process can be enabled directly from the
nds-bootstrap.inifile.