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Irl-mafia-game

Inspired by water gun game, quiz game, and mafia

CHATGPT Link

https://chatgpt.com/share/68aca2ae-9390-800e-8d17-9d497280776b

The Flu: Friend-Name Bingo Game Concept

Overview

The Flu is a competitive social game for small friend groups where players aim to fill a bingo board of friends' names by meeting them in real life. One player is secretly designated as the Cooties, whose playful mischief slows their progress and can be transferred to others.

Players

  • 4-6 friends recommended
  • Each player has a bingo board (3x3 or larger)
  • Each tile represents a friend in the group

Objectives

  • Win condition: Complete any row (horizontal, vertical, or diagonal) first to achieve bingo. Only the first player to complete a row wins.
  • Cooties twist: The Cooties progress slower until they spread the curse to another player. After a few days, the Cooties role will randomly transfer to a new player even if it hasn't been actively spread.

Rules

Daily Actions

  • Each player can perform one action per day:

    1. Claim a player: meet them in real life to gain their tile.
    2. Guess who has Cooties: try to deduce the cursed player.

Action Outcomes

  • Claim Action:

    • Gain 1 tile normally.
    • If claiming a player with Cooties, the Cooties is transferred to the claimed player, and the original Cooties is cured.
  • Guess Action:

    • Correct guess: gain 2 tiles of the guessed player.
    • Incorrect guess: lose 1 random claimed tile.

Cooties Mechanics

  • 1 player is secretly the Cooties.
  • Each day, the Cooties lose a random claimed tile until they spread it to another player.
  • Spreading Cooties occurs via claiming another player.
  • The role remains hidden until the cursed player interacts with someone.
  • Automatic transfer: after a few days, the Cooties role randomly moves to a new player, keeping the game dynamic.

Game Flow

  1. Check the app for your board.
  2. Each day, choose one action (claim or guess).
  3. Apply Cooties mechanics and action outcomes.
  4. Repeat until a player completes a row and wins.

Optional Mechanics

  • Mini-games for claiming tiles.
  • Randomized boards to keep interactions fresh.
  • Larger boards for longer gameplay.
  • Subtle clues to help players deduce who has Cooties.

Key Points

  • Competitive with playful tension from the Cooties mechanics.
  • Simple daily play: 1 interaction or guess per player.
  • The Cooties naturally progress slower, adding humor and strategy.
  • Guessing introduces risk/reward and deduction.
  • The Cooties role can automatically transfer to keep gameplay dynamic.
  • Encourages real-life social interaction.
  • Easy to implement as a mobile or web app.

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