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DEPLS2 rel 20170106

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@MikuAuahDark MikuAuahDark released this 06 Jan 13:53
  • Fixed SetUnitOpacity can't be called in storyboard Initialize function
  • Added LoadDEPLS2Image storyboard function
  • Moved DEPLS.LoadConfig function to global namespace
  • Refactored note loader, less messy now
  • Moved letterboxing code from livesim.lua to main.lua
  • Added SetUnitOpacity and GetCurrentAudioSample storyboard functions
  • Added os.time and os.clock in storyboard
  • JIT is now on for Android
  • Added LuaFFT for storyboard usage. (use luafft = require"luafft" then luafft.fft to use)
  • SIF beatmap, captured version is supported now (but it's not supported for usage in DEPLS2 beatmap folder)

I'm too lazy to provide Windows fused executable at the moment (also I'm running out of dataplan).